Player Matchup

Charybdis
Charybdis
RihanNura99
Charybdis
Level 27
God Stats
7W - 6L
1,812 SR
Queue Stats
116W - 113L
1,533 Elo+
Solo
Gilgamesh
Gilgamesh
TheLivingJoke5
Gilgamesh
Level 27
God Stats
6W - 3L
1,560 SR
Queue Stats
34W - 49L
1,404 Elo+
Party 1
Thor
Thor
XAlbert3BeinerX
Thor
Level 18
God Stats
2W - 0L
1,327 SR
Queue Stats
8W - 5L
1,419 Elo+
Solo
Cerberus
Cerberus
rumovonzamonien
Cerberus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,465 Elo+
Party 1
Kukulkan
Kukulkan
xCynthisa
Kukulkan
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 19L
1,500 Elo+
Solo
Team Averages
Level 21
1,540 SR
1,464 Elo+

VS

Team Averages
Level 22
1,489 SR
1,484 Elo+
Da Ji
Da Ji
DonKare
Da Ji
Level 25
God Stats
31W - 14L
1,473 SR
Queue Stats
162W - 135L
1,582 Elo+
Solo
Skadi
Skadi
GodofWasined
Skadi
Level 21
God Stats
15W - 13L
1,626 SR
Queue Stats
28W - 31L
1,513 Elo+
Solo
Tsukuyomi
Tsukuyomi
HelloOnline
Tsukuyomi
Level 18
God Stats
0W - 1L
1,336 SR
Queue Stats
2W - 3L
1,478 Elo+
Solo
Chang'e
Chang'e
KaktusTee
Chang'e
Level 29
God Stats
2W - 2L
1,546 SR
Queue Stats
5W - 6L
1,466 Elo+
Solo
Discordia
Discordia
Katanyou
Discordia
Level 15
God Stats
6W - 6L
1,466 SR
Queue Stats
13W - 18L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
RihanNura99
Charybdis
20
12 / 4 / 20
14,733
1,133
24,990
18,881
7,786
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gilgamesh
TheLivingJoke5
Gilgamesh
20
6 / 1 / 22
13,526
1,040
14,340
20,366
19,801
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
7 / 8 / 18
13,472
1,036
14,724
17,725
7,054
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
20
5 / 3 / 19
13,219
1,017
8,538
16,542
24,161
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
xCynthisa
Kukulkan
20
13 / 1 / 17
15,731
1,210
30,744
12,712
5,692
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

121

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DonKare
Da Ji
19
6 / 9 / 5
13,330
1,025
24,846
21,145
8,454
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
4 / 11 / 6
13,285
1,022
15,252
23,229
7,408
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
HelloOnline
Tsukuyomi
19
4 / 9 / 5
12,635
972
8,341
25,043
8,173
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chang'e
KaktusTee
Chang'e
19
1 / 10 / 8
11,995
923
10,252
18,880
6,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
Katanyou
Discordia
19
2 / 4 / 5
12,883
991
22,255
10,895
3,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
46
43
Kills
17
17
Deaths
43
96
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Da Ji
DonKare
Da Ji
6
9
5
0.94
L
4
11
6
0.64
L
Tsukuyomi
HelloOnline
Tsukuyomi
4
9
5
0.72
L
Chang'e
KaktusTee
Chang'e
1
10
8
0.5
L
Discordia
Katanyou
Discordia
2
4
5
1.13
W
Charybdis
RihanNura99
Charybdis
12
4
20
5.5
W
Gilgamesh
TheLivingJoke5
Gilgamesh
6
1
22
17
W
7
8
18
2
W
Cerberus
5
3
19
4.83
W
Kukulkan
xCynthisa
Kukulkan
13
1
17
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,336
Damage
80,946
86,226
Taken
99,192
64,494
Mitigated
34,087
10,320
Healing
13,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
DonKare
Da Ji
24,846
7,398
0
398
21,145
8,454
0
7,577
13,568
0
34,840
L
15,252
9,943
0
1,158
23,229
7,408
0
12,202
11,027
0
49,026
L
Tsukuyomi
HelloOnline
Tsukuyomi
8,341
1,834
0
1,422
25,043
8,173
0
9,926
14,729
0
35,898
L
Chang'e
KaktusTee
Chang'e
10,252
1,203
5,593
3,698
18,880
6,290
0
6,076
12,804
27,523
0
L
Discordia
Katanyou
Discordia
22,255
624
471
373
10,895
3,762
0
3,501
7,394
64,596
0
W
Charybdis
RihanNura99
Charybdis
24,990
15,113
0
2,635
18,881
7,786
0
7,192
11,689
0
51,275
W
Gilgamesh
TheLivingJoke5
Gilgamesh
14,340
3,269
436
2,202
20,366
19,801
0
10,639
9,727
0
29,956
W
14,724
2,228
0
181
17,725
7,054
0
4,205
13,520
0
32,327
W
Cerberus
8,538
650
0
2,190
16,542
24,161
0
5,995
10,547
22,547
0
W
Kukulkan
xCynthisa
Kukulkan
30,744
2,168
0
2,676
12,712
5,692
0
4,476
8,236
64,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,681
Gold Earned
64,128
254
Minions Killed
276
4
Camps Cleared
11
1,247,368
Distance Traveled
1,191,756
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
13,330
1,025
12
1
6
255,282
0
L
Skadi
13,285
1,022
70
5
4
205,255
4
L
Tsukuyomi
12,635
972
37
3
0
258,985
0
L
Chang'e
11,995
923
47
4
1
236,824
0
L
Discordia
12,883
991
110
8
0
235,410
2
W
Charybdis
14,733
1,133
46
4
0
232,845
0
W
Gilgamesh
13,526
1,040
32
2
2
287,038
0
W
Thor
13,472
1,036
35
3
1
223,915
0
W
Cerberus
13,219
1,017
35
3
0
245,510
0
W
Kukulkan
15,731
1,210
106
8
1
258,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role