Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Shelkz
Thor
Level 51
God Stats
7W - 3L
1,693 SR
Queue Stats
10W - 16L
1,423 Elo+
Party 2
Sobek
Sobek
asangare
Sobek
Level 64
God Stats
17W - 16L
1,472 SR
Queue Stats
127W - 121L
1,444 Elo+
Party 2
Team Averages
Level 61
1,555 SR
1,456 Elo+

VS

Team Averages
Level 115
1,442 SR
1,421 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
M4lazak93
Thoth
Level 137
God Stats
3W - 4L
1,391 SR
Queue Stats
312W - 306L
1,474 Elo+
Solo
Bellona
Bellona
skyfall20ve
Bellona
Level 88
God Stats
1W - 3L
1,436 SR
Queue Stats
160W - 261L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
3 / 2 / 6
7,755
776
9,945
6,896
2,162
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thor
Shelkz
Thor
11
3 / 2 / 6
7,884
788
5,966
7,535
2,933
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sobek
asangare
Sobek
12
3 / 2 / 6
8,542
854
4,062
10,686
10,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
4 / 2 / 2
7,653
765
8,114
11,431
10,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
M4lazak93
Thoth
11
1 / 2 / 5
7,251
725
5,620
6,091
2,407
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
skyfall20ve
Bellona
9
1 / 5 / 5
6,933
693
4,952
7,904
5,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
18
9
Kills
6
6
Deaths
9
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
2
6
3
L
Jormungandr
 
Jormungandr
4
2
2
2.5
L
Thoth
M4lazak93
Thoth
1
2
5
1.75
W
Thor
Shelkz
Thor
3
2
6
3
W
Sobek
asangare
Sobek
3
2
6
3
L
Bellona
skyfall20ve
Bellona
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,973
Damage
18,686
25,117
Taken
25,426
15,887
Mitigated
18,442
9,139
Healing
4,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
9,945
6,068
0
2,004
6,896
2,162
1,830
3,467
3,298
0
40,230
L
Jormungandr
 
Jormungandr
8,114
1,327
136
1,967
11,431
10,770
276
1,563
9,868
21,070
0
L
Thoth
M4lazak93
Thoth
5,620
203
0
1,643
6,091
2,407
491
1,699
4,392
31,285
0
W
Thor
Shelkz
Thor
5,966
1,652
13
3,182
7,535
2,933
893
4,261
3,010
0
16,382
W
Sobek
asangare
Sobek
4,062
160
0
3,940
10,686
10,792
260
6,032
4,368
11,806
0
L
Bellona
skyfall20ve
Bellona
4,952
1,843
241
545
7,904
5,265
121
1,437
6,467
0
8,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,181
Gold Earned
21,837
103
Minions Killed
105
5
Camps Cleared
5
569,459
Distance Traveled
521,470
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,755
776
70
7
3
178,504
3
L
Jormungandr
7,653
765
37
4
1
170,070
0
L
Thoth
7,251
725
59
6
4
197,963
3
W
Thor
7,884
788
19
2
1
191,552
0
W
Sobek
8,542
854
14
1
1
199,403
1
L
Bellona
6,933
693
9
1
0
153,437
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role