Player Matchup

Yemoja
Yemoja
Arrondi
Yemoja
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Sol
Sol
GrecSansOignons
Sol
Level 27
God Stats
1W - 2L
1,692 SR
Queue Stats
41W - 51L
1,433 Elo+
Solo
Bakasura
Bakasura
HcOllie
Bakasura
Level 4
God Stats
1W - 2L
1,311 SR
Queue Stats
4W - 10L
1,223 Elo+
Solo
Apollo
Apollo
ShaadowR
Apollo
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 16L
1,318 Elo+
Solo
Mulan
Mulan
dwukolorbatat
Mulan
Level 7
God Stats
23W - 18L
1,500 SR
Queue Stats
82W - 90L
1,374 Elo+
Party 2
Team Averages
Level 11
1,501 SR
1,370 Elo+

VS

Team Averages
Level 14
1,405 SR
1,404 Elo+
Pele
Pele
EyalWp
Pele
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 31L
1,320 Elo+
Solo
Hachiman
Hachiman
FranzEckenbauer
Hachiman
Level 16
God Stats
3W - 1L
1,261 SR
Queue Stats
7W - 5L
1,528 Elo+
Party 1
Kukulkan
Kukulkan
MikaMiska
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,464 Elo+
Party 1
Neith
Neith
TheRyzez
Neith
Level 6
God Stats
2W - 1L
1,265 SR
Queue Stats
2W - 2L
1,245 Elo+
Party 1
Horus
Horus
tickledvaj
Horus
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 12L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Arrondi
Yemoja
17
0 / 1 / 5
11,209
862
3,050
4,534
4,848
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
2 / 4 / 5
12,603
969
27,969
25,403
10,132
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
HcOllie
Bakasura
17
6 / 15 / 2
12,703
977
13,496
29,771
12,600
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
ShaadowR
Apollo
16
0 / 0 / 0
8,270
636
0
0
0
19
4 / 10 / 3
13,228
1,018
17,873
29,245
49,475
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
EyalWp
Pele
20
10 / 4 / 10
14,396
1,107
13,471
15,038
6,262
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
20
11 / 4 / 14
14,883
1,145
31,892
16,321
6,389
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
MikaMiska
Kukulkan
20
1 / 2 / 15
12,253
943
13,005
7,627
3,247
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
TheRyzez
Neith
20
4 / 1 / 21
13,322
1,025
11,868
8,243
6,604
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Horus
20
4 / 1 / 18
12,973
998
11,421
19,954
16,502
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
108
12
Kills
30
30
Deaths
12
15
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Arrondi
Yemoja
0
1
5
2.5
W
Pele
EyalWp
Pele
10
4
10
3.75
W
Hachiman
11
4
14
4.5
L
2
4
5
1.13
L
Bakasura
HcOllie
Bakasura
6
15
2
0.47
W
Kukulkan
MikaMiska
Kukulkan
1
2
15
4.25
L
Apollo
ShaadowR
Apollo
0
0
0
0
W
Neith
TheRyzez
Neith
4
1
21
14.5
L
4
10
3
0.55
W
Horus
4
1
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,388
Damage
81,657
88,953
Taken
67,183
77,055
Mitigated
39,004
9,243
Healing
20,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Arrondi
Yemoja
3,050
498
2,053
275
4,534
4,848
0
585
3,949
9,727
0
W
Pele
EyalWp
Pele
13,471
3,472
0
863
15,038
6,262
0
4,282
10,139
0
47,829
W
Hachiman
31,892
19,630
0
2,751
16,321
6,389
0
8,842
7,045
0
57,698
L
27,969
6,685
0
5,696
25,403
10,132
0
3,642
21,761
60,542
0
L
Bakasura
HcOllie
Bakasura
13,496
6,639
0
915
29,771
12,600
0
4,649
25,122
0
18,050
W
Kukulkan
MikaMiska
Kukulkan
13,005
2,396
0
980
7,627
3,247
0
3,505
4,038
36,433
0
L
Apollo
ShaadowR
Apollo
0
0
0
0
0
0
0
0
0
0
0
W
Neith
TheRyzez
Neith
11,868
5,066
0
2,769
8,243
6,604
0
3,443
3,447
0
25,123
L
17,873
2,846
0
304
29,245
49,475
0
6,805
22,440
0
46,118
W
Horus
11,421
4,735
3,338
9,638
19,954
16,502
0
10,947
8,618
5,227
20,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,013
Gold Earned
67,827
184
Minions Killed
257
3
Camps Cleared
15
852,719
Distance Traveled
1,212,349
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,209
862
9
1
0
126,529
3
W
Pele
14,396
1,107
52
4
12
266,307
0
W
Hachiman
14,883
1,145
64
5
2
226,894
0
L
Sol
12,603
969
87
7
1
251,024
0
L
Bakasura
12,703
977
25
2
2
269,676
0
W
Kukulkan
12,253
943
77
6
1
213,119
0
L
Apollo
8,270
636
0
0
0
0
0
W
Neith
13,322
1,025
29
2
0
250,000
0
L
Mulan
13,228
1,018
63
5
0
205,490
0
W
Horus
12,973
998
35
3
0
256,029
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role