Player Matchup

Charybdis
Charybdis
Bilou5060
Charybdis
Level 40
God Stats
7W - 19L
1,269 SR
Queue Stats
127W - 159L
1,418 Elo+
Solo
Tsukuyomi
Tsukuyomi
Diavolo-_-123
Tsukuyomi
Level 60
God Stats
22W - 17L
1,588 SR
Queue Stats
183W - 166L
1,504 Elo+
Solo
Bacchus
Bacchus
Morthistt
Bacchus
Level 94
God Stats
7W - 10L
1,528 SR
Queue Stats
206W - 226L
1,423 Elo+
Solo
Persephone
Persephone
Ruby-_-29
Persephone
Level 47
God Stats
49W - 50L
1,447 SR
Queue Stats
120W - 135L
1,307 Elo+
Solo
Olorun
Olorun
sSs-TROJAN-III
Olorun
Level 62
God Stats
6W - 7L
1,598 SR
Queue Stats
139W - 141L
1,471 Elo+
Solo
Team Averages
Level 61
1,486 SR
1,425 Elo+

VS

Team Averages
Level 80
1,551 SR
1,449 Elo+
Morgan Le Fay
Morgan Le Fay
Aless_Flo
Morgan Le Fay
Level 70
God Stats
24W - 16L
1,571 SR
Queue Stats
251W - 248L
1,496 Elo+
Solo
Ymir
Ymir
CANNAB1NO1D36
Ymir
Level 87
God Stats
8W - 4L
1,897 SR
Queue Stats
239W - 237L
1,492 Elo+
Solo
Raijin
Raijin
Dr-Stoss_oT
Raijin
Level 97
God Stats
8W - 6L
1,278 SR
Queue Stats
207W - 207L
1,443 Elo+
Solo
Charybdis
Charybdis
ImNeonlight
Charybdis
Level 103
God Stats
9W - 7L
1,751 SR
Queue Stats
626W - 645L
1,514 Elo+
Solo
Arachne
Arachne
TVRT_A-Lemes
Arachne
Level 45
God Stats
4W - 6L
1,258 SR
Queue Stats
33W - 55L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bilou5060
Charybdis
8
0 / 6 / 0
4,955
450
3,878
6,931
1,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
Diavolo-_-123
Tsukuyomi
11
3 / 3 / 0
6,320
575
3,256
7,432
2,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
Morthistt
Bacchus
7
0 / 3 / 0
4,656
423
3,364
9,826
4,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
Ruby-_-29
Persephone
9
0 / 4 / 0
5,140
467
2,661
5,275
1,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 4 / 0
5,262
478
1,048
8,611
2,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Aless_Flo
Morgan Le Fay
11
4 / 0 / 2
6,431
585
6,932
4,091
1,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 0 / 4
5,649
514
2,362
7,171
4,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
11
6 / 2 / 2
6,772
616
5,083
5,040
1,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
ImNeonlight
Charybdis
11
6 / 0 / 0
6,574
598
6,120
5,055
1,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
TVRT_A-Lemes
Arachne
9
2 / 1 / 4
5,774
525
4,335
7,006
2,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
3
Kills
19
20
Deaths
3
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Aless_Flo
Morgan Le Fay
4
0
2
5
L
Charybdis
Bilou5060
Charybdis
0
6
0
0
W
1
0
4
3
L
Tsukuyomi
Diavolo-_-123
Tsukuyomi
3
3
0
1
W
Raijin
6
2
2
3.5
W
Charybdis
ImNeonlight
Charybdis
6
0
0
6
L
Bacchus
Morthistt
Bacchus
0
3
0
0
L
Persephone
Ruby-_-29
Persephone
0
4
0
0
W
Arachne
TVRT_A-Lemes
Arachne
2
1
4
4
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,207
Damage
24,832
38,075
Taken
28,363
12,782
Mitigated
10,927
8,963
Healing
9,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Aless_Flo
Morgan Le Fay
6,932
430
0
1,521
4,091
1,314
0
1,791
2,300
34,691
0
L
Charybdis
Bilou5060
Charybdis
3,878
2,275
290
766
6,931
1,577
112
1,578
5,293
0
21,761
W
2,362
529
0
2,490
7,171
4,732
0
952
6,219
15,365
0
L
Tsukuyomi
Diavolo-_-123
Tsukuyomi
3,256
767
0
2,787
7,432
2,315
0
2,129
5,263
0
36,660
W
Raijin
5,083
445
0
1,698
5,040
1,416
302
1,782
3,258
34,611
0
W
Charybdis
ImNeonlight
Charybdis
6,120
3,712
0
715
5,055
1,462
555
1,096
3,959
0
36,458
L
Bacchus
Morthistt
Bacchus
3,364
314
0
1,098
9,826
4,881
0
3,451
6,261
13,170
0
L
Persephone
Ruby-_-29
Persephone
2,661
0
0
731
5,275
1,412
31
2,490
2,595
25,849
0
W
Arachne
TVRT_A-Lemes
Arachne
4,335
3,672
0
2,987
7,006
2,003
187
1,452
5,554
0
20,354
L
1,048
90
77
3,214
8,611
2,597
835
4,268
4,285
22,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,333
Gold Earned
31,200
260
Minions Killed
275
0
Camps Cleared
0
977,445
Distance Traveled
1,066,093
5
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,431
585
63
6
0
222,188
4
L
Charybdis
4,955
450
52
5
0
169,518
1
W
Ymir
5,649
514
16
1
0
202,086
3
L
Tsukuyomi
6,320
575
80
7
0
219,844
0
W
Raijin
6,772
616
78
7
0
196,794
7
W
Charybdis
6,574
598
72
7
0
194,349
3
L
Bacchus
4,656
423
22
2
0
199,149
3
L
Persephone
5,140
467
48
4
0
206,465
1
W
Arachne
5,774
525
46
4
0
250,676
6
L
Olorun
5,262
478
58
5
0
182,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role