Player Matchup

Poseidon
Poseidon
SheLuvZay_
Poseidon
Level 129
God Stats
2W - 2L
1,173 SR
Queue Stats
36W - 27L
1,510 Elo+
Party 2
Cthulhu
Cthulhu
TattedGeek_
Cthulhu
Level 140
God Stats
1W - 1L
1,251 SR
Queue Stats
8W - 5L
1,609 Elo+
Party 2
Gilgamesh
Gilgamesh
iiLano
Gilgamesh
Level 113
God Stats
1W - 4L
1,301 SR
Queue Stats
54W - 68L
1,419 Elo+
Party 2
Artemis
Artemis
pKz I SnIpEz
Artemis
Level 69
God Stats
28W - 20L
1,613 SR
Queue Stats
340W - 334L
1,522 Elo+
Party 1
Arachne
Arachne
pKz I lIfTz
Arachne
Level 132
God Stats
35W - 23L
1,667 SR
Queue Stats
303W - 316L
1,486 Elo+
Party 1
Team Averages
Level 117
1,401 SR
1,509 Elo+

VS

Team Averages
Level 107
1,613 SR
1,448 Elo+
Artio
Artio
EdgarRonte05
Artio
Level 122
God Stats
10W - 11L
1,644 SR
Queue Stats
129W - 143L
1,568 Elo+
Party 3
Cthulhu
Cthulhu
MinetaH0T
Cthulhu
Level 70
God Stats
6W - 5L
1,538 SR
Queue Stats
240W - 319L
1,356 Elo+
Party 3
Charybdis
Charybdis
RJ FDU
Charybdis
Level 157
God Stats
5W - 3L
1,752 SR
Queue Stats
91W - 72L
1,522 Elo+
Solo
Ra
Ra
kiritomodooscuro
Ra
Level 126
God Stats
6W - 7L
1,703 SR
Queue Stats
350W - 428L
1,453 Elo+
Party 3
Ne Zha
Ne Zha
pepelgrillo16
Ne Zha
Level 58
God Stats
4W - 9L
1,426 SR
Queue Stats
303W - 366L
1,344 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
SheLuvZay_
Poseidon
17
3 / 5 / 10
10,505
584
14,440
11,094
3,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
TattedGeek_
Cthulhu
14
2 / 1 / 9
8,730
485
9,319
14,716
14,155
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
iiLano
Gilgamesh
17
3 / 3 / 3
11,156
620
9,693
17,856
11,355
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
pKz I SnIpEz
Artemis
15
4 / 5 / 7
9,638
535
8,962
11,581
3,460
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
pKz I lIfTz
Arachne
16
9 / 1 / 5
10,774
599
10,387
17,537
7,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 5
8,961
498
7,846
20,416
21,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
MinetaH0T
Cthulhu
15
2 / 3 / 0
9,395
522
11,987
15,867
14,390
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
RJ FDU
Charybdis
14
2 / 7 / 2
8,466
470
9,629
13,791
4,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
5 / 5 / 3
9,483
527
9,214
12,753
5,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 5 / 5
8,961
498
4,395
14,668
5,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
29
21
Kills
14
15
Deaths
21
34
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
1
5
5.5
L
Cthulhu
MinetaH0T
Cthulhu
2
3
0
0.67
L
Charybdis
RJ FDU
Charybdis
2
7
2
0.43
W
Poseidon
SheLuvZay_
Poseidon
3
5
10
1.6
W
Cthulhu
TattedGeek_
Cthulhu
2
1
9
6.5
W
Gilgamesh
iiLano
Gilgamesh
3
3
3
1.5
L
5
5
3
1.3
W
Artemis
pKz I SnIpEz
Artemis
4
5
7
1.5
W
Arachne
pKz I lIfTz
Arachne
9
1
5
11.5
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,801
Damage
43,071
72,784
Taken
77,495
40,514
Mitigated
51,311
19,192
Healing
21,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,846
204
537
5,706
20,416
21,611
104
9,105
10,826
23,753
0
L
Cthulhu
MinetaH0T
Cthulhu
11,987
995
10
4,705
15,867
14,390
0
1,012
14,423
63,350
0
L
Charybdis
RJ FDU
Charybdis
9,629
6,297
0
3,436
13,791
4,623
966
2,424
11,327
0
57,748
W
Poseidon
SheLuvZay_
Poseidon
14,440
1,003
0
3,075
11,094
3,978
1,537
5,861
4,973
74,472
0
W
Cthulhu
TattedGeek_
Cthulhu
9,319
1,158
547
1,394
14,716
14,155
656
4,411
10,158
35,578
0
W
Gilgamesh
iiLano
Gilgamesh
9,693
3,706
0
4,289
17,856
11,355
462
9,998
7,827
0
70,915
L
9,214
939
1,005
3,681
12,753
5,345
615
5,505
6,854
66,747
0
W
Artemis
pKz I SnIpEz
Artemis
8,962
3,409
0
2,430
11,581
3,460
1,050
3,653
7,884
0
52,661
W
Arachne
pKz I lIfTz
Arachne
10,387
6,430
0
7,457
17,537
7,566
155
4,762
12,659
0
66,929
L
4,395
2,307
0
1,988
14,668
5,342
0
5,173
9,219
0
54,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,803
Gold Earned
45,266
515
Minions Killed
445
0
Camps Cleared
0
1,836,818
Distance Traveled
1,672,981
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,961
498
27
2
0
351,987
4
L
Cthulhu
9,395
522
134
7
0
316,778
3
L
Charybdis
8,466
470
95
5
0
285,791
5
W
Poseidon
10,505
584
146
8
0
374,370
1
W
Cthulhu
8,730
485
46
3
0
368,128
3
W
Gilgamesh
11,156
620
149
8
0
332,423
3
L
Ra
9,483
527
103
6
0
341,130
7
W
Artemis
9,638
535
74
4
0
309,419
1
W
Arachne
10,774
599
100
6
0
452,478
1
L
Ne Zha
8,961
498
86
5
0
377,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role