Player Matchup

Artio
Artio
 
Artio
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
AndresYt22
Fenrir
Level 23
God Stats
1W - 2L
1,138 SR
Queue Stats
11W - 18L
1,182 Elo+
Solo
Discordia
Discordia
Aнгелсмерти
Discordia
Level 45
God Stats
1W - 0L
1,078 SR
Queue Stats
12W - 13L
1,311 Elo+
Party 1
Danzaburou
Danzaburou
Baxman003
Danzaburou
Level 17
God Stats
1W - 1L
1,749 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Charybdis
Charybdis
maikitop
Charybdis
Level 29
God Stats
1W - 1L
1,156 SR
Queue Stats
16W - 20L
1,314 Elo+
Party 1
Team Averages
Level 25
1,324 SR
1,362 Elo+

VS

Team Averages
Level 14
1,500 SR
1,286 Elo+
Bellona
Bellona
MissyMayMurder
Bellona
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
WindowsMEE
Tiamat
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,121 Elo+
Solo
Charybdis
Charybdis
bby grrI
Charybdis
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 38L
1,274 Elo+
Party 2
Cerberus
Cerberus
hathor7
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,033 Elo+
Party 2
Ra
Ra
阿木木呀
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
3 / 1 / 12
8,452
528
4,033
7,636
3,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
AndresYt22
Fenrir
15
8 / 3 / 4
9,570
598
5,964
10,248
4,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
11 / 3 / 11
10,243
640
13,148
9,134
2,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Baxman003
Danzaburou
15
2 / 2 / 5
9,914
620
3,630
6,974
2,433
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Charybdis
maikitop
Charybdis
14
10 / 2 / 3
9,274
580
11,569
9,797
3,529
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
6,599
412
2,134
9,886
5,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
WindowsMEE
Tiamat
12
3 / 6 / 4
7,480
468
5,406
11,217
6,168
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
bby grrI
Charybdis
8
0 / 8 / 1
5,591
349
3,105
10,200
2,956
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
hathor7
Cerberus
10
2 / 5 / 2
6,394
400
3,164
10,380
6,442
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
3 / 10 / 1
7,015
438
3,907
8,209
2,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
17
34
Kills
9
11
Deaths
34
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
1
12
9
W
Fenrir
AndresYt22
Fenrir
8
3
4
3.33
W
11
3
11
5.5
W
Danzaburou
Baxman003
Danzaburou
2
2
5
2.25
L
1
5
0
0.2
L
Tiamat
WindowsMEE
Tiamat
3
6
4
0.83
L
Charybdis
bby grrI
Charybdis
0
8
1
0.06
L
Cerberus
hathor7
Cerberus
2
5
2
0.6
W
Charybdis
maikitop
Charybdis
10
2
3
5.75
L
3
10
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,344
Damage
17,716
43,789
Taken
49,892
16,902
Mitigated
23,362
11,695
Healing
7,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
4,033
445
852
1,341
7,636
3,805
431
2,667
4,969
14,487
0
W
Fenrir
AndresYt22
Fenrir
5,964
999
0
3,612
10,248
4,211
0
964
9,284
0
50,827
W
13,148
1,521
214
1,361
9,134
2,924
1,557
3,451
5,683
46,770
0
W
Danzaburou
Baxman003
Danzaburou
3,630
1,408
0
2,543
6,974
2,433
3,897
2,061
4,913
0
51,512
L
2,134
787
0
2,589
9,886
5,226
0
1,649
8,237
0
31,285
L
Tiamat
WindowsMEE
Tiamat
5,406
850
100
1,275
11,217
6,168
104
4,142
7,075
25,135
0
L
Charybdis
bby grrI
Charybdis
3,105
1,653
0
1,548
10,200
2,956
289
3,720
6,480
0
21,049
L
Cerberus
hathor7
Cerberus
3,164
565
0
1,669
10,380
6,442
81
3,397
6,905
11,652
0
W
Charybdis
maikitop
Charybdis
11,569
6,098
0
1,772
9,797
3,529
3,409
3,334
6,463
0
58,670
L
3,907
621
51
459
8,209
2,570
0
4,195
4,014
20,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,453
Gold Earned
33,079
396
Minions Killed
193
0
Camps Cleared
0
1,425,116
Distance Traveled
1,236,365
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,452
528
17
1
0
306,652
1
W
Fenrir
9,570
598
87
5
0
302,663
0
W
Discordia
10,243
640
82
5
0
283,901
0
W
Danzaburou
9,914
620
120
8
0
268,356
0
L
Bellona
6,599
412
50
3
0
285,052
2
L
Tiamat
7,480
468
41
3
0
247,356
0
L
Charybdis
5,591
349
48
3
0
238,976
0
L
Cerberus
6,394
400
16
1
0
252,666
1
W
Charybdis
9,274
580
90
6
0
263,544
1
L
Ra
7,015
438
38
2
0
212,315
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role