Player Matchup

Danzaburou
Danzaburou
ArticCheetah
Danzaburou
Level 28
God Stats
7W - 1L
1,500 SR
Queue Stats
127W - 73L
1,656 Elo+
Solo
Sobek
Sobek
BigPeaPeaEnergy
Sobek
Level 9
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 19L
1,992 Elo+
Party 1
Vulcan
Vulcan
SwampDuck
Vulcan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 37L
1,659 Elo+
Solo
Awilix
Awilix
TheShlongPower
Awilix
Level 9
God Stats
4W - 1L
1,500 SR
Queue Stats
62W - 19L
1,992 Elo+
Party 1
Amaterasu
Amaterasu
VBenetnasch
Amaterasu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 34L
1,534 Elo+
Solo
Team Averages
Level 14
1,500 SR
1,767 Elo+

VS

Team Averages
Level 16
1,598 SR
1,637 Elo+
Charybdis
Charybdis
CoopNast
Charybdis
Level 26
God Stats
0W - 3L
1,716 SR
Queue Stats
49W - 64L
1,588 Elo+
Solo
Tiamat
Tiamat
GoodTimeAnt
Tiamat
Level 23
God Stats
0W - 1L
1,664 SR
Queue Stats
48W - 43L
1,571 Elo+
Solo
Fafnir
Fafnir
Sogwild
Fafnir
Level 13
God Stats
3W - 9L
1,392 SR
Queue Stats
61W - 55L
1,568 Elo+
Solo
Apollo
Apollo
itstoohotoutside
Apollo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 12L
1,814 Elo+
Solo
Scylla
Scylla
ºCharybdisº
Scylla
Level 10
God Stats
4W - 2L
1,718 SR
Queue Stats
22W - 23L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ArticCheetah
Danzaburou
12
4 / 2 / 8
6,835
684
7,039
6,049
1,914
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
8 / 1 / 3
6,544
654
4,826
9,249
5,918
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vulcan
SwampDuck
Vulcan
11
1 / 1 / 4
6,059
606
4,588
3,874
1,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
6 / 1 / 3
6,875
688
7,321
8,637
3,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
VBenetnasch
Amaterasu
10
0 / 1 / 4
5,372
537
1,216
5,467
2,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CoopNast
Charybdis
9
1 / 6 / 2
5,670
567
2,885
8,713
2,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
10
0 / 3 / 3
5,590
559
4,180
6,493
4,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
Sogwild
Fafnir
7
0 / 4 / 1
4,774
477
1,405
8,496
4,513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
4 / 2 / 1
7,172
717
4,858
5,441
1,609
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 4 / 2
5,158
516
4,407
6,314
2,068
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
19
Kills
6
6
Deaths
19
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ArticCheetah
Danzaburou
4
2
8
4
W
8
1
3
9.5
L
Charybdis
CoopNast
Charybdis
1
6
2
0.33
L
Tiamat
0
3
3
0.5
L
Fafnir
Sogwild
Fafnir
0
4
1
0.13
W
Vulcan
SwampDuck
Vulcan
1
1
4
3
W
6
1
3
7.5
W
Amaterasu
VBenetnasch
Amaterasu
0
1
4
2
L
4
2
1
2.25
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,990
Damage
17,735
33,276
Taken
35,457
14,995
Mitigated
14,464
10,422
Healing
5,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ArticCheetah
Danzaburou
7,039
4,352
0
2,959
6,049
1,914
1,044
1,992
4,041
0
42,688
W
4,826
671
0
2,721
9,249
5,918
0
3,706
5,415
14,863
0
L
Charybdis
CoopNast
Charybdis
2,885
1,411
0
292
8,713
2,148
0
1,282
7,431
0
30,610
L
Tiamat
4,180
757
0
1,412
6,493
4,126
0
2,750
3,743
24,509
0
L
Fafnir
Sogwild
Fafnir
1,405
226
0
1,035
8,496
4,513
0
1,919
6,577
6,499
0
W
Vulcan
SwampDuck
Vulcan
4,588
1,148
0
147
3,874
1,237
68
1,110
2,638
33,632
0
W
7,321
3,091
0
3,133
8,637
3,267
0
2,227
6,312
0
40,804
W
Amaterasu
VBenetnasch
Amaterasu
1,216
104
0
1,462
5,467
2,659
150
536
4,878
0
16,841
L
4,858
3,087
0
1,765
5,441
1,609
752
1,690
3,751
0
42,688
L
4,407
1,198
0
1,384
6,314
2,068
0
1,773
4,541
22,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,685
Gold Earned
28,364
287
Minions Killed
263
0
Camps Cleared
0
1,083,139
Distance Traveled
946,068
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,835
684
80
8
0
183,555
1
W
Sobek
6,544
654
17
2
0
214,723
3
L
Charybdis
5,670
567
60
6
0
173,179
0
L
Tiamat
5,590
559
57
6
0
186,068
5
L
Fafnir
4,774
477
20
2
0
206,579
1
W
Vulcan
6,059
606
78
8
0
217,363
1
W
Awilix
6,875
688
75
8
0
229,141
2
W
Amaterasu
5,372
537
37
4
0
238,357
3
L
Apollo
7,172
717
80
8
0
195,478
1
L
Scylla
5,158
516
46
5
0
184,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role