Player Matchup

Anubis
Anubis
Gubsquatch
Anubis
Level 88
God Stats
9W - 2L
1,754 SR
Queue Stats
73W - 57L
1,602 Elo+
Party 1
Sun Wukong
Sun Wukong
HmMurdock454
Sun Wukong
Level 16
God Stats
3W - 1L
1,527 SR
Queue Stats
22W - 15L
1,528 Elo+
Party 1
Danzaburou
Danzaburou
Tubbyyyy
Danzaburou
Level 112
God Stats
4W - 0L
1,617 SR
Queue Stats
89W - 57L
1,627 Elo+
Party 1
Team Averages
Level 72
1,633 SR
1,586 Elo+

VS

Team Averages
Level 67
1,441 SR
1,455 Elo+
Sol
Sol
 
Sol
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Peztex
Cernunnos
Level 28
God Stats
4W - 4L
1,538 SR
Queue Stats
17W - 17L
1,383 Elo+
Party 2
Sylvanus
Sylvanus
TTVxURBANxJesus
Sylvanus
Level 146
God Stats
0W - 2L
1,284 SR
Queue Stats
44W - 50L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Gubsquatch
Anubis
16
8 / 0 / 4
11,809
695
16,298
16,850
9,128
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
HmMurdock454
Sun Wukong
15
3 / 2 / 8
12,027
707
7,891
19,554
25,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Tubbyyyy
Danzaburou
15
1 / 2 / 10
10,945
644
17,186
15,795
6,968
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
2 / 3 / 2
10,354
609
21,405
16,457
4,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Peztex
Cernunnos
13
1 / 5 / 1
9,534
561
13,453
10,847
3,775
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
13
1 / 4 / 3
9,842
579
6,771
18,544
19,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
12
Kills
4
4
Deaths
12
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
3
2
1
W
Anubis
Gubsquatch
Anubis
8
0
4
10
W
Sun Wukong
HmMurdock454
Sun Wukong
3
2
8
3.5
L
Cernunnos
Peztex
Cernunnos
1
5
1
0.3
L
Sylvanus
1
4
3
0.63
W
Danzaburou
Tubbyyyy
Danzaburou
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,375
Damage
41,629
52,199
Taken
45,848
41,113
Mitigated
27,775
20,145
Healing
14,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
21,405
4,505
0
5,491
16,457
4,598
60
7,660
8,797
58,216
0
W
Anubis
Gubsquatch
Anubis
16,298
1,299
0
8,846
16,850
9,128
561
12,217
4,633
48,558
0
W
Sun Wukong
HmMurdock454
Sun Wukong
7,891
2,090
0
3,487
19,554
25,017
43
7,904
11,650
0
20,198
L
Cernunnos
Peztex
Cernunnos
13,453
5,565
0
1,878
10,847
3,775
0
4,263
6,584
0
43,578
L
Sylvanus
6,771
714
2,374
4,616
18,544
19,402
0
4,804
13,740
15,348
2,533
W
Danzaburou
Tubbyyyy
Danzaburou
17,186
7,948
0
7,812
15,795
6,968
2,749
8,237
7,558
0
73,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,781
Gold Earned
29,730
211
Minions Killed
197
9
Camps Cleared
6
912,870
Distance Traveled
845,432
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,354
609
94
6
5
305,074
1
W
Anubis
11,809
695
69
4
3
297,734
1
W
Sun Wukong
12,027
707
20
1
2
320,824
0
L
Cernunnos
9,534
561
76
4
1
292,634
3
L
Sylvanus
9,842
579
27
2
0
247,724
3
W
Danzaburou
10,945
644
122
7
4
294,312
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role