Player Matchup

Charybdis
Charybdis
Agent_R3ACTZ
Charybdis
Level 85
God Stats
12W - 16L
1,615 SR
Queue Stats
490W - 361L
1,537 Elo+
Party 2
Cerberus
Cerberus
Mondo__YT
Cerberus
Level 44
God Stats
8W - 4L
1,556 SR
Queue Stats
164W - 101L
1,569 Elo+
Party 2
Ah Puch
Ah Puch
ZaninKingBR
Ah Puch
Level 82
God Stats
131W - 100L
1,496 SR
Queue Stats
219W - 271L
1,532 Elo+
Solo
Team Averages
Level 70
1,555 SR
1,546 Elo+

VS

Team Averages
Level 69
1,694 SR
1,580 Elo+
Ah Muzen Cab
Ah Muzen Cab
LancelotQC
Ah Muzen Cab
Level 16
God Stats
1W - 3L
1,513 SR
Queue Stats
1W - 3L
1,683 Elo+
Solo
Cthulhu
Cthulhu
Laparca187
Cthulhu
Level 84
God Stats
0W - 4L
1,874 SR
Queue Stats
247W - 250L
1,526 Elo+
Party 1
Baron Samedi
Baron Samedi
MikeyWikeyWifi
Baron Samedi
Level 107
God Stats
42W - 43L
1,694 SR
Queue Stats
220W - 244L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Agent_R3ACTZ
Charybdis
16
6 / 3 / 17
11,828
739
20,597
13,556
5,514
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Mondo__YT
Cerberus
15
9 / 1 / 13
12,795
800
11,351
20,740
24,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
ZaninKingBR
Ah Puch
17
10 / 0 / 12
12,412
776
19,314
6,699
2,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
LancelotQC
Ah Muzen Cab
11
0 / 8 / 1
8,418
526
9,814
13,865
4,659
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Laparca187
Cthulhu
13
2 / 7 / 2
10,005
625
10,289
24,561
22,465
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
MikeyWikeyWifi
Baron Samedi
12
2 / 10 / 1
9,524
595
6,989
17,571
6,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
8
25
Kills
4
4
Deaths
25
42
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Agent_R3ACTZ
Charybdis
6
3
17
4.83
L
Ah Muzen Cab
LancelotQC
Ah Muzen Cab
0
8
1
0.06
L
Cthulhu
Laparca187
Cthulhu
2
7
2
0.43
L
Baron Samedi
MikeyWikeyWifi
Baron Samedi
2
10
1
0.25
W
Cerberus
Mondo__YT
Cerberus
9
1
13
15.5
W
Ah Puch
ZaninKingBR
Ah Puch
10
0
12
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,262
Damage
27,092
40,995
Taken
55,997
32,587
Mitigated
33,870
18,993
Healing
9,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Agent_R3ACTZ
Charybdis
20,597
9,574
0
4,761
13,556
5,514
1,936
6,879
6,677
0
61,286
L
Ah Muzen Cab
LancelotQC
Ah Muzen Cab
9,814
4,577
0
3,106
13,865
4,659
0
7,048
6,633
0
20,899
L
Cthulhu
Laparca187
Cthulhu
10,289
319
113
4,311
24,561
22,465
0
11,608
12,406
28,927
0
L
Baron Samedi
MikeyWikeyWifi
Baron Samedi
6,989
163
51
1,647
17,571
6,746
0
11,208
5,820
29,733
0
W
Cerberus
Mondo__YT
Cerberus
11,351
861
800
7,799
20,740
24,391
134
6,585
14,155
21,178
0
W
Ah Puch
ZaninKingBR
Ah Puch
19,314
129
1,162
4,471
6,699
2,682
612
4,172
2,527
68,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,035
Gold Earned
27,947
248
Minions Killed
134
10
Camps Cleared
2
852,085
Distance Traveled
764,468
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,828
739
104
7
7
262,109
3
L
Ah Muzen Cab
8,418
526
41
3
1
255,238
1
L
Cthulhu
10,005
625
44
3
0
279,214
3
L
Baron Samedi
9,524
595
49
3
1
230,016
2
W
Cerberus
12,795
800
21
1
0
300,158
0
W
Ah Puch
12,412
776
123
8
3
289,818
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role