Player Matchup

Izanami
Izanami
Dayday85
Izanami
Level 29
God Stats
0W - 2L
1,514 SR
Queue Stats
4W - 7L
1,365 Elo+
Party 3
Chronos
Chronos
Leodaseinhorn
Chronos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,300 Elo+
Party 3
Loki
Loki
Megatest
Loki
Level 26
God Stats
1W - 1L
1,492 SR
Queue Stats
6W - 10L
1,331 Elo+
Party 3
Cerberus
Cerberus
Soili
Cerberus
Level 7
God Stats
2W - 2L
1,520 SR
Queue Stats
2W - 4L
1,344 Elo+
Party 3
Ymir
Ymir
Xyris89
Ymir
Level 5
God Stats
0W - 2L
1,213 SR
Queue Stats
1W - 2L
1,423 Elo+
Party 3
Team Averages
Level 14
1,448 SR
1,353 Elo+

VS

Team Averages
Level 26
1,514 SR
1,397 Elo+
Susano
Susano
DzirtDoUrden
Susano
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 37L
1,293 Elo+
Solo
Heimdallr
Heimdallr
LordStankTheFird
Heimdallr
Level 26
God Stats
11W - 10L
1,493 SR
Queue Stats
84W - 90L
1,381 Elo+
Party 1
Tyr
Tyr
Nabeev
Tyr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,437 Elo+
Party 2
Athena
Athena
SSstorm3233
Athena
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
84W - 99L
1,364 Elo+
Party 1
Baron Samedi
Baron Samedi
cynicalthomas
Baron Samedi
Level 26
God Stats
3W - 3L
1,577 SR
Queue Stats
46W - 40L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dayday85
Izanami
19
6 / 19 / 18
14,086
486
32,608
30,309
10,150
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
17
4 / 17 / 9
11,515
397
18,539
24,823
9,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
20
14 / 17 / 7
15,583
537
20,845
36,732
19,451
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cerberus
Soili
Cerberus
16
2 / 15 / 9
11,003
379
16,016
48,458
40,752
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
Xyris89
Ymir
17
8 / 13 / 14
12,722
439
23,229
46,543
31,220
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
20
2 / 10 / 17
13,909
480
15,179
22,486
10,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
20
17 / 5 / 29
15,516
535
37,624
23,247
10,120
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tyr
Nabeev
Tyr
19
11 / 9 / 28
14,274
492
18,391
35,415
31,237
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Athena
20
8 / 5 / 52
16,352
564
21,099
42,966
63,480
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
cynicalthomas
Baron Samedi
20
43 / 5 / 21
19,184
662
70,815
33,267
20,154
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
228
34
Kills
81
81
Deaths
34
57
Assists
147
Player
Kills
Deaths
Assists
KDA
L
Izanami
Dayday85
Izanami
6
19
18
0.79
W
Susano
2
10
17
1.05
L
Chronos
4
17
9
0.5
W
Heimdallr
17
5
29
6.3
L
Loki
14
17
7
1.03
W
Tyr
Nabeev
Tyr
11
9
28
2.78
W
Athena
8
5
52
6.8
L
Cerberus
Soili
Cerberus
2
15
9
0.43
L
Ymir
Xyris89
Ymir
8
13
14
1.15
W
Baron Samedi
cynicalthomas
Baron Samedi
43
5
21
10.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,237
Damage
163,108
186,865
Taken
157,381
110,593
Mitigated
135,943
31,345
Healing
42,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Dayday85
Izanami
32,608
23,151
0
2,208
30,309
10,150
3,002
15,436
14,750
0
88,628
W
Susano
15,179
2,513
0
2,980
22,486
10,952
4,854
4,700
17,786
0
82,677
L
Chronos
18,539
6,647
0
2,738
24,823
9,020
396
13,102
11,487
45,134
0
W
Heimdallr
37,624
17,075
0
2,970
23,247
10,120
3,406
12,335
10,912
0
80,890
L
Loki
20,845
11,699
274
6,482
36,732
19,451
535
13,706
22,882
0
68,136
W
Tyr
Nabeev
Tyr
18,391
5,064
0
7,491
35,415
31,237
1,014
10,886
24,529
0
49,967
W
Athena
21,099
5,583
0
6,566
42,966
63,480
1,312
15,204
27,762
48,987
0
L
Cerberus
Soili
Cerberus
16,016
1,629
769
11,983
48,458
40,752
577
18,473
29,713
50,555
0
L
Ymir
Xyris89
Ymir
23,229
2,965
0
6,891
46,543
31,220
108
30,045
16,119
45,889
0
W
Baron Samedi
cynicalthomas
Baron Samedi
70,815
12,121
9,090
12,992
33,267
20,154
1,702
14,659
18,608
163,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,909
Gold Earned
79,235
421
Minions Killed
525
0
Camps Cleared
0
2,132,598
Distance Traveled
2,535,223
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
14,086
486
121
4
0
423,883
7
W
Susano
13,909
480
136
5
0
518,734
2
L
Chronos
11,515
397
56
2
0
382,388
1
W
Heimdallr
15,516
535
87
3
0
547,354
2
L
Loki
15,583
537
88
3
0
475,815
0
W
Tyr
14,274
492
61
2
0
470,870
0
W
Athena
16,352
564
41
1
0
563,753
0
L
Cerberus
11,003
379
117
4
0
485,200
0
L
Ymir
12,722
439
39
1
0
365,312
2
W
Baron Samedi
19,184
662
200
7
0
434,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role