Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
MrNocturnowl
Ra
Level 5
God Stats
0W - 2L
1,447 SR
Queue Stats
11W - 16L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
SteelyDanIII
Jormungandr
Level 124
God Stats
0W - 2L
1,256 SR
Queue Stats
67W - 91L
1,445 Elo+
Party 1
Team Averages
Level 57
1,401 SR
1,482 Elo+

VS

Team Averages
Level 30
1,446 SR
1,380 Elo+
Cthulhu
Cthulhu
PH0NYXD
Cthulhu
Level 47
God Stats
4W - 3L
1,339 SR
Queue Stats
13W - 18L
1,322 Elo+
Party 2
Charybdis
Charybdis
VailLorian
Charybdis
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
246W - 347L
1,360 Elo+
Solo
Baron Samedi
Baron Samedi
Wolfulmetal100
Baron Samedi
Level 16
God Stats
3W - 4L
1,500 SR
Queue Stats
5W - 10L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
3 / 7 / 2
11,735
587
14,002
18,681
8,702
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
1 / 11 / 6
11,617
581
13,582
18,169
10,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
SteelyDanIII
Jormungandr
15
4 / 5 / 4
12,352
618
15,241
30,720
37,253
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
PH0NYXD
Cthulhu
15
1 / 6 / 21
12,607
630
18,894
24,470
16,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Charybdis
VailLorian
Charybdis
18
9 / 1 / 14
14,462
723
16,060
16,649
6,999
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Baron Samedi
Wolfulmetal100
Baron Samedi
18
13 / 2 / 10
14,394
720
20,968
17,771
10,132
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
68
8
Kills
23
23
Deaths
9
12
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
7
2
0.57
L
1
11
6
0.36
W
Cthulhu
PH0NYXD
Cthulhu
1
6
21
1.92
L
Jormungandr
SteelyDanIII
Jormungandr
4
5
4
1.2
W
Charybdis
VailLorian
Charybdis
9
1
14
16
W
Baron Samedi
Wolfulmetal100
Baron Samedi
13
2
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,825
Damage
55,922
67,570
Taken
58,890
56,670
Mitigated
33,285
18,512
Healing
14,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
14,002
6,407
561
4,967
18,681
8,702
1,077
12,898
5,783
0
53,461
L
13,582
3,204
4,887
3,420
18,169
10,715
114
14,211
3,958
37,081
0
W
Cthulhu
PH0NYXD
Cthulhu
18,894
902
1,316
1,526
24,470
16,154
252
12,225
12,245
57,801
0
L
Jormungandr
SteelyDanIII
Jormungandr
15,241
4,160
287
4,390
30,720
37,253
211
13,545
17,175
42,278
0
W
Charybdis
VailLorian
Charybdis
16,060
11,274
0
4,616
16,649
6,999
2,054
6,883
9,766
0
48,333
W
Baron Samedi
Wolfulmetal100
Baron Samedi
20,968
3,651
3,086
3,751
17,771
10,132
569
10,549
7,222
54,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,704
Gold Earned
41,463
182
Minions Killed
189
8
Camps Cleared
5
843,057
Distance Traveled
1,056,948
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,735
587
87
4
4
285,309
3
L
Ra
11,617
581
63
3
1
266,141
1
W
Cthulhu
12,607
630
54
3
1
362,503
1
L
Jormungandr
12,352
618
32
2
3
291,607
1
W
Charybdis
14,462
723
70
4
1
360,627
1
W
Baron Samedi
14,394
720
65
3
3
333,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role