Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
SCUBBASTEVEDAMNU
Erlang Shen
Level 46
God Stats
12W - 11L
1,450 SR
Queue Stats
266W - 313L
1,326 Elo+
Solo
Hel
Hel
midnight_wolf254
Hel
Level 48
God Stats
26W - 21L
1,523 SR
Queue Stats
49W - 60L
1,394 Elo+
Party 1
Cupid
Cupid
shotglass74
Cupid
Level 105
God Stats
2W - 1L
1,637 SR
Queue Stats
234W - 228L
1,433 Elo+
Party 1
Team Averages
Level 69
1,522 SR
1,431 Elo+

VS

Team Averages
Level 58
1,471 SR
1,347 Elo+
Ares
Ares
Bacon Comitatus
Ares
Level 34
God Stats
69W - 73L
1,512 SR
Queue Stats
600W - 639L
1,442 Elo+
Party 2
Amaterasu
Amaterasu
Lady Praxid
Amaterasu
Level 79
God Stats
5W - 3L
1,545 SR
Queue Stats
510W - 557L
1,341 Elo+
Party 2
Charybdis
Charybdis
TruT1gerK1ng
Charybdis
Level 47
God Stats
5W - 7L
1,500 SR
Queue Stats
147W - 181L
1,291 Elo+
Solo
Agni
Agni
xGTendencies
Agni
Level 48
God Stats
25W - 45L
1,348 SR
Queue Stats
114W - 170L
1,240 Elo+
Party 2
Bellona
Bellona
zValentines
Bellona
Level 83
God Stats
9W - 6L
1,452 SR
Queue Stats
513W - 594L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
6 / 3 / 6
7,811
651
8,688
6,846
2,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
 
Ne Zha
9
5 / 2 / 7
6,458
538
4,550
6,875
2,055
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Erlang Shen
SCUBBASTEVEDAMNU
Erlang Shen
12
1 / 4 / 5
6,732
561
4,318
7,687
4,216
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
0 / 1 / 6
5,516
460
2,622
4,325
1,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
5 / 1 / 9
6,402
534
8,087
4,417
1,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 2
6,044
504
3,336
10,234
6,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
Lady Praxid
Amaterasu
12
4 / 2 / 0
6,976
581
4,559
7,500
4,869
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charybdis
TruT1gerK1ng
Charybdis
8
0 / 6 / 1
5,350
446
2,714
8,582
1,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
3 / 3 / 0
6,375
531
3,830
7,794
1,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
zValentines
Bellona
10
3 / 3 / 1
6,460
538
3,335
8,423
6,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
17
Kills
11
11
Deaths
17
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
6
3
6
3
W
Ne Zha
 
Ne Zha
5
2
7
4.25
L
1
3
2
0.67
L
Amaterasu
Lady Praxid
Amaterasu
4
2
0
2
W
Erlang Shen
SCUBBASTEVEDAMNU
Erlang Shen
1
4
5
0.88
L
Charybdis
TruT1gerK1ng
Charybdis
0
6
1
0.08
W
0
1
6
3
W
5
1
9
9.5
L
3
3
0
1
L
Bellona
zValentines
Bellona
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,265
Damage
17,774
30,150
Taken
42,533
11,404
Mitigated
21,598
8,233
Healing
10,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
8,688
2,747
181
371
6,846
2,207
494
1,909
4,937
0
41,684
W
Ne Zha
 
Ne Zha
4,550
1,714
160
595
6,875
2,055
349
1,248
5,627
0
22,760
L
3,336
318
318
2,192
10,234
6,282
0
1,522
8,712
14,221
0
L
Amaterasu
Lady Praxid
Amaterasu
4,559
2,717
0
2,093
7,500
4,869
396
0
7,500
0
32,021
W
Erlang Shen
SCUBBASTEVEDAMNU
Erlang Shen
4,318
1,905
0
1,518
7,687
4,216
0
819
6,868
0
30,447
L
Charybdis
TruT1gerK1ng
Charybdis
2,714
1,008
0
1,180
8,582
1,897
107
462
8,120
0
22,958
W
2,622
581
1,648
1,831
4,325
1,673
512
1,541
2,784
9,964
0
W
8,087
4,468
291
1,638
4,417
1,253
836
1,649
2,768
0
23,336
L
3,830
245
107
3,011
7,794
1,889
700
149
7,645
28,068
0
L
Bellona
zValentines
Bellona
3,335
1,286
316
801
8,423
6,661
358
489
7,934
0
37,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,919
Gold Earned
31,205
238
Minions Killed
255
0
Camps Cleared
0
1,117,443
Distance Traveled
1,098,396
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,811
651
75
6
0
203,199
1
W
Ne Zha
6,458
538
37
3
0
244,422
0
L
Ares
6,044
504
16
1
0
218,061
2
L
Amaterasu
6,976
581
58
5
0
225,428
2
W
Erlang Shen
6,732
561
59
5
0
234,300
1
L
Charybdis
5,350
446
42
4
0
195,264
1
W
Hel
5,516
460
20
2
0
208,644
1
W
Cupid
6,402
534
47
4
0
226,878
0
L
Agni
6,375
531
60
5
0
215,166
0
L
Bellona
6,460
538
79
7
0
244,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role