Player Matchup

Nemesis
Nemesis
BonnieTheGum
Nemesis
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 8L
1,389 Elo+
Party 1
Ares
Ares
Istor
Ares
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 70L
1,551 Elo+
Party 1
Chernobog
Chernobog
LonelyGrave
Chernobog
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,389 Elo+
Party 1
Hel
Hel
YumiBanana
Hel
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,389 Elo+
Party 1
Neith
Neith
adho2bf7
Neith
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 8L
1,389 Elo+
Party 1
Team Averages
Level 48
1,500 SR
1,421 Elo+

VS

Team Averages
Level 18
1,587 SR
1,511 Elo+
Nu Wa
Nu Wa
Astralcomet
Nu Wa
Level 17
God Stats
0W - 5L
1,285 SR
Queue Stats
30W - 29L
1,555 Elo+
Party 2
Charybdis
Charybdis
OmarMilic
Charybdis
Level 16
God Stats
2W - 2L
1,489 SR
Queue Stats
72W - 74L
1,465 Elo+
Solo
Bacchus
Bacchus
Wolvemean
Bacchus
Level 13
God Stats
9W - 9L
1,723 SR
Queue Stats
25W - 28L
1,522 Elo+
Party 2
Apollo
Apollo
asdäöü
Apollo
Level 18
God Stats
1W - 2L
1,742 SR
Queue Stats
56W - 56L
1,487 Elo+
Solo
He Bo
He Bo
hakkiJoy
He Bo
Level 25
God Stats
1W - 4L
1,694 SR
Queue Stats
9W - 12L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BonnieTheGum
Nemesis
20
4 / 12 / 26
15,163
1,011
15,366
31,974
15,283
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
Istor
Ares
20
12 / 5 / 20
16,597
1,106
25,907
31,697
54,493
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
LonelyGrave
Chernobog
20
16 / 6 / 22
18,436
1,229
33,999
27,871
15,341
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 7 / 17
13,658
911
19,189
25,652
16,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
adho2bf7
Neith
20
8 / 5 / 23
16,510
1,101
17,980
18,358
7,899
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

27

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 9 / 14
17,038
1,136
46,113
22,887
9,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
OmarMilic
Charybdis
20
4 / 8 / 21
14,263
951
15,743
20,782
8,588
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Wolvemean
Bacchus
20
1 / 9 / 28
14,160
944
13,910
30,312
37,377
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
asdäöü
Apollo
20
11 / 6 / 16
15,637
1,042
30,230
21,128
9,371
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
hakkiJoy
He Bo
20
6 / 10 / 22
15,536
1,036
24,679
20,999
8,198
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
136
42
Kills
35
35
Deaths
42
108
Assists
101
Player
Kills
Deaths
Assists
KDA
L
13
9
14
2.22
W
Nemesis
BonnieTheGum
Nemesis
4
12
26
1.42
W
Ares
Istor
Ares
12
5
20
4.4
W
Chernobog
LonelyGrave
Chernobog
16
6
22
4.5
L
Charybdis
OmarMilic
Charybdis
4
8
21
1.81
L
Bacchus
Wolvemean
Bacchus
1
9
28
1.67
W
2
7
17
1.5
W
Neith
adho2bf7
Neith
8
5
23
3.9
L
Apollo
asdäöü
Apollo
11
6
16
3.17
L
He Bo
hakkiJoy
He Bo
6
10
22
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,441
Damage
130,675
135,552
Taken
116,108
109,600
Mitigated
72,914
31,810
Healing
9,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
46,113
9,201
284
1,684
22,887
9,380
0
9,756
13,131
88,311
0
W
Nemesis
BonnieTheGum
Nemesis
15,366
3,985
0
1,777
31,974
15,283
0
19,815
12,159
0
28,170
W
Ares
Istor
Ares
25,907
58
0
0
31,697
54,493
0
17,794
13,903
38,532
0
W
Chernobog
LonelyGrave
Chernobog
33,999
16,766
0
5,988
27,871
15,341
0
15,400
12,471
0
98,498
L
Charybdis
OmarMilic
Charybdis
15,743
9,243
0
504
20,782
8,588
0
6,614
14,168
0
33,614
L
Bacchus
Wolvemean
Bacchus
13,910
1,438
0
0
30,312
37,377
0
10,476
19,836
22,691
0
W
19,189
1,594
13,430
7,586
25,652
16,584
0
18,297
7,355
53,486
0
W
Neith
adho2bf7
Neith
17,980
8,612
0
3,029
18,358
7,899
0
13,396
4,962
0
59,428
L
Apollo
asdäöü
Apollo
30,230
15,973
0
2,284
21,128
9,371
0
10,171
10,957
0
68,724
L
He Bo
hakkiJoy
He Bo
24,679
625
880
3,921
20,999
8,198
0
8,079
12,920
47,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,364
Gold Earned
76,634
322
Minions Killed
269
5
Camps Cleared
8
1,442,104
Distance Traveled
1,298,919
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
17,038
1,136
98
7
1
258,754
0
W
Nemesis
15,163
1,011
30
2
1
324,595
2
W
Ares
16,597
1,106
15
1
0
310,767
3
W
Chernobog
18,436
1,229
117
8
1
266,853
2
L
Charybdis
14,263
951
44
3
3
275,088
0
L
Bacchus
14,160
944
10
1
1
272,880
0
W
Hel
13,658
911
83
6
2
304,946
0
W
Neith
16,510
1,101
77
5
1
234,943
0
L
Apollo
15,637
1,042
61
4
1
249,036
0
L
He Bo
15,536
1,036
56
4
2
243,161
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role