Player Matchup

Ymir
Ymir
 
Ymir
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
Baaaaws
Hera
Level 112
God Stats
2W - 1L
1,568 SR
Queue Stats
166W - 129L
1,588 Elo+
Party 2
Ne Zha
Ne Zha
Laczse
Ne Zha
Level 87
God Stats
7W - 5L
1,555 SR
Queue Stats
85W - 79L
1,555 Elo+
Party 2
Izanami
Izanami
Mayatt
Izanami
Level 28
God Stats
8W - 6L
1,491 SR
Queue Stats
54W - 36L
1,536 Elo+
Party 2
Guan Yu
Guan Yu
mordibbo
Guan Yu
Level 125
God Stats
9W - 4L
1,674 SR
Queue Stats
133W - 87L
1,662 Elo+
Party 2
Team Averages
Level 75
1,558 SR
1,568 Elo+

VS

Team Averages
Level 39
1,528 SR
1,586 Elo+
Thanatos
Thanatos
Chubbathy
Thanatos
Level 75
God Stats
16W - 9L
1,638 SR
Queue Stats
246W - 224L
1,580 Elo+
Party 1
Charybdis
Charybdis
Givemebluebuff
Charybdis
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,584 Elo+
Party 3
Chronos
Chronos
JamiiiIsAWeeb
Chronos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,554 Elo+
Party 3
Gilgamesh
Gilgamesh
adz0507
Gilgamesh
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 29L
1,526 Elo+
Party 1
Sylvanus
Sylvanus
lupu80
Sylvanus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 3L
1,684 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
1 / 0 / 6
7,475
498
3,085
7,857
5,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hera
Baaaaws
Hera
13
3 / 4 / 2
7,932
529
6,094
6,566
2,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Laczse
Ne Zha
12
2 / 2 / 6
7,638
509
6,970
8,200
2,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Izanami
Mayatt
Izanami
12
3 / 2 / 4
7,517
501
5,468
5,899
1,705
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
mordibbo
Guan Yu
17
9 / 1 / 1
10,289
686
11,958
10,453
9,940
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Chubbathy
Thanatos
14
7 / 4 / 1
8,327
555
7,985
12,147
4,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Givemebluebuff
Charybdis
10
0 / 2 / 3
6,461
431
5,183
7,723
2,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
12
1 / 4 / 3
7,370
491
2,578
8,718
2,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gilgamesh
adz0507
Gilgamesh
10
0 / 6 / 0
5,641
376
1,695
7,859
3,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
lupu80
Sylvanus
8
0 / 2 / 3
5,969
398
2,996
10,479
8,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
18
Kills
8
9
Deaths
18
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
6
4
W
Hera
Baaaaws
Hera
3
4
2
1
L
Thanatos
Chubbathy
Thanatos
7
4
1
1.88
L
Charybdis
Givemebluebuff
Charybdis
0
2
3
0.75
L
Chronos
1
4
3
0.63
W
Ne Zha
Laczse
Ne Zha
2
2
6
2.5
W
Izanami
Mayatt
Izanami
3
2
4
2.5
L
Gilgamesh
adz0507
Gilgamesh
0
6
0
0
L
Sylvanus
lupu80
Sylvanus
0
2
3
0.75
W
Guan Yu
mordibbo
Guan Yu
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,575
Damage
20,437
38,975
Taken
46,926
20,903
Mitigated
20,362
9,534
Healing
16,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,085
616
0
1,634
7,857
5,127
374
1,648
6,209
15,443
0
W
Hera
Baaaaws
Hera
6,094
1,594
0
336
6,566
2,005
2,145
1,034
5,532
49,696
0
L
Thanatos
Chubbathy
Thanatos
7,985
1,617
0
9,132
12,147
4,398
0
1,634
10,513
0
49,806
L
Charybdis
Givemebluebuff
Charybdis
5,183
3,280
0
1,786
7,723
2,012
0
1,582
6,141
0
39,990
L
Chronos
2,578
1,071
0
1,232
8,718
2,448
1,072
3,352
5,366
33,521
0
W
Ne Zha
Laczse
Ne Zha
6,970
1,898
0
3,089
8,200
2,126
1,290
813
7,387
0
40,430
W
Izanami
Mayatt
Izanami
5,468
3,029
0
2,033
5,899
1,705
2,636
1,347
4,552
0
39,836
L
Gilgamesh
adz0507
Gilgamesh
1,695
505
0
171
7,859
3,113
203
122
7,737
0
17,514
L
Sylvanus
lupu80
Sylvanus
2,996
578
650
3,356
10,479
8,391
0
2,714
7,765
10,266
0
W
Guan Yu
mordibbo
Guan Yu
11,958
2,116
547
1,895
10,453
9,940
1,060
732
9,721
0
70,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,851
Gold Earned
33,768
445
Minions Killed
299
0
Camps Cleared
0
1,428,828
Distance Traveled
1,335,904
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,475
498
26
2
0
296,169
5
W
Hera
7,932
529
93
6
0
252,145
1
L
Thanatos
8,327
555
82
5
0
297,493
3
L
Charybdis
6,461
431
102
7
0
249,693
1
L
Chronos
7,370
491
73
5
0
271,374
2
W
Ne Zha
7,638
509
85
6
0
301,706
2
W
Izanami
7,517
501
99
7
0
276,672
0
L
Gilgamesh
5,641
376
33
2
0
272,426
4
L
Sylvanus
5,969
398
9
1
0
244,918
4
W
Guan Yu
10,289
686
142
9
0
302,136
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role