Player Matchup

Tiamat
Tiamat
AemXeroLore
Tiamat
Level 6
God Stats
1W - 2L
1,472 SR
Queue Stats
1W - 7L
1,164 Elo+
Solo
Charybdis
Charybdis
HAWAIIxOAHUx
Charybdis
Level 29
God Stats
8W - 3L
1,500 SR
Queue Stats
157W - 198L
1,319 Elo+
Solo
Horus
Horus
NomadicHawk5689
Horus
Level 27
God Stats
17W - 14L
1,542 SR
Queue Stats
88W - 113L
1,289 Elo+
Party 2
Nike
Nike
luckywolf4706
Nike
Level 23
God Stats
21W - 16L
1,677 SR
Queue Stats
100W - 129L
1,275 Elo+
Party 2
Cthulhu
Cthulhu
muckywaters
Cthulhu
Level 28
God Stats
9W - 14L
1,398 SR
Queue Stats
88W - 134L
1,256 Elo+
Solo
Team Averages
Level 23
1,518 SR
1,260 Elo+

VS

Team Averages
Level 23
1,493 SR
1,395 Elo+
Bakasura
Bakasura
 
Bakasura
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Eratostenes6707
Ymir
Level 1
God Stats
7W - 10L
1,500 SR
Queue Stats
21W - 33L
1,500 Elo+
Party 1
Artemis
Artemis
ZeeFire-_
Artemis
Level 18
God Stats
31W - 20L
1,463 SR
Queue Stats
52W - 56L
1,398 Elo+
Solo
Apollo
Apollo
falcon36
Apollo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 73L
1,347 Elo+
Party 1
Ah Puch
Ah Puch
sweatynready33
Ah Puch
Level 11
God Stats
3W - 2L
1,500 SR
Queue Stats
159W - 155L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
0 / 2 / 0
5,178
471
1,209
5,124
2,162
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
HAWAIIxOAHUx
Charybdis
11
9 / 1 / 2
6,873
625
5,933
4,734
1,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 1 / 0
6,073
552
2,488
5,178
1,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
4 / 0 / 0
7,023
638
3,222
4,718
2,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
muckywaters
Cthulhu
9
2 / 1 / 8
6,342
577
4,938
6,256
4,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
9
2 / 1 / 0
5,680
516
2,726
6,797
1,828
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 6 / 0
4,134
376
1,024
7,526
3,963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
ZeeFire-_
Artemis
7
0 / 4 / 0
4,574
416
1,831
4,573
1,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Apollo
falcon36
Apollo
7
0 / 5 / 0
4,314
392
2,198
5,126
1,207
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
3 / 0 / 0
6,282
571
3,891
4,806
2,394
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
16
Kills
5
5
Deaths
16
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
1
0
2
W
Tiamat
0
2
0
0
L
0
6
0
0
W
Charybdis
HAWAIIxOAHUx
Charybdis
9
1
2
10
W
1
1
0
1
L
Artemis
ZeeFire-_
Artemis
0
4
0
0
L
Apollo
falcon36
Apollo
0
5
0
0
W
4
0
0
4
W
Cthulhu
muckywaters
Cthulhu
2
1
8
6
L
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,790
Damage
11,670
26,010
Taken
28,828
12,567
Mitigated
10,470
4,481
Healing
3,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
2,726
2,006
0
633
6,797
1,828
0
1,409
5,306
0
24,631
W
Tiamat
1,209
373
0
792
5,124
2,162
0
2,933
2,191
19,550
0
L
1,024
226
0
0
7,526
3,963
0
2,227
5,299
2,018
0
W
Charybdis
HAWAIIxOAHUx
Charybdis
5,933
3,065
0
726
4,734
1,660
412
549
4,105
0
31,459
W
2,488
1,530
52
534
5,178
1,983
709
958
4,220
0
41,495
L
Artemis
ZeeFire-_
Artemis
1,831
1,039
0
161
4,573
1,078
0
827
3,746
0
14,658
L
Apollo
falcon36
Apollo
2,198
1,325
0
0
5,126
1,207
0
657
4,104
0
13,719
W
3,222
654
0
483
4,718
2,431
1,449
0
4,707
1,145
31,588
W
Cthulhu
muckywaters
Cthulhu
4,938
634
333
1,561
6,256
4,331
238
538
5,414
20,962
0
L
3,891
221
0
2,752
4,806
2,394
0
1,027
3,779
33,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,489
Gold Earned
24,984
294
Minions Killed
192
0
Camps Cleared
0
1,013,742
Distance Traveled
932,761
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,680
516
58
5
0
218,404
0
W
Tiamat
5,178
471
43
4
0
189,626
0
L
Ymir
4,134
376
3
0
0
202,554
0
W
Charybdis
6,873
625
51
5
0
175,595
3
W
Horus
6,073
552
87
8
0
244,677
1
L
Artemis
4,574
416
36
3
0
132,458
0
L
Apollo
4,314
392
22
2
0
182,483
0
W
Nike
7,023
638
77
7
0
217,278
1
W
Cthulhu
6,342
577
36
3
0
186,566
0
L
Ah Puch
6,282
571
73
7
0
196,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role