Player Matchup

Nox
Nox
BloopBelieves
Nox
Level 143
God Stats
11W - 7L
1,820 SR
Queue Stats
180W - 146L
1,607 Elo+
Party 3
Charybdis
Charybdis
Elstred
Charybdis
Level 156
God Stats
27W - 10L
1,693 SR
Queue Stats
151W - 129L
1,545 Elo+
Party 1
Tiamat
Tiamat
GULGOTH
Tiamat
Level 159
God Stats
34W - 28L
1,495 SR
Queue Stats
157W - 137L
1,508 Elo+
Party 1
Ravana
Ravana
Masterluckie
Ravana
Level 144
God Stats
5W - 7L
1,971 SR
Queue Stats
201W - 134L
1,614 Elo+
Party 3
Cthulhu
Cthulhu
zYungPoseidon
Cthulhu
Level 124
God Stats
5W - 1L
1,548 SR
Queue Stats
280W - 243L
1,538 Elo+
Party 3
Team Averages
Level 145
1,705 SR
1,562 Elo+

VS

Team Averages
Level 105
1,478 SR
1,541 Elo+
Jormungandr
Jormungandr
Carlito1G
Jormungandr
Level 143
God Stats
2W - 4L
1,281 SR
Queue Stats
198W - 173L
1,552 Elo+
Party 2
Tyr
Tyr
ICptGrizzlyI
Tyr
Level 86
God Stats
14W - 18L
1,578 SR
Queue Stats
667W - 639L
1,513 Elo+
Solo
Charybdis
Charybdis
PapaLaVader
Charybdis
Level 149
God Stats
2W - 1L
1,813 SR
Queue Stats
383W - 341L
1,519 Elo+
Party 2
Ra
Ra
Thebeardddd
Ra
Level 20
God Stats
0W - 1L
1,060 SR
Queue Stats
17W - 15L
1,535 Elo+
Party 2
Ne Zha
Ne Zha
VinchenzoFlux
Ne Zha
Level 127
God Stats
5W - 4L
1,660 SR
Queue Stats
241W - 215L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 7
8,432
843
6,994
7,174
3,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Elstred
Charybdis
15
4 / 1 / 5
8,723
872
10,819
7,878
3,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
GULGOTH
Tiamat
15
2 / 0 / 5
8,273
827
9,580
5,867
4,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
14
4 / 2 / 7
8,586
859
7,222
9,953
9,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Cthulhu
13
1 / 0 / 10
8,083
808
6,847
6,762
7,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Carlito1G
Jormungandr
12
0 / 3 / 0
6,182
618
6,435
11,566
9,176
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 0 / 0
6,503
650
2,922
10,373
5,713
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charybdis
PapaLaVader
Charybdis
13
2 / 2 / 2
7,138
714
7,043
8,408
2,869
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 4 / 2
7,195
720
4,702
7,427
2,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
1 / 5 / 3
6,838
684
4,898
8,848
4,526
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
14
Kills
5
5
Deaths
14
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
2
7
3.25
L
Jormungandr
Carlito1G
Jormungandr
0
3
0
0
W
Charybdis
Elstred
Charybdis
4
1
5
6.5
W
Tiamat
GULGOTH
Tiamat
2
0
5
4.5
L
1
0
0
1
W
Ravana
4
2
7
3.75
L
Charybdis
PapaLaVader
Charybdis
2
2
2
1.5
L
1
4
2
0.5
L
1
5
3
0.5
W
Cthulhu
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,462
Damage
26,000
37,634
Taken
46,622
28,393
Mitigated
25,179
10,579
Healing
7,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,994
543
0
646
7,174
3,253
372
2,134
5,040
18,299
0
L
Jormungandr
Carlito1G
Jormungandr
6,435
1,582
0
500
11,566
9,176
0
4,116
7,120
21,044
0
W
Charybdis
Elstred
Charybdis
10,819
6,109
0
2,354
7,878
3,212
1,594
2,594
5,284
0
35,472
W
Tiamat
GULGOTH
Tiamat
9,580
621
82
2,828
5,867
4,879
363
2,512
3,355
34,709
0
L
2,922
120
0
2,387
10,373
5,713
0
6,006
3,879
0
14,233
W
Ravana
7,222
1,707
0
2,574
9,953
9,813
743
2,611
7,342
0
14,846
L
Charybdis
PapaLaVader
Charybdis
7,043
4,345
0
1,041
8,408
2,869
0
3,941
4,279
0
22,658
L
4,702
335
1,417
1,544
7,427
2,895
0
4,125
3,081
23,696
0
L
4,898
225
0
588
8,848
4,526
0
4,943
3,615
0
16,681
W
Cthulhu
6,847
126
635
1,460
6,762
7,236
521
1,829
4,933
19,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,097
Gold Earned
33,856
219
Minions Killed
217
9
Camps Cleared
5
1,051,148
Distance Traveled
970,679
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,432
843
36
4
1
197,584
4
L
Jormungandr
6,182
618
47
5
2
166,099
0
W
Charybdis
8,723
872
60
6
2
188,859
0
W
Tiamat
8,273
827
65
7
4
229,644
3
L
Tyr
6,503
650
32
3
0
224,322
2
W
Ravana
8,586
859
19
2
1
206,638
1
L
Charybdis
7,138
714
44
4
2
198,333
1
L
Ra
7,195
720
66
7
0
186,327
1
L
Ne Zha
6,838
684
28
3
1
195,598
2
W
Cthulhu
8,083
808
39
4
1
228,423
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role