Player Matchup

Tiamat
Tiamat
Fäpster
Tiamat
Level 89
God Stats
0W - 3L
1,211 SR
Queue Stats
24W - 21L
1,569 Elo+
Party 2
Charybdis
Charybdis
Jarkko46
Charybdis
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 41L
1,615 Elo+
Party 2
Guan Yu
Guan Yu
Vesilintu
Guan Yu
Level 107
God Stats
8W - 8L
1,567 SR
Queue Stats
61W - 41L
1,632 Elo+
Party 2
Team Averages
Level 108
1,426 SR
1,605 Elo+

VS

Team Averages
Level 54
1,657 SR
1,484 Elo+
Charybdis
Charybdis
Fhenix
Charybdis
Level 55
God Stats
3W - 0L
1,787 SR
Queue Stats
55W - 74L
1,473 Elo+
Party 1
Cerberus
Cerberus
PesadeloCovid
Cerberus
Level 40
God Stats
3W - 5L
1,500 SR
Queue Stats
82W - 83L
1,502 Elo+
Solo
Anubis
Anubis
Sporkyzz
Anubis
Level 66
God Stats
20W - 9L
1,683 SR
Queue Stats
56W - 71L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Fäpster
Tiamat
17
6 / 4 / 4
14,248
678
15,125
12,420
4,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Jarkko46
Charybdis
17
6 / 8 / 7
13,894
662
19,225
24,080
5,792
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
Vesilintu
Guan Yu
14
2 / 5 / 8
12,331
587
7,565
23,205
18,060
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Fhenix
Charybdis
18
6 / 5 / 9
14,770
703
18,237
18,946
6,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
PesadeloCovid
Cerberus
17
3 / 2 / 13
13,972
665
14,758
21,686
26,914
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
Sporkyzz
Anubis
17
8 / 7 / 5
14,236
678
17,972
15,044
7,035
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
44
14
Kills
17
17
Deaths
14
19
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Fhenix
Charybdis
6
5
9
2.1
L
Tiamat
Fäpster
Tiamat
6
4
4
2
L
Charybdis
Jarkko46
Charybdis
6
8
7
1.19
W
Cerberus
PesadeloCovid
Cerberus
3
2
13
4.75
W
Anubis
Sporkyzz
Anubis
8
7
5
1.5
L
Guan Yu
Vesilintu
Guan Yu
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,915
Damage
50,967
59,705
Taken
55,676
28,551
Mitigated
40,006
13,729
Healing
18,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Fhenix
Charybdis
18,237
11,804
0
6,734
18,946
6,057
1,514
5,813
13,133
0
87,094
L
Tiamat
Fäpster
Tiamat
15,125
2,451
0
1,536
12,420
4,699
425
7,636
4,784
44,095
0
L
Charybdis
Jarkko46
Charybdis
19,225
9,619
0
3,680
24,080
5,792
1,976
14,054
10,026
0
63,059
W
Cerberus
PesadeloCovid
Cerberus
14,758
519
388
7,676
21,686
26,914
399
7,153
14,533
54,845
0
W
Anubis
Sporkyzz
Anubis
17,972
1,237
0
3,531
15,044
7,035
460
4,336
10,708
54,201
0
L
Guan Yu
Vesilintu
Guan Yu
7,565
692
3,153
5,360
23,205
18,060
373
11,615
11,590
2,667
21,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,473
Gold Earned
42,978
197
Minions Killed
330
9
Camps Cleared
8
1,091,638
Distance Traveled
1,039,617
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
14,770
703
123
6
4
365,088
7
L
Tiamat
14,248
678
66
3
4
336,835
6
L
Charybdis
13,894
662
106
5
3
339,704
4
W
Cerberus
13,972
665
130
6
1
367,481
0
W
Anubis
14,236
678
77
4
3
307,048
3
L
Guan Yu
12,331
587
25
1
2
415,099
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role