Player Matchup

He Bo
He Bo
Antonio699
He Bo
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ElBiny01
Ymir
Level 118
God Stats
110W - 112L
1,507 SR
Queue Stats
267W - 299L
1,497 Elo+
Party 2
Arachne
Arachne
HarthCore
Arachne
Level 100
God Stats
5W - 3L
1,549 SR
Queue Stats
361W - 318L
1,647 Elo+
Solo
Zhong Kui
Zhong Kui
SevenAndAHalf
Zhong Kui
Level 122
God Stats
31W - 32L
1,453 SR
Queue Stats
353W - 377L
1,470 Elo+
Solo
Charybdis
Charybdis
xspainkillapro
Charybdis
Level 117
God Stats
2W - 2L
1,500 SR
Queue Stats
383W - 394L
1,538 Elo+
Party 2
Team Averages
Level 103
1,502 SR
1,530 Elo+

VS

Team Averages
Level 123
1,468 SR
1,543 Elo+
Kukulkan
Kukulkan
ButtonBob
Kukulkan
Level 110
God Stats
0W - 2L
1,348 SR
Queue Stats
67W - 62L
1,519 Elo+
Party 1
Cthulhu
Cthulhu
Ncestiguana
Cthulhu
Level 120
God Stats
6W - 7L
1,450 SR
Queue Stats
163W - 138L
1,573 Elo+
Solo
Serqet
Serqet
WolfyGoneInsane
Serqet
Level 129
God Stats
6W - 7L
1,384 SR
Queue Stats
122W - 103L
1,540 Elo+
Party 1
Charybdis
Charybdis
edeimz
Charybdis
Level 140
God Stats
4W - 5L
1,500 SR
Queue Stats
43W - 28L
1,545 Elo+
Solo
Ares
Ares
nidhelm
Ares
Level 117
God Stats
6W - 9L
1,657 SR
Queue Stats
75W - 69L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
10
0 / 2 / 2
6,481
463
3,210
4,977
1,313
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
10
0 / 0 / 4
6,811
487
1,818
4,918
2,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
HarthCore
Arachne
15
8 / 2 / 1
9,014
644
10,226
10,776
4,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
SevenAndAHalf
Zhong Kui
13
1 / 0 / 0
7,705
550
7,220
6,245
5,693
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
xspainkillapro
Charybdis
14
5 / 0 / 1
8,351
597
4,696
6,188
1,880
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ButtonBob
Kukulkan
12
2 / 3 / 1
7,397
528
4,186
5,408
1,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Ncestiguana
Cthulhu
11
0 / 2 / 1
6,054
432
3,560
10,229
8,049
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
2 / 3 / 2
7,152
511
2,738
9,648
2,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
edeimz
Charybdis
11
0 / 4 / 0
6,278
448
3,631
8,810
2,518
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ares
nidhelm
Ares
9
0 / 2 / 1
5,616
401
3,074
9,488
7,295
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
14
Kills
4
4
Deaths
14
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
He Bo
0
2
2
0.5
L
Kukulkan
ButtonBob
Kukulkan
2
3
1
0.83
W
Ymir
0
0
4
2
W
Arachne
HarthCore
Arachne
8
2
1
4.25
L
Cthulhu
Ncestiguana
Cthulhu
0
2
1
0.25
W
Zhong Kui
SevenAndAHalf
Zhong Kui
1
0
0
1
L
2
3
2
1
L
Charybdis
edeimz
Charybdis
0
4
0
0
L
Ares
nidhelm
Ares
0
2
1
0.25
W
Charybdis
xspainkillapro
Charybdis
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,170
Damage
17,189
33,104
Taken
43,583
16,189
Mitigated
22,702
13,851
Healing
6,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
3,210
66
0
500
4,977
1,313
424
1,584
3,169
27,112
0
L
Kukulkan
ButtonBob
Kukulkan
4,186
558
0
0
5,408
1,972
152
1,899
3,509
38,215
0
W
Ymir
1,818
53
0
1,489
4,918
2,578
0
1,001
3,651
23,042
0
W
Arachne
HarthCore
Arachne
10,226
5,897
0
5,054
10,776
4,725
0
4,193
5,905
0
66,307
L
Cthulhu
Ncestiguana
Cthulhu
3,560
809
0
1,711
10,229
8,049
0
5,247
4,982
31,792
0
W
Zhong Kui
SevenAndAHalf
Zhong Kui
7,220
1,919
0
4,669
6,245
5,693
1,561
3,213
3,003
48,109
0
L
2,738
450
0
3,590
9,648
2,868
0
488
9,160
0
33,833
L
Charybdis
edeimz
Charybdis
3,631
2,230
0
1,602
8,810
2,518
0
307
8,503
0
43,296
L
Ares
nidhelm
Ares
3,074
0
0
0
9,488
7,295
0
4,307
5,181
14,587
0
W
Charybdis
xspainkillapro
Charybdis
4,696
2,729
0
2,139
6,188
1,880
0
779
5,409
0
62,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,362
Gold Earned
32,497
426
Minions Killed
319
0
Camps Cleared
0
1,333,416
Distance Traveled
1,257,845
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,481
463
65
5
0
262,714
0
L
Kukulkan
7,397
528
88
6
0
239,611
5
W
Ymir
6,811
487
45
3
0
270,270
5
W
Arachne
9,014
644
115
8
0
296,411
4
L
Cthulhu
6,054
432
63
5
0
221,780
1
W
Zhong Kui
7,705
550
88
6
0
233,463
5
L
Serqet
7,152
511
68
5
0
275,721
2
L
Charybdis
6,278
448
81
6
0
244,485
5
L
Ares
5,616
401
19
1
0
276,248
1
W
Charybdis
8,351
597
113
8
0
270,558
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role