Player Matchup

Cthulhu
Cthulhu
boopbopper
Cthulhu
Level 103
God Stats
5W - 6L
1,602 SR
Queue Stats
54W - 59L
1,436 Elo+
Party 1
Tiamat
Tiamat
imaratmain
Tiamat
Level 107
God Stats
12W - 7L
1,551 SR
Queue Stats
36W - 36L
1,452 Elo+
Party 1
Thanatos
Thanatos
realdiehl101
Thanatos
Level 126
God Stats
0W - 1L
1,279 SR
Queue Stats
14W - 8L
1,740 Elo+
Party 1
Team Averages
Level 112
1,477 SR
1,543 Elo+

VS

Team Averages
Level 78
1,521 SR
1,504 Elo+
Osiris
Osiris
Alexanderhearth
Osiris
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 27L
1,437 Elo+
Solo
Charybdis
Charybdis
Nafaniel
Charybdis
Level 77
God Stats
2W - 1L
1,668 SR
Queue Stats
71W - 79L
1,519 Elo+
Party 2
Ra
Ra
Peytonimus
Ra
Level 129
God Stats
5W - 3L
1,395 SR
Queue Stats
88W - 88L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
boopbopper
Cthulhu
18
4 / 5 / 15
15,273
611
20,107
33,199
53,777
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
imaratmain
Tiamat
20
13 / 4 / 6
16,573
663
35,251
25,177
16,720
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
realdiehl101
Thanatos
10
2 / 2 / 3
12,706
508
3,086
5,759
1,964
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 10 / 0
12,117
485
1,511
19,279
13,422
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Nafaniel
Charybdis
20
5 / 5 / 4
16,438
658
28,758
25,105
11,140
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
5 / 4 / 4
16,704
668
20,921
25,081
21,062
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
19
Kills
10
11
Deaths
19
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
10
0
0
W
Charybdis
Nafaniel
Charybdis
5
5
4
1.4
W
5
4
4
1.75
L
Cthulhu
boopbopper
Cthulhu
4
5
15
2.3
L
Tiamat
imaratmain
Tiamat
13
4
6
4
L
Thanatos
realdiehl101
Thanatos
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,444
Damage
51,190
64,135
Taken
69,465
72,461
Mitigated
45,624
12,303
Healing
27,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,511
372
0
268
19,279
13,422
330
14,575
4,367
0
7,290
W
Charybdis
Nafaniel
Charybdis
28,758
17,830
0
9,814
25,105
11,140
2,129
19,504
4,959
0
117,774
W
20,921
1,261
4,608
12,681
25,081
21,062
717
20,229
4,092
78,053
0
L
Cthulhu
boopbopper
Cthulhu
20,107
659
354
2,019
33,199
53,777
603
10,601
22,598
52,790
0
L
Tiamat
imaratmain
Tiamat
35,251
1,489
286
6,667
25,177
16,720
1,379
9,151
16,026
93,687
0
L
Thanatos
realdiehl101
Thanatos
3,086
271
0
2,977
5,759
1,964
217
1,770
3,989
0
15,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,552
Gold Earned
45,259
246
Minions Killed
287
10
Camps Cleared
12
1,111,716
Distance Traveled
1,158,720
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,117
485
9
0
0
236,414
0
W
Charybdis
16,438
658
165
7
10
438,771
4
W
Ra
16,704
668
113
5
2
483,535
4
L
Cthulhu
15,273
611
78
3
1
475,930
3
L
Tiamat
16,573
663
141
6
5
496,206
2
L
Thanatos
12,706
508
27
1
4
139,580
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role