Player Matchup

Scylla
Scylla
GeneralMoonfox
Scylla
Level 106
God Stats
2W - 4L
1,359 SR
Queue Stats
327W - 330L
1,463 Elo+
Party 1
Charybdis
Charybdis
Gothea
Charybdis
Level 54
God Stats
3W - 4L
1,365 SR
Queue Stats
182W - 192L
1,438 Elo+
Party 1
Cthulhu
Cthulhu
Obtain Sneed
Cthulhu
Level 87
God Stats
8W - 5L
1,677 SR
Queue Stats
360W - 251L
1,616 Elo+
Party 1
Team Averages
Level 82
1,467 SR
1,506 Elo+

VS

Team Averages
Level 118
1,527 SR
1,536 Elo+
Charybdis
Charybdis
 
Charybdis
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
GlobDabzOnly
Zeus
Level 109
God Stats
146W - 128L
1,636 SR
Queue Stats
148W - 137L
1,563 Elo+
Party 2
Sun Wukong
Sun Wukong
MaruseiBudda
Sun Wukong
Level 127
God Stats
11W - 12L
1,444 SR
Queue Stats
225W - 169L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 5
10,466
748
12,098
10,133
3,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charybdis
Gothea
Charybdis
13
2 / 3 / 6
9,429
674
4,071
11,389
4,038
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Obtain Sneed
Cthulhu
15
4 / 0 / 8
10,295
735
11,039
13,099
15,818
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
0 / 4 / 4
8,029
574
1,816
5,566
1,744
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
4 / 5 / 2
10,047
718
14,133
12,253
4,040
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
MaruseiBudda
Sun Wukong
11
1 / 4 / 3
8,602
614
4,980
14,075
10,387
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
13
Kills
5
6
Deaths
13
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
4
4
0.5
W
7
3
5
3.17
L
4
5
2
1
W
Charybdis
Gothea
Charybdis
2
3
6
1.67
L
Sun Wukong
MaruseiBudda
Sun Wukong
1
4
3
0.63
W
Cthulhu
Obtain Sneed
Cthulhu
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,208
Damage
20,929
34,621
Taken
31,894
23,449
Mitigated
16,171
9,704
Healing
8,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
1,816
642
0
0
5,566
1,744
65
4,881
593
0
7,252
W
12,098
1,267
0
1,778
10,133
3,593
926
4,419
5,714
41,574
0
L
14,133
688
0
4,612
12,253
4,040
0
10,241
1,816
50,239
0
W
Charybdis
Gothea
Charybdis
4,071
2,677
681
2,321
11,389
4,038
1,436
4,813
6,576
0
40,170
L
Sun Wukong
MaruseiBudda
Sun Wukong
4,980
570
365
3,850
14,075
10,387
0
8,399
5,447
0
20,714
W
Cthulhu
Obtain Sneed
Cthulhu
11,039
1,012
769
4,155
13,099
15,818
423
5,259
7,840
28,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,190
Gold Earned
26,678
161
Minions Killed
134
10
Camps Cleared
2
766,052
Distance Traveled
509,238
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,029
574
15
1
1
148,256
0
W
Scylla
10,466
748
52
4
4
237,394
2
L
Zeus
10,047
718
90
6
0
199,864
4
W
Charybdis
9,429
674
65
5
4
245,730
0
L
Sun Wukong
8,602
614
29
2
1
161,118
1
W
Cthulhu
10,295
735
44
3
2
282,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role