Player Matchup

Nu Wa
Nu Wa
Gamingzombie54
Nu Wa
Level 24
God Stats
0W - 2L
1,287 SR
Queue Stats
21W - 17L
1,335 Elo+
Party 1
Bellona
Bellona
ItsLoneDove
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 61L
1,372 Elo+
Party 1
Skadi
Skadi
LilMexicanCartel
Skadi
Level 25
God Stats
15W - 12L
1,550 SR
Queue Stats
60W - 60L
1,373 Elo+
Solo
Hachiman
Hachiman
Spaidy0159p
Hachiman
Level 26
God Stats
21W - 26L
1,177 SR
Queue Stats
166W - 185L
1,310 Elo+
Solo
Izanami
Izanami
ThePear_TTV
Izanami
Level 13
God Stats
5W - 6L
1,574 SR
Queue Stats
23W - 29L
1,422 Elo+
Party 1
Team Averages
Level 23
1,418 SR
1,362 Elo+

VS

Team Averages
Level 25
1,522 SR
1,401 Elo+
Bakasura
Bakasura
Expillator
Bakasura
Level 25
God Stats
3W - 4L
1,331 SR
Queue Stats
15W - 16L
1,369 Elo+
Solo
Horus
Horus
GARRUS21
Horus
Level 2
God Stats
5W - 3L
1,500 SR
Queue Stats
16W - 12L
1,500 Elo+
Party 2
Mercury
Mercury
MayloChurrumino
Mercury
Level 29
God Stats
3W - 2L
1,778 SR
Queue Stats
75W - 65L
1,344 Elo+
Solo
Jing Wei
Jing Wei
l_R4R3X
Jing Wei
Level 42
God Stats
3W - 2L
1,500 SR
Queue Stats
65W - 79L
1,239 Elo+
Party 2
Merlin
Merlin
xXB4N4N40N3Xx
Merlin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 35L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 10 / 5
12,118
433
21,156
25,681
9,376
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bellona
ItsLoneDove
Bellona
15
0 / 9 / 6
9,886
353
4,061
23,777
19,254
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
4 / 8 / 8
13,164
470
20,396
22,671
7,520
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hachiman
Spaidy0159p
Hachiman
20
6 / 9 / 1
14,738
526
17,534
19,607
6,421
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
ThePear_TTV
Izanami
20
6 / 9 / 2
14,083
503
15,774
22,585
7,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Expillator
Bakasura
20
15 / 4 / 6
16,801
600
19,571
22,257
14,499
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
GARRUS21
Horus
17
1 / 3 / 11
11,735
419
6,109
23,533
22,845
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 6 / 4
11,315
404
7,887
14,765
5,923
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
l_R4R3X
Jing Wei
20
12 / 3 / 11
16,373
585
24,085
28,014
13,015
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
15 / 4 / 8
17,271
617
34,639
23,506
12,644
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
85
18
Kills
45
45
Deaths
20
22
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Expillator
Bakasura
15
4
6
4.5
W
Horus
GARRUS21
Horus
1
3
11
2.17
L
2
10
5
0.45
L
Bellona
ItsLoneDove
Bellona
0
9
6
0.33
L
4
8
8
1
W
2
6
4
0.67
L
Hachiman
Spaidy0159p
Hachiman
6
9
1
0.72
L
Izanami
ThePear_TTV
Izanami
6
9
2
0.78
W
Jing Wei
l_R4R3X
Jing Wei
12
3
11
5.83
W
15
4
8
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,921
Damage
92,291
114,321
Taken
112,075
50,516
Mitigated
68,926
16,934
Healing
45,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Expillator
Bakasura
19,571
11,297
0
9,105
22,257
14,499
8,859
5,342
16,915
0
99,304
W
Horus
GARRUS21
Horus
6,109
2,722
1,854
7,300
23,533
22,845
475
2,181
21,352
0
33,343
L
21,156
4,441
40
2,197
25,681
9,376
971
12,650
12,520
65,787
0
L
Bellona
ItsLoneDove
Bellona
4,061
743
0
1,856
23,777
19,254
202
6,672
16,405
0
44,853
L
20,396
12,349
0
4,422
22,671
7,520
0
6,288
16,163
0
94,747
W
7,887
1,729
0
0
14,765
5,923
684
2,208
12,557
0
42,222
L
Hachiman
Spaidy0159p
Hachiman
17,534
12,138
0
6,389
19,607
6,421
1,114
81
18,951
0
109,980
L
Izanami
ThePear_TTV
Izanami
15,774
11,066
0
2,030
22,585
7,945
376
8,948
13,469
0
94,783
W
Jing Wei
l_R4R3X
Jing Wei
24,085
16,321
255
15,317
28,014
13,015
4,508
5,576
22,438
0
121,703
W
34,639
2,055
803
11,245
23,506
12,644
5,406
6,051
17,455
131,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,989
Gold Earned
73,495
611
Minions Killed
686
0
Camps Cleared
0
2,246,894
Distance Traveled
2,647,459
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
16,801
600
199
7
0
558,061
0
W
Horus
11,735
419
43
2
0
549,107
0
L
Nu Wa
12,118
433
86
3
0
415,429
1
L
Bellona
9,886
353
46
2
0
475,165
0
L
Skadi
13,164
470
149
5
0
445,608
1
W
Mercury
11,315
404
68
2
0
571,064
0
L
Hachiman
14,738
526
183
7
0
457,234
2
L
Izanami
14,083
503
147
5
0
453,458
0
W
Jing Wei
16,373
585
168
6
0
506,118
1
W
Merlin
17,271
617
208
7
0
463,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role