Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
DAYDN
Sobek
Level 126
God Stats
2W - 1L
1,453 SR
Queue Stats
86W - 116L
1,405 Elo+
Party 2
Gilgamesh
Gilgamesh
Spiralematta
Gilgamesh
Level 157
God Stats
13W - 7L
1,624 SR
Queue Stats
503W - 538L
1,462 Elo+
Solo
Thoth
Thoth
kokodking2
Thoth
Level 79
God Stats
1W - 1L
1,734 SR
Queue Stats
8W - 14L
1,464 Elo+
Solo
Team Averages
Level 123
1,562 SR
1,466 Elo+

VS

Team Averages
Level 87
1,568 SR
1,429 Elo+
Cupid
Cupid
 
Cupid
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
IcexDav
Eset
Level 33
God Stats
1W - 0L
1,684 SR
Queue Stats
1W - 2L
1,181 Elo+
Solo
Tiamat
Tiamat
TylerSnapcast
Tiamat
Level 112
God Stats
1W - 1L
1,457 SR
Queue Stats
196W - 118L
1,570 Elo+
Party 1
Kuzenbo
Kuzenbo
WG Famine
Kuzenbo
Level 95
God Stats
1W - 0L
1,698 SR
Queue Stats
7W - 7L
1,415 Elo+
Party 1
Chang'e
Chang'e
therichie94
Chang'e
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
19
7 / 6 / 14
11,477
717
14,378
22,891
10,446
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
 
Erlang Shen
16
3 / 7 / 12
10,421
651
8,434
27,767
32,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sobek
DAYDN
Sobek
17
2 / 7 / 15
10,652
666
12,698
30,917
37,174
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gilgamesh
Spiralematta
Gilgamesh
20
8 / 8 / 14
12,654
791
25,320
32,452
15,987
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
19
11 / 5 / 13
12,785
799
28,169
13,482
6,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
2 / 9 / 14
10,372
648
15,058
18,071
6,151
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
IcexDav
Eset
20
9 / 8 / 18
12,918
807
29,868
18,829
7,110
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
9 / 6 / 9
12,267
767
24,760
19,267
16,154
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
WG Famine
Kuzenbo
20
6 / 4 / 23
13,229
827
16,606
25,777
38,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
therichie94
Chang'e
20
7 / 4 / 19
13,213
826
25,492
21,045
8,421
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
116
31
Kills
33
33
Deaths
31
68
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
7
6
14
2.33
L
Erlang Shen
 
Erlang Shen
3
7
12
1.29
W
Cupid
 
Cupid
2
9
14
1
L
Sobek
DAYDN
Sobek
2
7
15
1.36
W
Eset
IcexDav
Eset
9
8
18
2.25
L
Gilgamesh
Spiralematta
Gilgamesh
8
8
14
1.88
W
9
6
9
2.25
W
Kuzenbo
WG Famine
Kuzenbo
6
4
23
4.38
L
Thoth
11
5
13
3.5
W
Chang'e
therichie94
Chang'e
7
4
19
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,999
Damage
111,784
127,509
Taken
102,989
102,372
Mitigated
76,543
44,180
Healing
46,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
14,378
1,901
2,427
9,153
22,891
10,446
1,227
19,133
3,758
0
24,433
L
Erlang Shen
 
Erlang Shen
8,434
1,643
1,730
5,760
27,767
32,303
547
19,710
8,057
0
22,943
W
Cupid
 
Cupid
15,058
6,818
1,425
2,664
18,071
6,151
1,926
5,466
12,605
0
22,678
L
Sobek
DAYDN
Sobek
12,698
342
1,076
9,420
30,917
37,174
277
25,309
5,608
21,551
0
W
Eset
IcexDav
Eset
29,868
3,294
2,967
2,848
18,829
7,110
857
9,440
9,389
44,749
0
L
Gilgamesh
Spiralematta
Gilgamesh
25,320
5,514
2,061
9,398
32,452
15,987
408
21,338
11,114
0
51,303
W
24,760
3,077
2,431
4,109
19,267
16,154
442
6,852
12,415
44,941
0
W
Kuzenbo
WG Famine
Kuzenbo
16,606
6,222
416
7,129
25,777
38,707
879
11,170
13,803
30,139
0
L
Thoth
28,169
1,887
1,499
1,656
13,482
6,462
978
11,236
2,246
47,311
0
W
Chang'e
therichie94
Chang'e
25,492
2,571
11,946
10,108
21,045
8,421
1,580
7,939
13,106
41,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,989
Gold Earned
61,999
174
Minions Killed
143
0
Camps Cleared
0
1,384,064
Distance Traveled
1,438,419
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
11,477
717
15
1
0
287,135
1
L
Erlang Shen
10,421
651
22
1
0
250,049
0
W
Cupid
10,372
648
11
1
0
282,914
0
L
Sobek
10,652
666
15
1
0
274,686
0
W
Eset
12,918
807
25
2
0
254,330
0
L
Gilgamesh
12,654
791
60
4
0
308,762
1
W
Tiamat
12,267
767
44
3
0
280,102
2
W
Kuzenbo
13,229
827
19
1
0
311,216
0
L
Thoth
12,785
799
62
4
0
263,432
0
W
Chang'e
13,213
826
44
3
0
309,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role