Player Matchup

Ah Puch
Ah Puch
FiftyTo100
Ah Puch
Level 128
God Stats
4W - 2L
1,712 SR
Queue Stats
90W - 101L
1,557 Elo+
Party 2
Danzaburou
Danzaburou
LeekGunnaShootEm
Danzaburou
Level 138
God Stats
4W - 8L
1,449 SR
Queue Stats
64W - 74L
1,567 Elo+
Party 2
Jormungandr
Jormungandr
johnnymojr
Jormungandr
Level 133
God Stats
2W - 2L
1,553 SR
Queue Stats
77W - 79L
1,531 Elo+
Party 2
Team Averages
Level 133
1,571 SR
1,552 Elo+

VS

Team Averages
Level 82
1,486 SR
1,516 Elo+
Charybdis
Charybdis
GeneralMoonfox
Charybdis
Level 106
God Stats
3W - 5L
1,359 SR
Queue Stats
327W - 330L
1,474 Elo+
Party 1
Scylla
Scylla
Gothea
Scylla
Level 54
God Stats
3W - 6L
1,396 SR
Queue Stats
182W - 192L
1,450 Elo+
Party 1
Cthulhu
Cthulhu
Obtain Sneed
Cthulhu
Level 87
God Stats
8W - 5L
1,703 SR
Queue Stats
360W - 251L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FiftyTo100
Ah Puch
14
2 / 1 / 12
10,844
678
17,632
11,885
5,264
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
LeekGunnaShootEm
Danzaburou
15
8 / 6 / 5
12,169
761
13,887
15,733
5,852
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
johnnymojr
Jormungandr
14
6 / 3 / 9
11,769
736
10,588
16,208
16,865
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GeneralMoonfox
Charybdis
14
6 / 5 / 0
10,649
666
11,255
14,025
5,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
Gothea
Scylla
12
1 / 8 / 6
9,633
602
8,837
10,946
6,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Obtain Sneed
Cthulhu
14
3 / 3 / 6
10,532
658
12,509
20,759
20,541
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
16
Kills
10
10
Deaths
16
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
FiftyTo100
Ah Puch
2
1
12
8
L
Charybdis
GeneralMoonfox
Charybdis
6
5
0
1.2
L
Scylla
Gothea
Scylla
1
8
6
0.5
W
Danzaburou
LeekGunnaShootEm
Danzaburou
8
6
5
1.75
L
Cthulhu
Obtain Sneed
Cthulhu
3
3
6
2
W
Jormungandr
johnnymojr
Jormungandr
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,107
Damage
32,601
43,826
Taken
45,730
27,981
Mitigated
32,561
12,672
Healing
6,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
FiftyTo100
Ah Puch
17,632
1,070
427
7,370
11,885
5,264
886
6,252
5,459
43,817
0
L
Charybdis
GeneralMoonfox
Charybdis
11,255
6,205
0
536
14,025
5,542
0
8,165
5,860
0
41,747
L
Scylla
Gothea
Scylla
8,837
1,149
548
769
10,946
6,478
0
6,765
4,181
20,507
0
W
Danzaburou
LeekGunnaShootEm
Danzaburou
13,887
7,758
0
4,142
15,733
5,852
1,875
9,922
5,584
0
48,407
L
Cthulhu
Obtain Sneed
Cthulhu
12,509
613
549
3,958
20,759
20,541
0
13,952
6,807
35,750
0
W
Jormungandr
johnnymojr
Jormungandr
10,588
3,201
0
733
16,208
16,865
407
5,091
10,880
29,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,782
Gold Earned
30,814
175
Minions Killed
182
9
Camps Cleared
3
813,974
Distance Traveled
775,685
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,844
678
63
4
4
298,732
0
L
Charybdis
10,649
666
93
6
2
253,063
2
L
Scylla
9,633
602
36
2
0
217,600
1
W
Danzaburou
12,169
761
64
4
5
253,504
0
L
Cthulhu
10,532
658
53
3
1
305,022
1
W
Jormungandr
11,769
736
48
3
0
261,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role