Player Matchup

Sylvanus
Sylvanus
ElMoRz
Sylvanus
Level 25
God Stats
0W - 3L
1,556 SR
Queue Stats
4W - 10L
1,371 Elo+
Solo
Heimdallr
Heimdallr
MEGATR0LL69
Heimdallr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 41L
1,359 Elo+
Party 2
Serqet
Serqet
Sainthel
Serqet
Level 18
God Stats
2W - 1L
1,679 SR
Queue Stats
23W - 33L
1,363 Elo+
Party 2
Fenrir
Fenrir
UnbrokenHex
Fenrir
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 83L
1,500 Elo+
Solo
Charybdis
Charybdis
picussi976
Charybdis
Level 15
God Stats
2W - 4L
1,500 SR
Queue Stats
14W - 25L
1,339 Elo+
Solo
Team Averages
Level 16
1,547 SR
1,386 Elo+

VS

Team Averages
Level 14
1,426 SR
1,409 Elo+
Osiris
Osiris
BMR Oct0
Osiris
Level 11
God Stats
1W - 0L
1,323 SR
Queue Stats
5W - 5L
1,194 Elo+
Solo
Merlin
Merlin
Badicк
Merlin
Level 8
God Stats
10W - 9L
1,339 SR
Queue Stats
12W - 18L
1,253 Elo+
Solo
Charybdis
Charybdis
Kamboah
Charybdis
Level 19
God Stats
9W - 6L
1,641 SR
Queue Stats
89W - 62L
1,608 Elo+
Party 1
Thor
Thor
bbmr5
Thor
Level 18
God Stats
6W - 8L
1,330 SR
Queue Stats
270W - 165L
1,661 Elo+
Party 1
Tiamat
Tiamat
fkjkfn
Tiamat
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 35L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ElMoRz
Sylvanus
16
1 / 5 / 5
10,007
1,001
7,037
19,102
18,584
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
MEGATR0LL69
Heimdallr
16
2 / 11 / 6
10,120
1,012
8,696
16,551
8,235
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
Sainthel
Serqet
16
3 / 7 / 4
9,904
990
5,599
14,863
5,645
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
16
4 / 10 / 7
10,219
1,022
12,424
20,310
12,472
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charybdis
picussi976
Charybdis
16
2 / 12 / 5
9,490
949
8,518
16,747
7,524
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Team 1 Tickets

28

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BMR Oct0
Osiris
18
10 / 5 / 21
11,684
1,168
15,917
11,755
6,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
Badicк
Merlin
18
4 / 1 / 26
10,844
1,084
12,347
8,548
3,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
Kamboah
Charybdis
19
20 / 2 / 14
14,057
1,406
27,922
9,097
3,311
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
bbmr5
Thor
18
9 / 0 / 21
11,775
1,178
13,174
6,775
4,511
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
fkjkfn
Tiamat
19
2 / 4 / 25
10,790
1,079
8,476
9,057
5,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
152
12
Kills
45
45
Deaths
12
27
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Osiris
BMR Oct0
Osiris
10
5
21
4.1
W
Merlin
Badicк
Merlin
4
1
26
17
L
Sylvanus
ElMoRz
Sylvanus
1
5
5
0.7
W
Charybdis
Kamboah
Charybdis
20
2
14
13.5
L
Heimdallr
MEGATR0LL69
Heimdallr
2
11
6
0.45
L
Serqet
Sainthel
Serqet
3
7
4
0.71
L
Fenrir
4
10
7
0.75
W
Thor
bbmr5
Thor
9
0
21
19.5
W
Tiamat
fkjkfn
Tiamat
2
4
25
3.63
L
Charybdis
picussi976
Charybdis
2
12
5
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,274
Damage
77,836
87,573
Taken
45,232
52,460
Mitigated
23,362
7,350
Healing
3,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
BMR Oct0
Osiris
15,917
7,093
0
55
11,755
6,883
0
1,863
9,892
0
21,956
W
Merlin
Badicк
Merlin
12,347
1,129
0
98
8,548
3,203
0
854
7,526
26,347
0
L
Sylvanus
ElMoRz
Sylvanus
7,037
1,736
2,015
4,364
19,102
18,584
0
3,805
15,297
20,743
0
W
Charybdis
Kamboah
Charybdis
27,922
16,908
0
1,776
9,097
3,311
0
1,934
6,449
0
71,645
L
Heimdallr
MEGATR0LL69
Heimdallr
8,696
2,306
0
505
16,551
8,235
0
3,960
12,591
0
28,692
L
Serqet
Sainthel
Serqet
5,599
539
0
0
14,863
5,645
0
6,429
8,434
0
17,421
L
Fenrir
12,424
3,377
0
466
20,310
12,472
0
4,235
16,075
0
22,392
W
Thor
bbmr5
Thor
13,174
2,413
0
189
6,775
4,511
0
1,121
5,654
0
22,470
W
Tiamat
fkjkfn
Tiamat
8,476
1,158
0
1,412
9,057
5,454
0
1,265
7,600
17,687
0
L
Charybdis
picussi976
Charybdis
8,518
4,559
0
0
16,747
7,524
0
2,394
14,353
0
24,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,740
Gold Earned
59,150
137
Minions Killed
179
3
Camps Cleared
13
798,015
Distance Traveled
949,583
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,684
1,168
12
1
3
153,934
1
W
Merlin
10,844
1,084
33
3
0
219,342
0
L
Sylvanus
10,007
1,001
25
3
0
139,108
3
W
Charybdis
14,057
1,406
91
9
8
181,498
0
L
Heimdallr
10,120
1,012
42
4
0
128,694
0
L
Serqet
9,904
990
32
3
2
214,248
0
L
Fenrir
10,219
1,022
12
1
0
176,351
0
W
Thor
11,775
1,178
19
2
1
215,137
0
W
Tiamat
10,790
1,079
24
2
1
179,672
0
L
Charybdis
9,490
949
26
3
1
139,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role