Player Matchup

Ares
Ares
Adusha
Ares
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 39L
1,441 Elo+
Party 1
Charybdis
Charybdis
AnAbStorM
Charybdis
Level 27
God Stats
4W - 2L
1,690 SR
Queue Stats
5W - 4L
1,592 Elo+
Party 2
Merlin
Merlin
L0l1Police
Merlin
Level 65
God Stats
20W - 18L
1,540 SR
Queue Stats
67W - 76L
1,445 Elo+
Party 2
Heimdallr
Heimdallr
Sawore
Heimdallr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 33L
1,501 Elo+
Party 1
Aphrodite
Aphrodite
evzabaev
Aphrodite
Level 69
God Stats
0W - 2L
1,503 SR
Queue Stats
17W - 30L
1,502 Elo+
Party 1
Team Averages
Level 48
1,547 SR
1,496 Elo+

VS

Team Averages
Level 43
1,372 SR
1,366 Elo+
King Arthur
King Arthur
AliasVoss
King Arthur
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
74W - 77L
1,171 Elo+
Party 3
Charybdis
Charybdis
MGNL88
Charybdis
Level 40
God Stats
2W - 6L
1,220 SR
Queue Stats
13W - 17L
1,438 Elo+
Party 4
Da Ji
Da Ji
SoggyBiscuitKing
Da Ji
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 11L
1,647 Elo+
Party 4
Cthulhu
Cthulhu
StrangeBoss
Cthulhu
Level 45
God Stats
2W - 0L
1,478 SR
Queue Stats
19W - 26L
1,402 Elo+
Party 4
Bacchus
Bacchus
johngotti4
Bacchus
Level 39
God Stats
8W - 14L
1,160 SR
Queue Stats
76W - 86L
1,171 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Adusha
Ares
20
2 / 8 / 18
13,389
893
17,046
31,196
43,378
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
AnAbStorM
Charybdis
20
8 / 12 / 11
14,947
996
29,698
31,757
13,430
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
L0l1Police
Merlin
20
7 / 6 / 13
14,793
986
32,761
24,133
10,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Sawore
Heimdallr
20
3 / 9 / 16
14,109
941
18,429
22,402
9,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
evzabaev
Aphrodite
20
4 / 4 / 17
14,110
941
16,029
17,976
15,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

12

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AliasVoss
King Arthur
20
4 / 8 / 23
14,336
956
21,444
25,485
28,435
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charybdis
MGNL88
Charybdis
20
3 / 10 / 13
13,240
883
19,069
22,652
10,348
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
20 / 0 / 16
18,005
1,200
38,100
17,425
8,821
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
StrangeBoss
Cthulhu
20
6 / 6 / 20
14,552
970
26,284
33,247
34,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
johngotti4
Bacchus
20
6 / 0 / 28
15,510
1,034
17,874
21,908
42,879
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
139
24
Kills
39
39
Deaths
24
75
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Ares
Adusha
Ares
2
8
18
1.38
W
King Arthur
AliasVoss
King Arthur
4
8
23
1.94
L
Charybdis
AnAbStorM
Charybdis
8
12
11
1.13
L
Merlin
L0l1Police
Merlin
7
6
13
2.25
W
Charybdis
MGNL88
Charybdis
3
10
13
0.95
L
Heimdallr
Sawore
Heimdallr
3
9
16
1.22
W
20
0
16
28
W
Cthulhu
StrangeBoss
Cthulhu
6
6
20
2.67
L
Aphrodite
evzabaev
Aphrodite
4
4
17
3.13
W
Bacchus
johngotti4
Bacchus
6
0
28
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,963
Damage
122,771
127,464
Taken
120,717
92,276
Mitigated
125,123
23,951
Healing
11,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Adusha
Ares
17,046
1,386
0
0
31,196
43,378
0
10,668
19,685
27,757
0
W
King Arthur
AliasVoss
King Arthur
21,444
1,053
0
2,542
25,485
28,435
0
13,090
12,395
10,074
28,400
L
Charybdis
AnAbStorM
Charybdis
29,698
19,198
0
366
31,757
13,430
0
10,283
20,901
0
52,410
L
Merlin
L0l1Police
Merlin
32,761
1,136
0
464
24,133
10,289
0
9,194
14,743
72,287
0
W
Charybdis
MGNL88
Charybdis
19,069
10,108
0
793
22,652
10,348
0
11,407
11,245
0
58,121
L
Heimdallr
Sawore
Heimdallr
18,429
12,265
0
522
22,402
9,541
0
8,553
13,664
0
41,031
W
38,100
9,211
0
869
17,425
8,821
0
10,016
7,409
0
50,166
W
Cthulhu
StrangeBoss
Cthulhu
26,284
2,204
1,994
5,539
33,247
34,640
0
17,927
15,320
47,302
0
L
Aphrodite
evzabaev
Aphrodite
16,029
222
15,021
7,578
17,976
15,638
0
7,596
10,192
42,967
0
W
Bacchus
johngotti4
Bacchus
17,874
1,769
0
0
21,908
42,879
0
13,396
8,512
39,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,348
Gold Earned
75,643
286
Minions Killed
274
4
Camps Cleared
8
1,320,207
Distance Traveled
1,455,982
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
13,389
893
21
1
0
259,062
0
W
King Arthur
14,336
956
51
3
1
263,836
3
L
Charybdis
14,947
996
70
5
1
240,888
0
L
Merlin
14,793
986
74
5
1
280,782
0
W
Charybdis
13,240
883
98
7
0
260,723
0
L
Heimdallr
14,109
941
42
3
0
232,849
5
W
Da Ji
18,005
1,200
17
1
5
327,627
0
W
Cthulhu
14,552
970
65
4
1
309,879
0
L
Aphrodite
14,110
941
79
5
2
306,626
0
W
Bacchus
15,510
1,034
43
3
1
293,917
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role