Player Matchup

Kukulkan
Kukulkan
CaptainStab1017
Kukulkan
Level 6
God Stats
7W - 7L
1,446 SR
Queue Stats
10W - 14L
1,507 Elo+
Solo
Thor
Thor
ProfreeWyFi
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,241 Elo+
Solo
Ao Kuang
Ao Kuang
Slayer 7775608
Ao Kuang
Level 29
God Stats
5W - 4L
1,604 SR
Queue Stats
51W - 41L
1,511 Elo+
Solo
Agni
Agni
frostmurloc
Agni
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,675 Elo+
Solo
Charybdis
Charybdis
tidal-gold2
Charybdis
Level 27
God Stats
11W - 6L
1,500 SR
Queue Stats
47W - 54L
1,417 Elo+
Solo
Team Averages
Level 18
1,510 SR
1,470 Elo+

VS

Team Averages
Level 26
1,521 SR
1,485 Elo+
Mercury
Mercury
AnnihiRage
Mercury
Level 29
God Stats
2W - 1L
1,444 SR
Queue Stats
145W - 152L
1,408 Elo+
Solo
Charybdis
Charybdis
DutchBro10
Charybdis
Level 28
God Stats
6W - 2L
1,699 SR
Queue Stats
378W - 248L
1,672 Elo+
Party 1
Cthulhu
Cthulhu
MereRegent809
Cthulhu
Level 15
God Stats
1W - 3L
1,299 SR
Queue Stats
20W - 27L
1,253 Elo+
Solo
Zeus
Zeus
Theokipapa
Zeus
Level 28
God Stats
47W - 17L
1,697 SR
Queue Stats
441W - 287L
1,671 Elo+
Party 1
Cabrakan
Cabrakan
Turmonator
Cabrakan
Level 28
God Stats
8W - 9L
1,466 SR
Queue Stats
23W - 35L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
0 / 6 / 9
10,121
920
5,476
14,269
5,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 19 / 10
10,977
998
7,368
25,104
9,607
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
17
8 / 10 / 6
12,011
1,092
21,024
23,596
9,175
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
1 / 8 / 9
10,402
946
14,652
16,460
5,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
tidal-gold2
Charybdis
17
6 / 5 / 6
12,070
1,097
10,968
15,990
5,627
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

8

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AnnihiRage
Mercury
19
7 / 5 / 18
11,440
1,040
10,776
12,589
5,038
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charybdis
DutchBro10
Charybdis
18
11 / 4 / 14
12,966
1,179
14,809
11,412
4,510
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
20
5 / 3 / 25
12,410
1,128
13,717
12,830
10,954
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
12 / 2 / 18
12,964
1,179
28,344
8,288
3,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cabrakan
Turmonator
Cabrakan
20
13 / 4 / 18
13,388
1,217
21,782
20,409
13,223
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
141
18
Kills
48
48
Deaths
18
40
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Mercury
AnnihiRage
Mercury
7
5
18
3.2
L
Kukulkan
0
6
9
0.75
W
Charybdis
DutchBro10
Charybdis
11
4
14
4.5
W
Cthulhu
5
3
25
5.83
L
3
19
10
0.42
L
Ao Kuang
8
10
6
1.1
W
12
2
18
10.5
W
Cabrakan
Turmonator
Cabrakan
13
4
18
5.5
L
1
8
9
0.69
L
Charybdis
tidal-gold2
Charybdis
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,488
Damage
89,428
95,419
Taken
65,528
35,288
Mitigated
36,737
8,600
Healing
8,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AnnihiRage
Mercury
10,776
5,135
0
0
12,589
5,038
0
7,116
5,270
0
20,470
L
Kukulkan
5,476
175
455
489
14,269
5,191
0
10,302
3,967
26,953
0
W
Charybdis
DutchBro10
Charybdis
14,809
9,241
0
1,272
11,412
4,510
0
7,488
3,817
0
38,534
W
Cthulhu
13,717
1,040
793
0
12,830
10,954
0
7,668
4,993
28,526
0
L
7,368
1,554
0
0
25,104
9,607
0
15,954
9,150
0
18,976
L
Ao Kuang
21,024
7,044
240
4,634
23,596
9,175
0
13,030
10,535
32,787
0
W
28,344
989
0
0
8,288
3,012
0
4,638
3,538
45,045
0
W
Cabrakan
Turmonator
Cabrakan
21,782
1,204
0
6,542
20,409
13,223
0
13,435
6,758
41,093
0
L
14,652
1,858
154
1,489
16,460
5,688
0
11,359
5,101
46,534
0
L
Charybdis
tidal-gold2
Charybdis
10,968
4,490
527
612
15,990
5,627
0
13,198
2,792
0
24,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,581
Gold Earned
63,168
187
Minions Killed
199
5
Camps Cleared
7
863,929
Distance Traveled
946,727
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,440
1,040
19
2
1
244,186
0
L
Kukulkan
10,121
920
53
5
3
176,074
3
W
Charybdis
12,966
1,179
49
4
4
147,172
0
W
Cthulhu
12,410
1,128
30
3
0
192,558
0
L
Thor
10,977
998
11
1
0
152,400
2
L
Ao Kuang
12,011
1,092
23
2
2
186,977
1
W
Zeus
12,964
1,179
51
5
2
169,072
0
W
Cabrakan
13,388
1,217
50
5
0
193,739
0
L
Agni
10,402
946
77
7
0
160,036
0
L
Charybdis
12,070
1,097
23
2
0
188,442
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role