Player Matchup

Arachne
Arachne
BaLa_De_Nisman10
Arachne
Level 15
God Stats
7W - 1L
1,893 SR
Queue Stats
27W - 10L
1,705 Elo+
Solo
Cthulhu
Cthulhu
KillerBloodthirs
Cthulhu
Level 27
God Stats
2W - 2L
1,471 SR
Queue Stats
148W - 119L
1,530 Elo+
Party 2
Amaterasu
Amaterasu
TDG LF Mota
Amaterasu
Level 28
God Stats
60W - 49L
1,579 SR
Queue Stats
263W - 251L
1,504 Elo+
Solo
Sol
Sol
pialuwed
Sol
Level 18
God Stats
118W - 85L
1,632 SR
Queue Stats
161W - 131L
1,566 Elo+
Solo
Kukulkan
Kukulkan
wesleyslvz
Kukulkan
Level 28
God Stats
3W - 7L
1,179 SR
Queue Stats
343W - 357L
1,544 Elo+
Party 2
Team Averages
Level 23
1,551 SR
1,570 Elo+

VS

Team Averages
Level 29
1,610 SR
1,448 Elo+
Nu Wa
Nu Wa
CELSOLALOLA
Nu Wa
Level 18
God Stats
18W - 22L
1,817 SR
Queue Stats
133W - 225L
1,420 Elo+
Party 1
Serqet
Serqet
Hatsu-Jeff
Serqet
Level 25
God Stats
2W - 4L
1,493 SR
Queue Stats
38W - 30L
1,589 Elo+
Solo
Zhong Kui
Zhong Kui
ehtpomgo
Zhong Kui
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 83L
1,514 Elo+
Solo
Charybdis
Charybdis
isabelissima
Charybdis
Level 46
God Stats
3W - 2L
1,739 SR
Queue Stats
207W - 341L
1,325 Elo+
Party 1
Horus
Horus
luixo0
Horus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 188L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 2
6,841
684
4,333
8,048
3,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
6 / 0 / 4
6,134
613
4,254
5,076
3,987
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
TDG LF Mota
Amaterasu
10
0 / 0 / 0
5,531
553
3,743
7,966
3,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
3 / 1 / 7
6,382
638
5,360
6,039
1,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
wesleyslvz
Kukulkan
10
1 / 1 / 2
5,930
593
2,367
2,866
798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
4,980
498
2,642
4,299
1,410
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
Hatsu-Jeff
Serqet
8
1 / 2 / 2
5,293
529
2,594
6,201
1,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
ehtpomgo
Zhong Kui
11
2 / 0 / 0
6,219
622
6,493
6,004
6,087
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
isabelissima
Charybdis
7
0 / 4 / 1
4,224
422
1,832
4,204
1,000
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Horus
luixo0
Horus
7
1 / 6 / 0
4,244
424
2,052
8,622
6,688
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
15
Kills
4
4
Deaths
15
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
2
2
3
L
0
3
2
0.33
L
Serqet
Hatsu-Jeff
Serqet
1
2
2
1
W
6
0
4
8
W
Amaterasu
TDG LF Mota
Amaterasu
0
0
0
0
L
Zhong Kui
ehtpomgo
Zhong Kui
2
0
0
2
L
Charybdis
isabelissima
Charybdis
0
4
1
0.13
L
Horus
luixo0
Horus
1
6
0
0.17
W
3
1
7
6.5
W
Kukulkan
wesleyslvz
Kukulkan
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,057
Damage
15,613
29,995
Taken
29,330
13,167
Mitigated
16,788
13,892
Healing
6,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,333
2,719
0
3,717
8,048
3,760
57
1,646
6,222
0
39,924
L
2,642
509
0
571
4,299
1,410
255
2,494
1,805
18,653
0
L
Serqet
Hatsu-Jeff
Serqet
2,594
1,086
0
672
6,201
1,603
0
1,698
4,503
0
27,146
W
4,254
713
0
1,770
5,076
3,987
525
202
4,712
15,976
0
W
Amaterasu
TDG LF Mota
Amaterasu
3,743
770
0
4,219
7,966
3,580
203
4,998
2,968
0
25,258
L
Zhong Kui
ehtpomgo
Zhong Kui
6,493
1,171
0
3,221
6,004
6,087
0
0
6,004
36,278
0
L
Charybdis
isabelissima
Charybdis
1,832
1,118
0
265
4,204
1,000
0
1,918
2,286
0
13,659
L
Horus
luixo0
Horus
2,052
839
88
1,584
8,622
6,688
0
5,871
2,751
0
10,652
W
5,360
2,304
356
3,410
6,039
1,042
1,910
1,068
4,971
33,912
0
W
Kukulkan
wesleyslvz
Kukulkan
2,367
257
0
420
2,866
798
559
1,221
1,615
29,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,818
Gold Earned
24,960
273
Minions Killed
222
0
Camps Cleared
0
1,011,110
Distance Traveled
911,537
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,841
684
71
7
0
227,579
2
L
Nu Wa
4,980
498
41
4
0
161,345
4
L
Serqet
5,293
529
58
6
0
218,337
1
W
Cthulhu
6,134
613
28
3
0
199,826
3
W
Amaterasu
5,531
553
56
6
0
212,349
1
L
Zhong Kui
6,219
622
76
8
0
176,622
3
L
Charybdis
4,224
422
29
3
0
182,571
1
L
Horus
4,244
424
18
2
0
172,662
3
W
Sol
6,382
638
65
7
0
185,261
3
W
Kukulkan
5,930
593
53
5
0
186,095
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role