Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Andrewk15
Ra
Level 25
God Stats
6W - 11L
1,413 SR
Queue Stats
407W - 437L
1,412 Elo+
Party 2
Kumbhakarna
Kumbhakarna
BrenoFabBr
Kumbhakarna
Level 43
God Stats
28W - 27L
1,736 SR
Queue Stats
401W - 449L
1,451 Elo+
Party 2
Cu Chulainn
Cu Chulainn
NHR_zenitsu656
Cu Chulainn
Level 40
God Stats
5W - 11L
1,366 SR
Queue Stats
664W - 804L
1,400 Elo+
Solo
Da Ji
Da Ji
TodaBarbi
Da Ji
Level 26
God Stats
5W - 5L
1,490 SR
Queue Stats
133W - 133L
1,428 Elo+
Party 1
Team Averages
Level 51
1,501 SR
1,438 Elo+

VS

Team Averages
Level 37
1,515 SR
1,415 Elo+
Hades
Hades
 
Hades
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
Dammitty
Cernunnos
Level 27
God Stats
30W - 22L
1,626 SR
Queue Stats
60W - 55L
1,512 Elo+
Party 3
Athena
Athena
Nemesis2917
Athena
Level 48
God Stats
0W - 5L
1,237 SR
Queue Stats
143W - 185L
1,371 Elo+
Solo
Cthulhu
Cthulhu
amarildo123gg
Cthulhu
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 35L
1,362 Elo+
Party 4
Thor
Thor
gabri11gec
Thor
Level 46
God Stats
2W - 1L
1,714 SR
Queue Stats
115W - 160L
1,328 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
8 / 0 / 3
9,950
663
12,835
7,723
2,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 2 / 2
7,789
519
5,308
4,898
1,494
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
BrenoFabBr
Kumbhakarna
10
1 / 0 / 7
7,125
475
2,031
5,567
3,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
NHR_zenitsu656
Cu Chulainn
14
4 / 1 / 0
8,137
542
6,312
8,076
5,165
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Da Ji
TodaBarbi
Da Ji
12
2 / 2 / 6
7,800
520
3,982
9,000
3,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
4 / 2 / 1
7,319
488
6,614
8,654
3,494
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Dammitty
Cernunnos
10
0 / 5 / 2
6,328
422
4,533
9,147
3,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
9
1 / 5 / 1
6,216
414
2,338
13,568
7,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
10
0 / 2 / 0
5,908
394
3,621
7,438
7,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
0 / 3 / 1
5,981
399
2,156
7,071
2,126
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
17
Kills
5
5
Deaths
17
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
8
0
3
9.5
L
Hades
 
Hades
4
2
1
2.25
W
2
2
2
1.5
W
Kumbhakarna
BrenoFabBr
Kumbhakarna
1
0
7
4.5
L
Cernunnos
Dammitty
Cernunnos
0
5
2
0.2
W
Cu Chulainn
NHR_zenitsu656
Cu Chulainn
4
1
0
4
L
Athena
1
5
1
0.3
W
Da Ji
TodaBarbi
Da Ji
2
2
6
2.5
L
Cthulhu
0
2
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,468
Damage
19,262
35,264
Taken
45,878
16,584
Mitigated
23,127
10,707
Healing
8,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
12,835
8,115
0
1,360
7,723
2,698
1,710
1,513
6,164
0
70,366
L
Hades
 
Hades
6,614
379
230
3,513
8,654
3,494
0
3,921
4,733
39,235
0
W
5,308
833
371
1,682
4,898
1,494
510
2,894
1,848
46,806
0
W
Kumbhakarna
BrenoFabBr
Kumbhakarna
2,031
191
0
1,382
5,567
3,716
0
1,922
3,430
12,505
0
L
Cernunnos
Dammitty
Cernunnos
4,533
2,344
0
1,316
9,147
3,150
0
607
8,540
0
29,339
W
Cu Chulainn
NHR_zenitsu656
Cu Chulainn
6,312
1,278
0
3,167
8,076
5,165
506
2,458
5,184
11,672
30,028
L
Athena
2,338
531
0
3,092
13,568
7,279
0
1,545
12,023
23,964
0
W
Da Ji
TodaBarbi
Da Ji
3,982
742
0
2,745
9,000
3,511
150
2,694
6,065
0
45,613
L
Cthulhu
3,621
316
0
573
7,438
7,078
0
1,758
5,417
21,650
0
L
2,156
230
0
0
7,071
2,126
0
1,303
5,721
0
33,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,801
Gold Earned
31,752
402
Minions Killed
288
0
Camps Cleared
0
1,460,141
Distance Traveled
1,319,639
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,950
663
136
9
0
282,219
3
L
Hades
7,319
488
73
5
0
263,302
2
W
Ra
7,789
519
93
6
0
294,964
10
W
Kumbhakarna
7,125
475
8
1
0
333,778
3
L
Cernunnos
6,328
422
61
4
0
254,237
0
W
Cu Chulainn
8,137
542
87
6
0
278,100
1
L
Athena
6,216
414
50
3
0
249,308
7
W
Da Ji
7,800
520
78
5
0
271,080
1
L
Cthulhu
5,908
394
40
3
0
264,531
0
L
Thor
5,981
399
64
4
0
288,261
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role