Player Matchup

Ares
Ares
BevanSmite
Ares
Level 15
God Stats
8W - 3L
1,680 SR
Queue Stats
11W - 10L
1,433 Elo+
Party 1
Bellona
Bellona
Lechh
Bellona
Level 22
God Stats
2W - 1L
1,649 SR
Queue Stats
12W - 10L
1,452 Elo+
Party 1
Hun Batz
Hun Batz
Ruthless101
Hun Batz
Level 29
God Stats
2W - 1L
1,663 SR
Queue Stats
15W - 13L
1,474 Elo+
Party 1
Charybdis
Charybdis
TorvaFullHelm
Charybdis
Level 15
God Stats
7W - 7L
1,656 SR
Queue Stats
36W - 52L
1,529 Elo+
Solo
Medusa
Medusa
iZenzo
Medusa
Level 24
God Stats
1W - 1L
1,822 SR
Queue Stats
16W - 15L
1,460 Elo+
Party 1
Team Averages
Level 21
1,694 SR
1,470 Elo+

VS

Team Averages
Level 17
1,556 SR
1,537 Elo+
Artemis
Artemis
MasKareto
Artemis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 11L
1,463 Elo+
Solo
Baron Samedi
Baron Samedi
NadaCaptain
Baron Samedi
Level 27
God Stats
7W - 1L
1,782 SR
Queue Stats
99W - 104L
1,461 Elo+
Solo
Charybdis
Charybdis
SaveUS111
Charybdis
Level 25
God Stats
5W - 5L
1,500 SR
Queue Stats
102W - 95L
1,618 Elo+
Solo
Nemesis
Nemesis
almosthuman
Nemesis
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 58L
1,435 Elo+
Solo
Ares
Ares
namehooldrack
Ares
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 5
8,423
495
4,800
9,612
6,106
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Lechh
Bellona
14
1 / 3 / 2
8,373
493
3,572
8,929
6,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
Ruthless101
Hun Batz
14
4 / 2 / 2
9,019
531
4,683
9,760
3,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
TorvaFullHelm
Charybdis
17
2 / 3 / 0
10,646
626
4,902
12,053
4,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Medusa
iZenzo
Medusa
13
5 / 5 / 6
8,764
516
9,235
9,151
3,136
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MasKareto
Artemis
11
0 / 11 / 2
7,266
427
3,533
11,609
3,223
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
NadaCaptain
Baron Samedi
15
3 / 1 / 0
8,721
513
6,992
9,125
5,164
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
SaveUS111
Charybdis
17
7 / 0 / 1
10,351
609
8,683
9,002
4,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
almosthuman
Nemesis
15
3 / 4 / 3
9,219
542
3,791
9,496
5,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

1
0 / 0 / 0
4,983
293
0
0
0

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
16
Kills
13
13
Deaths
16
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
0
5
6.5
W
Bellona
Lechh
Bellona
1
3
2
0.67
L
Artemis
MasKareto
Artemis
0
11
2
0.09
L
Baron Samedi
NadaCaptain
Baron Samedi
3
1
0
3
W
Hun Batz
Ruthless101
Hun Batz
4
2
2
2.5
L
Charybdis
SaveUS111
Charybdis
7
0
1
7.5
W
Charybdis
TorvaFullHelm
Charybdis
2
3
0
0.67
L
Nemesis
almosthuman
Nemesis
3
4
3
1.13
W
Medusa
iZenzo
Medusa
5
5
6
1.6
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,192
Damage
22,999
49,505
Taken
39,232
24,263
Mitigated
18,038
7,315
Healing
6,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,800
314
0
750
9,612
6,106
218
2,374
7,238
17,742
0
W
Bellona
Lechh
Bellona
3,572
483
0
2,239
8,929
6,834
1,099
0
8,929
0
39,425
L
Artemis
MasKareto
Artemis
3,533
1,654
0
914
11,609
3,223
0
2,343
9,266
0
26,540
L
Baron Samedi
NadaCaptain
Baron Samedi
6,992
1,257
130
3,153
9,125
5,164
0
1,998
7,127
50,619
0
W
Hun Batz
Ruthless101
Hun Batz
4,683
1,216
0
385
9,760
3,497
600
864
8,896
0
61,918
L
Charybdis
SaveUS111
Charybdis
8,683
4,372
0
1,101
9,002
4,273
634
0
9,002
0
67,108
W
Charybdis
TorvaFullHelm
Charybdis
4,902
3,038
0
3,941
12,053
4,690
2,999
2,753
9,300
0
99,021
L
Nemesis
almosthuman
Nemesis
3,791
1,801
0
1,506
9,496
5,378
0
459
9,037
0
45,533
W
Medusa
iZenzo
Medusa
9,235
3,975
0
0
9,151
3,136
2,162
1,001
8,150
0
46,049
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,225
Gold Earned
40,540
476
Minions Killed
341
0
Camps Cleared
0
1,632,727
Distance Traveled
1,230,083
35
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,423
495
29
2
0
336,611
10
W
Bellona
8,373
493
87
5
0
357,480
2
L
Artemis
7,266
427
54
3
0
252,747
0
L
Baron Samedi
8,721
513
92
5
0
301,215
3
W
Hun Batz
9,019
531
110
6
0
376,764
4
L
Charybdis
10,351
609
105
6
0
303,843
1
W
Charybdis
10,646
626
175
10
0
277,075
12
L
Nemesis
9,219
542
90
5
0
372,278
0
W
Medusa
8,764
516
75
4
0
284,797
7
L
Ares
4,983
293
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role