Player Matchup

Horus
Horus
ALxDOTY 25
Horus
Level 126
God Stats
9W - 7L
1,590 SR
Queue Stats
353W - 349L
1,520 Elo+
Party 1
Cthulhu
Cthulhu
AngelinaAngelX
Cthulhu
Level 142
God Stats
15W - 13L
1,427 SR
Queue Stats
42W - 38L
1,483 Elo+
Party 1
Janus
Janus
CC DESROYER
Janus
Level 147
God Stats
4W - 1L
1,431 SR
Queue Stats
267W - 250L
1,568 Elo+
Party 3
Charybdis
Charybdis
Lumberjake44
Charybdis
Level 144
God Stats
3W - 1L
1,292 SR
Queue Stats
178W - 170L
1,541 Elo+
Party 1
Sun Wukong
Sun Wukong
zombsmasher
Sun Wukong
Level 24
God Stats
2W - 2L
1,541 SR
Queue Stats
74W - 60L
1,518 Elo+
Party 3
Team Averages
Level 117
1,456 SR
1,526 Elo+

VS

Team Averages
Level 94
1,538 SR
1,522 Elo+
Charybdis
Charybdis
 
Charybdis
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
BrandonDawg
Tyr
Level 46
God Stats
6W - 12L
1,660 SR
Queue Stats
57W - 58L
1,534 Elo+
Solo
Bacchus
Bacchus
IVNO_LUNO
Bacchus
Level 101
God Stats
2W - 2L
1,640 SR
Queue Stats
137W - 127L
1,435 Elo+
Party 2
Baba Yaga
Baba Yaga
Juanjo935
Baba Yaga
Level 123
God Stats
0W - 5L
1,301 SR
Queue Stats
489W - 461L
1,556 Elo+
Solo
Izanami
Izanami
brenda3213
Izanami
Level 107
God Stats
133W - 107L
1,588 SR
Queue Stats
285W - 251L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
15
2 / 4 / 5
9,668
460
5,432
13,562
6,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 4 / 10
9,664
460
9,549
22,385
16,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
5 / 5 / 7
10,245
488
14,131
13,772
5,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Lumberjake44
Charybdis
14
0 / 8 / 3
8,878
423
8,301
13,746
3,921
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
zombsmasher
Sun Wukong
19
9 / 3 / 2
12,279
585
15,018
23,927
27,797
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
1 / 7 / 4
9,674
461
4,626
15,255
6,020
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
8 / 1 / 1
11,598
552
21,570
18,211
18,103
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
IVNO_LUNO
Bacchus
14
6 / 2 / 10
10,232
487
10,087
16,038
22,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
Juanjo935
Baba Yaga
18
3 / 5 / 3
11,023
525
11,642
11,829
6,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
brenda3213
Izanami
17
6 / 3 / 3
10,480
499
8,023
14,145
4,878
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
45
18
Kills
24
24
Deaths
18
27
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
7
4
0.43
W
Horus
2
4
5
1.13
W
2
4
10
1.75
L
8
1
1
8.5
W
5
5
7
1.7
L
Bacchus
IVNO_LUNO
Bacchus
6
2
10
5.5
L
Baba Yaga
Juanjo935
Baba Yaga
3
5
3
0.9
W
Charybdis
Lumberjake44
Charybdis
0
8
3
0.19
L
Izanami
brenda3213
Izanami
6
3
3
2.5
W
Sun Wukong
zombsmasher
Sun Wukong
9
3
2
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,431
Damage
55,948
87,392
Taken
75,478
59,951
Mitigated
57,822
27,981
Healing
23,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,626
1,720
0
3,705
15,255
6,020
0
3,120
12,039
0
64,376
W
Horus
5,432
3,169
1,395
5,208
13,562
6,854
636
4,873
8,633
0
53,616
W
9,549
830
882
4,787
22,385
16,291
60
7,280
14,977
35,474
0
L
21,570
3,404
0
8,836
18,211
18,103
895
2,599
15,434
0
83,836
W
14,131
718
398
3,606
13,772
5,088
892
4,491
9,113
69,699
0
L
Bacchus
IVNO_LUNO
Bacchus
10,087
1,795
0
3,713
16,038
22,787
0
6,726
9,036
30,202
0
L
Baba Yaga
Juanjo935
Baba Yaga
11,642
458
0
1,653
11,829
6,034
0
6,704
4,815
81,740
0
W
Charybdis
Lumberjake44
Charybdis
8,301
4,187
0
1,888
13,746
3,921
376
3,082
10,664
0
65,517
L
Izanami
brenda3213
Izanami
8,023
5,934
0
5,959
14,145
4,878
229
3,849
10,232
0
80,538
W
Sun Wukong
zombsmasher
Sun Wukong
15,018
2,660
0
9,817
23,927
27,797
183
1,968
21,881
0
72,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,734
Gold Earned
53,007
473
Minions Killed
587
0
Camps Cleared
0
1,859,055
Distance Traveled
1,939,178
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,674
461
113
5
0
376,921
0
W
Horus
9,668
460
91
4
0
396,389
2
W
Cthulhu
9,664
460
40
2
0
394,467
10
L
Tyr
11,598
552
139
7
0
433,739
3
W
Janus
10,245
488
109
5
0
355,875
3
L
Bacchus
10,232
487
31
1
0
392,156
8
L
Baba Yaga
11,023
525
168
8
0
370,784
3
W
Charybdis
8,878
423
94
4
0
329,866
2
L
Izanami
10,480
499
136
6
0
365,578
9
W
Sun Wukong
12,279
585
139
7
0
382,458
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role