Player Matchup

Raijin
Raijin
Opttixx
Raijin
Level 18
God Stats
6W - 7L
1,522 SR
Queue Stats
33W - 30L
1,579 Elo+
Solo
Fafnir
Fafnir
Sogwild
Fafnir
Level 12
God Stats
3W - 9L
1,445 SR
Queue Stats
61W - 55L
1,584 Elo+
Solo
Fenrir
Fenrir
SwampDuck
Fenrir
Level 18
God Stats
2W - 1L
1,876 SR
Queue Stats
51W - 37L
1,674 Elo+
Solo
Loki
Loki
abymaelMMA
Loki
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 11L
1,740 Elo+
Solo
Charybdis
Charybdis
ºCharybdisº
Charybdis
Level 10
God Stats
12W - 15L
1,537 SR
Queue Stats
22W - 23L
1,693 Elo+
Solo
Team Averages
Level 14
1,576 SR
1,654 Elo+

VS

Team Averages
Level 22
1,672 SR
1,644 Elo+
Cthulhu
Cthulhu
SirPenn
Cthulhu
Level 28
God Stats
14W - 11L
1,632 SR
Queue Stats
271W - 284L
1,581 Elo+
Party 1
Danzaburou
Danzaburou
TinySquidCheeks
Danzaburou
Level 29
God Stats
3W - 5L
1,571 SR
Queue Stats
249W - 261L
1,570 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Titopanda007
Morgan Le Fay
Level 16
God Stats
3W - 1L
1,682 SR
Queue Stats
39W - 42L
1,581 Elo+
Solo
Guan Yu
Guan Yu
fixtheduck
Guan Yu
Level 28
God Stats
12W - 5L
1,803 SR
Queue Stats
205W - 101L
1,703 Elo+
Solo
Izanami
Izanami
itstoohotoutside
Izanami
Level 7
God Stats
3W - 0L
1,673 SR
Queue Stats
21W - 12L
1,788 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Opttixx
Raijin
9
0 / 5 / 0
5,001
500
1,500
4,686
1,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
Sogwild
Fafnir
6
0 / 5 / 4
4,743
474
2,000
9,218
4,968
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
SwampDuck
Fenrir
9
0 / 1 / 0
4,888
489
3,043
7,322
5,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
2 / 2 / 0
5,231
523
1,355
5,529
1,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
ºCharybdisº
Charybdis
9
3 / 4 / 1
5,595
560
6,025
7,592
1,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SirPenn
Cthulhu
7
1 / 2 / 5
5,094
509
3,155
5,278
3,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
TinySquidCheeks
Danzaburou
9
4 / 2 / 5
5,974
597
5,617
3,998
945
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
Titopanda007
Morgan Le Fay
10
3 / 1 / 6
6,254
625
5,497
5,229
1,757
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
fixtheduck
Guan Yu
11
8 / 0 / 2
6,958
696
3,626
5,764
2,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
1 / 0 / 0
6,442
644
5,556
4,423
1,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
5
Kills
17
17
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Raijin
Opttixx
Raijin
0
5
0
0
W
Cthulhu
SirPenn
Cthulhu
1
2
5
1.75
L
Fafnir
Sogwild
Fafnir
0
5
4
0.4
L
Fenrir
SwampDuck
Fenrir
0
1
0
0
W
Danzaburou
TinySquidCheeks
Danzaburou
4
2
5
3.25
W
Morgan Le Fay
Titopanda007
Morgan Le Fay
3
1
6
6
L
2
2
0
1
W
Guan Yu
fixtheduck
Guan Yu
8
0
2
9
W
1
0
0
1
L
Charybdis
ºCharybdisº
Charybdis
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,923
Damage
23,451
34,347
Taken
24,692
15,450
Mitigated
10,365
10,065
Healing
7,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Opttixx
Raijin
1,500
158
0
520
4,686
1,147
0
1,672
3,014
25,801
0
W
Cthulhu
SirPenn
Cthulhu
3,155
418
0
1,705
5,278
3,571
99
1,314
3,894
10,891
0
L
Fafnir
Sogwild
Fafnir
2,000
463
0
1,310
9,218
4,968
0
2,590
6,628
7,510
0
L
Fenrir
SwampDuck
Fenrir
3,043
492
0
3,056
7,322
5,861
0
0
6,546
0
20,406
W
Danzaburou
TinySquidCheeks
Danzaburou
5,617
2,810
0
1,736
3,998
945
530
257
3,673
0
27,332
W
Morgan Le Fay
Titopanda007
Morgan Le Fay
5,497
871
0
1,456
5,229
1,757
550
1,287
3,800
28,192
0
L
1,355
498
0
2,620
5,529
1,611
0
1,600
3,883
0
25,345
W
Guan Yu
fixtheduck
Guan Yu
3,626
1,281
120
909
5,764
2,390
0
642
5,080
0
31,336
W
5,556
3,804
0
2,067
4,423
1,702
1,023
0
4,024
0
37,870
L
Charybdis
ºCharybdisº
Charybdis
6,025
3,596
0
2,559
7,592
1,863
0
2,790
4,802
0
24,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,458
Gold Earned
30,722
235
Minions Killed
275
0
Camps Cleared
0
903,082
Distance Traveled
912,872
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,001
500
56
6
0
168,262
3
W
Cthulhu
5,094
509
18
2
0
177,086
4
L
Fafnir
4,743
474
11
1
0
179,395
4
L
Fenrir
4,888
489
52
5
0
192,433
1
W
Danzaburou
5,974
597
51
5
0
169,049
1
W
Morgan Le Fay
6,254
625
55
6
0
168,673
1
L
Loki
5,231
523
63
6
0
193,486
3
W
Guan Yu
6,958
696
62
6
0
234,715
1
W
Izanami
6,442
644
89
9
0
163,349
0
L
Charybdis
5,595
560
53
5
0
169,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role