Player Matchup

Charybdis
Charybdis
OneFruityDon
Charybdis
Level 29
God Stats
3W - 3L
1,415 SR
Queue Stats
268W - 297L
1,307 Elo+
Solo
Olorun
Olorun
acyla12
Olorun
Level 22
God Stats
4W - 7L
1,330 SR
Queue Stats
30W - 44L
1,254 Elo+
Solo
Nox
Nox
art_steppa
Nox
Level 29
God Stats
12W - 13L
1,442 SR
Queue Stats
515W - 548L
1,383 Elo+
Solo
Chronos
Chronos
mourio93
Chronos
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 97L
1,308 Elo+
Party 1
Ares
Ares
rapace_www
Ares
Level 28
God Stats
22W - 19L
1,483 SR
Queue Stats
234W - 247L
1,343 Elo+
Party 1
Team Averages
Level 25
1,434 SR
1,319 Elo+

VS

Team Averages
Level 23
1,482 SR
1,330 Elo+
Hel
Hel
Kaer_Ron
Hel
Level 17
God Stats
2W - 8L
1,412 SR
Queue Stats
193W - 277L
1,170 Elo+
Solo
Fenrir
Fenrir
PhoenixFlamez494
Fenrir
Level 28
God Stats
10W - 10L
1,405 SR
Queue Stats
264W - 239L
1,381 Elo+
Party 2
Skadi
Skadi
Tolunay_MY
Skadi
Level 16
God Stats
11W - 9L
1,570 SR
Queue Stats
14W - 17L
1,329 Elo+
Solo
Zhong Kui
Zhong Kui
XxShayaan-_-786
Zhong Kui
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 154L
1,365 Elo+
Party 2
Neith
Neith
jespal10
Neith
Level 28
God Stats
56W - 51L
1,520 SR
Queue Stats
93W - 99L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
OneFruityDon
Charybdis
14
10 / 1 / 3
9,156
610
10,738
11,680
3,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Olorun
acyla12
Olorun
14
6 / 7 / 4
9,106
607
8,209
12,577
4,713
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 3 / 9
8,623
575
9,355
7,845
2,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos
mourio93
Chronos
11
1 / 7 / 3
6,993
466
5,116
10,772
3,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 2 / 6
6,907
460
3,610
12,918
10,153
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 5
6,879
459
5,135
10,139
4,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
5 / 6 / 4
8,658
577
7,502
12,466
5,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Skadi
7
2 / 5 / 1
5,846
390
4,872
5,614
1,392
Heavy Mace

Heavy Mace

+30
Physical Power

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zhong Kui
XxShayaan-_-786
Zhong Kui
14
6 / 3 / 0
8,916
594
8,122
10,228
9,764
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
jespal10
Neith
13
5 / 2 / 3
7,605
507
13,477
14,500
5,435
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
33
20
Kills
20
20
Deaths
20
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
4
5
1.13
W
Charybdis
OneFruityDon
Charybdis
10
1
3
11.5
L
5
6
4
1.17
L
Skadi
2
5
1
0.5
L
Zhong Kui
XxShayaan-_-786
Zhong Kui
6
3
0
2
W
Olorun
acyla12
Olorun
6
7
4
1.14
W
3
3
9
2.5
L
Neith
jespal10
Neith
5
2
3
3.25
W
Chronos
mourio93
Chronos
1
7
3
0.36
W
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,028
Damage
39,108
55,792
Taken
52,947
24,767
Mitigated
26,632
8,080
Healing
14,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,135
650
3,178
3,106
10,139
4,245
339
4,428
5,711
20,760
0
W
Charybdis
OneFruityDon
Charybdis
10,738
6,097
0
1,882
11,680
3,888
2,854
1,656
10,024
0
45,144
L
7,502
1,728
0
1,374
12,466
5,796
0
5,573
6,893
0
48,699
L
Skadi
4,872
3,232
0
0
5,614
1,392
266
1,555
4,059
0
13,296
L
Zhong Kui
XxShayaan-_-786
Zhong Kui
8,122
1,427
0
1,273
10,228
9,764
2,275
6,744
3,484
38,652
0
W
Olorun
acyla12
Olorun
8,209
3,393
108
2,666
12,577
4,713
2,086
5,446
7,131
37,029
0
W
9,355
1,445
0
704
7,845
2,893
2,474
2,569
5,276
47,525
0
L
Neith
jespal10
Neith
13,477
6,744
0
5,425
14,500
5,435
678
7,990
6,510
0
47,285
W
Chronos
mourio93
Chronos
5,116
1,678
0
1,990
10,772
3,120
2,750
1,565
9,207
29,224
0
W
3,610
147
0
730
12,918
10,153
129
2,021
10,897
16,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,785
Gold Earned
37,904
296
Minions Killed
260
0
Camps Cleared
0
1,339,796
Distance Traveled
1,130,589
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,879
459
25
2
0
244,363
0
W
Charybdis
9,156
610
76
5
0
266,889
3
L
Fenrir
8,658
577
80
5
0
280,685
0
L
Skadi
5,846
390
17
1
0
143,256
0
L
Zhong Kui
8,916
594
67
4
0
224,084
0
W
Olorun
9,106
607
76
5
0
238,911
5
W
Nox
8,623
575
74
5
0
289,801
4
L
Neith
7,605
507
71
5
0
238,201
0
W
Chronos
6,993
466
51
3
0
257,349
0
W
Ares
6,907
460
19
1
0
286,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role