Player Matchup

Sun Wukong
Sun Wukong
ArticCheetah
Sun Wukong
Level 28
God Stats
4W - 2L
1,748 SR
Queue Stats
127W - 73L
1,665 Elo+
Solo
Ares
Ares
GuccixGucci
Ares
Level 17
God Stats
0W - 3L
1,299 SR
Queue Stats
24W - 23L
1,446 Elo+
Solo
Ra
Ra
HiddenPuddle
Ra
Level 17
God Stats
2W - 3L
1,591 SR
Queue Stats
74W - 70L
1,664 Elo+
Solo
Horus
Horus
Mrozskrat
Horus
Level 28
God Stats
6W - 7L
1,455 SR
Queue Stats
109W - 112L
1,570 Elo+
Solo
Apollo
Apollo
TheTabulator
Apollo
Level 29
God Stats
2W - 5L
1,495 SR
Queue Stats
6W - 8L
1,753 Elo+
Solo
Team Averages
Level 24
1,518 SR
1,619 Elo+

VS

Team Averages
Level 19
1,552 SR
1,718 Elo+
Hercules
Hercules
BigPeaPeaEnergy
Hercules
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 19L
1,975 Elo+
Party 1
Artemis
Artemis
C0NN0R
Artemis
Level 23
God Stats
47W - 38L
1,617 SR
Queue Stats
50W - 42L
1,559 Elo+
Solo
Thanatos
Thanatos
Sandles
Thanatos
Level 27
God Stats
24W - 12L
1,641 SR
Queue Stats
98W - 75L
1,588 Elo+
Solo
Ymir
Ymir
TheShlongPower
Ymir
Level 9
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 19L
1,975 Elo+
Party 1
Erlang Shen
Erlang Shen
TwoBlueFloating
Erlang Shen
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ArticCheetah
Sun Wukong
18
5 / 4 / 6
11,722
533
19,224
23,409
11,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
1 / 7 / 7
9,412
428
8,199
17,877
16,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
9 / 3 / 7
12,929
588
14,812
16,242
9,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Horus
Mrozskrat
Horus
19
8 / 4 / 7
12,528
569
15,119
18,586
21,277
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Apollo
12
0 / 13 / 6
8,754
398
4,145
16,400
5,328
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
5 / 4 / 11
11,355
516
13,728
29,319
15,223
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
C0NN0R
Artemis
19
6 / 6 / 6
11,627
529
13,306
15,268
5,904
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
Sandles
Thanatos
17
1 / 8 / 6
11,028
501
7,706
14,979
4,631
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

20
12 / 1 / 15
14,271
649
28,505
24,517
14,693
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
TwoBlueFloating
Erlang Shen
18
7 / 4 / 4
11,849
539
8,372
14,963
9,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
73
23
Kills
31
31
Deaths
23
33
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ArticCheetah
Sun Wukong
5
4
6
2
W
Hercules
5
4
11
2.63
W
Artemis
C0NN0R
Artemis
6
6
6
1.5
L
1
7
7
0.64
L
9
3
7
4.17
L
Horus
Mrozskrat
Horus
8
4
7
2.88
W
Thanatos
Sandles
Thanatos
1
8
6
0.5
W
12
1
15
19.5
L
Apollo
0
13
6
0.23
W
Erlang Shen
TwoBlueFloating
Erlang Shen
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,499
Damage
71,617
92,514
Taken
99,046
63,815
Mitigated
50,328
23,836
Healing
44,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ArticCheetah
Sun Wukong
19,224
7,891
0
1,936
23,409
11,223
33
4,092
19,317
0
94,247
W
Hercules
13,728
4,293
257
9,357
29,319
15,223
0
8,587
20,732
0
58,328
W
Artemis
C0NN0R
Artemis
13,306
6,493
0
4,660
15,268
5,904
4,459
3,530
11,738
0
63,462
L
8,199
573
0
1,346
17,877
16,569
317
8,089
9,788
16,735
0
L
14,812
2,610
3,838
5,482
16,242
9,418
4,255
3,217
13,025
90,036
0
L
Horus
Mrozskrat
Horus
15,119
8,143
3,512
6,464
18,586
21,277
1,301
4,157
14,429
0
63,811
W
Thanatos
Sandles
Thanatos
7,706
1,567
0
10,172
14,979
4,631
201
3,613
11,366
0
61,864
W
28,505
6,612
0
14,977
24,517
14,693
1,340
8,458
16,059
117,124
0
L
Apollo
4,145
2,199
0
1,258
16,400
5,328
1,408
8,950
7,450
0
31,825
W
Erlang Shen
TwoBlueFloating
Erlang Shen
8,372
4,327
0
5,429
14,963
9,877
466
3,445
11,518
0
79,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,345
Gold Earned
60,130
458
Minions Killed
550
0
Camps Cleared
0
1,921,533
Distance Traveled
2,059,583
28
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,722
533
131
6
0
409,342
7
W
Hercules
11,355
516
75
3
0
441,539
4
W
Artemis
11,627
529
94
4
0
375,038
1
L
Ares
9,412
428
8
0
0
394,486
11
L
Ra
12,929
588
139
6
0
348,162
3
L
Horus
12,528
569
120
5
0
412,704
3
W
Thanatos
11,028
501
104
5
0
378,147
4
W
Ymir
14,271
649
155
7
0
404,505
3
L
Apollo
8,754
398
60
3
0
356,839
4
W
Erlang Shen
11,849
539
122
6
0
460,354
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role