Player Matchup

Susano
Susano
 
Susano
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
OoGaBoOGaaaa
Osiris
Level 28
God Stats
0W - 1L
1,388 SR
Queue Stats
4W - 6L
1,397 Elo+
Party 1
Charybdis
Charybdis
Psykozen
Charybdis
Level 30
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 19L
1,573 Elo+
Solo
Raijin
Raijin
ZukPepe
Raijin
Level 17
God Stats
1W - 1L
1,711 SR
Queue Stats
129W - 130L
1,516 Elo+
Solo
Aphrodite
Aphrodite
antoinesdad
Aphrodite
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,658 Elo+
Party 1
Team Averages
Level 21
1,520 SR
1,529 Elo+

VS

Team Averages
Level 23
1,601 SR
1,551 Elo+
Arachne
Arachne
 
Arachne
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
 
Hachiman
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
UmutHoca
Hel
Level 29
God Stats
2W - 0L
1,870 SR
Queue Stats
9W - 8L
1,593 Elo+
Solo
Terra
Terra
VikingsAreCool
Terra
Level 26
God Stats
13W - 8L
1,633 SR
Queue Stats
64W - 45L
1,584 Elo+
Solo
Thanatos
Thanatos
Yatutsluchaino
Thanatos
Level 24
God Stats
29W - 20L
1,500 SR
Queue Stats
124W - 111L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
2 / 5 / 1
6,682
514
5,077
9,365
3,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
11
3 / 4 / 3
6,916
532
7,010
9,039
7,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
Psykozen
Charybdis
10
1 / 4 / 2
6,115
470
5,440
7,362
1,597
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
ZukPepe
Raijin
12
4 / 4 / 1
7,126
548
6,350
7,973
2,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
antoinesdad
Aphrodite
8
1 / 5 / 2
5,509
424
3,102
6,447
2,092
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
8 / 1 / 7
8,397
646
10,145
11,199
5,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hachiman
 
Hachiman
11
4 / 2 / 5
6,757
520
4,633
5,737
1,470
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
7 / 3 / 6
8,668
667
8,198
8,911
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 0 / 11
6,710
516
3,567
8,670
4,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thanatos
11
1 / 5 / 4
6,359
489
3,005
7,598
2,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
55
11
Kills
22
22
Deaths
11
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
2
5
1
0.5
W
Arachne
 
Arachne
8
1
7
11.5
W
Hachiman
 
Hachiman
4
2
5
3.25
L
Osiris
3
4
3
1.13
L
Charybdis
Psykozen
Charybdis
1
4
2
0.5
W
7
3
6
3.33
W
2
0
11
7.5
W
Thanatos
1
5
4
0.6
L
Raijin
ZukPepe
Raijin
4
4
1
1.13
L
Aphrodite
antoinesdad
Aphrodite
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,979
Damage
29,548
40,186
Taken
42,115
16,414
Mitigated
16,652
8,712
Healing
21,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
5,077
795
0
915
9,365
3,303
0
2,507
6,858
0
36,192
W
Arachne
 
Arachne
10,145
5,912
0
4,917
11,199
5,250
117
1,785
9,274
0
50,453
W
Hachiman
 
Hachiman
4,633
2,741
0
1,634
5,737
1,470
0
1,792
3,893
0
29,948
L
Osiris
7,010
1,811
0
2,142
9,039
7,057
918
2,866
6,173
0
26,982
L
Charybdis
Psykozen
Charybdis
5,440
3,923
0
1,732
7,362
1,597
122
1,700
5,662
0
34,352
W
8,198
794
2,622
4,754
8,911
3,039
716
2,258
6,451
52,336
0
W
3,567
335
927
3,094
8,670
4,087
116
1,715
6,837
12,835
0
W
Thanatos
3,005
517
0
3,654
7,598
2,806
34
1,296
6,208
0
24,825
L
Raijin
ZukPepe
Raijin
6,350
696
0
583
7,973
2,365
728
2,477
5,496
35,837
0
L
Aphrodite
antoinesdad
Aphrodite
3,102
832
1,336
2,004
6,447
2,092
72
2,215
4,232
14,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,348
Gold Earned
36,891
298
Minions Killed
319
0
Camps Cleared
0
1,147,232
Distance Traveled
1,366,889
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,682
514
79
6
0
248,503
6
W
Arachne
8,397
646
81
6
0
315,704
2
W
Hachiman
6,757
520
62
5
0
242,792
4
L
Osiris
6,916
532
52
4
0
246,581
3
L
Charybdis
6,115
470
70
5
0
197,807
4
W
Hel
8,668
667
104
8
0
265,992
2
W
Terra
6,710
516
19
1
0
273,215
9
W
Thanatos
6,359
489
53
4
0
269,186
0
L
Raijin
7,126
548
73
6
0
246,094
4
L
Aphrodite
5,509
424
24
2
0
208,247
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role