Player Matchup

Kukulkan
Kukulkan
SoggyMexican95
Kukulkan
Level 80
God Stats
52W - 43L
1,626 SR
Queue Stats
65W - 65L
1,524 Elo+
Party 1
Mulan
Mulan
Sunfl0werGal
Mulan
Level 157
God Stats
2W - 5L
1,819 SR
Queue Stats
56W - 53L
1,589 Elo+
Solo
Zhong Kui
Zhong Kui
Tar-J4-5
Zhong Kui
Level 116
God Stats
0W - 2L
1,179 SR
Queue Stats
77W - 75L
1,528 Elo+
Party 1
Team Averages
Level 118
1,541 SR
1,547 Elo+

VS

Team Averages
Level 122
1,659 SR
1,677 Elo+
Osiris
Osiris
CoolaCarey
Osiris
Level 115
God Stats
3W - 0L
1,526 SR
Queue Stats
101W - 68L
1,670 Elo+
Party 2
Baba Yaga
Baba Yaga
MeJonBoy
Baba Yaga
Level 127
God Stats
1W - 3L
1,952 SR
Queue Stats
84W - 46L
1,748 Elo+
Party 2
Charybdis
Charybdis
Z LIB 22
Charybdis
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
159W - 118L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
4 / 6 / 8
10,843
678
15,093
15,893
5,954
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 6 / 8
11,494
718
8,774
15,102
14,491
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
Tar-J4-5
Zhong Kui
15
6 / 5 / 7
11,224
702
15,176
21,069
18,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CoolaCarey
Osiris
16
7 / 4 / 6
11,763
735
11,945
18,380
21,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baba Yaga
MeJonBoy
Baba Yaga
16
5 / 4 / 9
11,573
723
19,281
14,601
6,839
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Z LIB 22
Charybdis
16
5 / 8 / 6
11,399
712
13,985
17,065
6,529
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
38
15
Kills
17
17
Deaths
16
23
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Osiris
CoolaCarey
Osiris
7
4
6
2.5
W
Baba Yaga
MeJonBoy
Baba Yaga
5
4
9
2.38
L
Kukulkan
4
6
8
1.33
L
5
6
8
1.5
L
Zhong Kui
Tar-J4-5
Zhong Kui
6
5
7
1.9
W
Charybdis
Z LIB 22
Charybdis
5
8
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,043
Damage
45,211
52,064
Taken
50,046
38,849
Mitigated
34,417
7,930
Healing
11,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
CoolaCarey
Osiris
11,945
4,375
0
2,304
18,380
21,049
137
9,991
8,389
0
31,624
W
Baba Yaga
MeJonBoy
Baba Yaga
19,281
1,923
0
4,782
14,601
6,839
699
8,324
6,277
50,039
0
L
Kukulkan
15,093
1,218
0
710
15,893
5,954
102
4,866
11,027
45,539
0
L
8,774
982
225
1,758
15,102
14,491
0
7,601
7,501
0
16,228
L
Zhong Kui
Tar-J4-5
Zhong Kui
15,176
2,737
681
4,556
21,069
18,404
33
7,145
13,924
39,446
7,003
W
Charybdis
Z LIB 22
Charybdis
13,985
7,489
0
4,751
17,065
6,529
2,360
11,423
5,642
0
53,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,561
Gold Earned
34,735
157
Minions Killed
186
5
Camps Cleared
10
715,698
Distance Traveled
800,082
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,763
735
31
2
3
267,007
3
W
Baba Yaga
11,573
723
76
5
3
280,282
2
L
Kukulkan
10,843
678
80
5
0
258,014
0
L
Mulan
11,494
718
18
1
0
207,727
4
L
Zhong Kui
11,224
702
59
4
5
249,957
6
W
Charybdis
11,399
712
79
5
4
252,793
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role