Player Matchup

Kali
Kali
Comfier
Kali
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 65L
1,256 Elo+
Party 1
Cthulhu
Cthulhu
Hiyer
Cthulhu
Level 22
God Stats
19W - 29L
1,386 SR
Queue Stats
31W - 49L
1,248 Elo+
Party 1
Zhong Kui
Zhong Kui
HoKageLang421
Zhong Kui
Level 17
God Stats
1W - 0L
1,751 SR
Queue Stats
5W - 4L
1,519 Elo+
Solo
Artemis
Artemis
Pisre
Artemis
Level 18
God Stats
16W - 21L
1,391 SR
Queue Stats
33W - 44L
1,174 Elo+
Party 1
Chang'e
Chang'e
Zhenren7551
Chang'e
Level 26
God Stats
33W - 24L
1,409 SR
Queue Stats
94W - 101L
1,327 Elo+
Solo
Team Averages
Level 22
1,487 SR
1,305 Elo+

VS

Team Averages
Level 21
1,451 SR
1,359 Elo+
Jormungandr
Jormungandr
SLICKNY
Jormungandr
Level 13
God Stats
20W - 23L
1,463 SR
Queue Stats
155W - 206L
1,357 Elo+
Solo
Ratatoskr
Ratatoskr
SilentBlows
Ratatoskr
Level 27
God Stats
1W - 2L
1,675 SR
Queue Stats
110W - 145L
1,406 Elo+
Solo
Raijin
Raijin
atazega
Raijin
Level 25
God Stats
20W - 13L
1,529 SR
Queue Stats
123W - 126L
1,378 Elo+
Solo
Nemesis
Nemesis
juanchoelpoyo
Nemesis
Level 14
God Stats
0W - 1L
1,087 SR
Queue Stats
1W - 5L
1,235 Elo+
Solo
Charybdis
Charybdis
smajlo_o_o
Charybdis
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
106W - 106L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Comfier
Kali
19
9 / 11 / 8
14,405
534
16,978
27,509
10,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Hiyer
Cthulhu
20
5 / 7 / 14
14,019
519
22,570
25,210
27,907
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
HoKageLang421
Zhong Kui
18
2 / 6 / 1
12,661
469
9,452
18,742
30,234
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Artemis
Pisre
Artemis
19
8 / 8 / 5
13,827
512
11,674
15,950
5,590
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Zhenren7551
Chang'e
20
8 / 6 / 5
14,571
540
16,390
20,053
8,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
SLICKNY
Jormungandr
16
1 / 6 / 10
10,580
392
5,146
21,034
20,745
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ratatoskr
SilentBlows
Ratatoskr
20
18 / 10 / 8
14,078
521
26,448
26,916
10,381
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
atazega
Raijin
20
13 / 5 / 9
14,369
532
30,284
22,149
9,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
13
0 / 7 / 4
9,141
339
898
16,420
5,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charybdis
smajlo_o_o
Charybdis
18
5 / 4 / 12
11,879
440
15,214
19,897
7,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
80
32
Kills
37
38
Deaths
32
33
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Kali
Comfier
Kali
9
11
8
1.18
W
Cthulhu
Hiyer
Cthulhu
5
7
14
1.71
W
Zhong Kui
HoKageLang421
Zhong Kui
2
6
1
0.42
W
Artemis
Pisre
Artemis
8
8
5
1.31
L
Jormungandr
SLICKNY
Jormungandr
1
6
10
1
L
Ratatoskr
SilentBlows
Ratatoskr
18
10
8
2.2
W
Chang'e
Zhenren7551
Chang'e
8
6
5
1.75
L
Raijin
atazega
Raijin
13
5
9
3.5
L
Nemesis
0
7
4
0.29
L
Charybdis
smajlo_o_o
Charybdis
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,064
Damage
77,990
107,464
Taken
106,416
82,972
Mitigated
54,035
29,423
Healing
9,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
Comfier
Kali
16,978
11,248
0
3,583
27,509
10,964
1,173
5,420
21,895
0
94,654
W
Cthulhu
Hiyer
Cthulhu
22,570
3,141
578
2,089
25,210
27,907
765
9,631
15,092
63,381
0
W
Zhong Kui
HoKageLang421
Zhong Kui
9,452
2,238
0
4,929
18,742
30,234
3,822
3,634
15,026
89,649
0
W
Artemis
Pisre
Artemis
11,674
7,666
0
2,410
15,950
5,590
7,013
4,791
10,987
0
63,407
L
Jormungandr
SLICKNY
Jormungandr
5,146
1,357
0
200
21,034
20,745
0
9,429
11,527
45,059
0
L
Ratatoskr
SilentBlows
Ratatoskr
26,448
6,240
0
435
26,916
10,381
0
13,048
13,516
0
89,798
W
Chang'e
Zhenren7551
Chang'e
16,390
1,882
6,948
8,886
20,053
8,277
1,686
10,340
9,034
49,872
0
L
Raijin
atazega
Raijin
30,284
2,430
128
3,967
22,149
9,780
1,206
11,366
10,547
114,868
0
L
Nemesis
898
213
0
2,816
16,420
5,180
0
3,076
13,311
0
45,150
L
Charybdis
smajlo_o_o
Charybdis
15,214
8,753
0
2,040
19,897
7,949
246
10,678
9,103
0
64,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,483
Gold Earned
60,047
490
Minions Killed
509
0
Camps Cleared
0
2,301,002
Distance Traveled
2,107,710
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
14,405
534
117
4
0
515,202
0
W
Cthulhu
14,019
519
58
2
0
509,349
0
W
Zhong Kui
12,661
469
117
4
0
360,706
7
W
Artemis
13,827
512
117
4
0
442,515
0
L
Jormungandr
10,580
392
55
2
0
430,543
5
L
Ratatoskr
14,078
521
109
4
0
452,711
0
W
Chang'e
14,571
540
81
3
0
473,230
2
L
Raijin
14,369
532
193
7
0
394,382
1
L
Nemesis
9,141
339
60
2
0
359,775
0
L
Charybdis
11,879
440
92
3
0
470,299
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role