Player Matchup

Ymir
Ymir
JCkeeper01
Ymir
Level 54
God Stats
7W - 10L
1,366 SR
Queue Stats
130W - 203L
1,402 Elo+
Solo
Serqet
Serqet
Tagino44
Serqet
Level 41
God Stats
17W - 29L
1,358 SR
Queue Stats
64W - 81L
1,357 Elo+
Solo
Charybdis
Charybdis
brodycolon
Charybdis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,271 Elo+
Solo
Team Averages
Level 36
1,408 SR
1,343 Elo+

VS

Team Averages
Level 22
1,450 SR
1,377 Elo+
Hun Batz
Hun Batz
Crayplayer
Hun Batz
Level 22
God Stats
1W - 7L
1,502 SR
Queue Stats
158W - 215L
1,342 Elo+
Solo
Charybdis
Charybdis
Seajxy
Charybdis
Level 28
God Stats
2W - 6L
1,323 SR
Queue Stats
352W - 315L
1,499 Elo+
Party 1
Zeus
Zeus
sanman72
Zeus
Level 17
God Stats
1W - 2L
1,524 SR
Queue Stats
1W - 2L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 10
12,773
751
10,549
19,721
8,584
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Tagino44
Serqet
15
7 / 6 / 7
12,472
734
10,350
13,600
7,256
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
brodycolon
Charybdis
15
5 / 9 / 8
12,122
713
10,158
14,161
5,015
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Crayplayer
Hun Batz
14
7 / 4 / 12
11,697
688
8,942
12,704
3,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charybdis
Seajxy
Charybdis
14
5 / 7 / 14
11,343
667
14,439
13,823
3,901
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
15
10 / 5 / 9
12,052
709
16,008
12,375
2,974
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
57
16
Kills
22
22
Deaths
16
25
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Crayplayer
Hun Batz
7
4
12
3.25
W
4
7
10
1.29
L
Charybdis
Seajxy
Charybdis
5
7
14
1.71
W
Serqet
Tagino44
Serqet
7
6
7
1.75
W
Charybdis
brodycolon
Charybdis
5
9
8
1
L
Zeus
10
5
9
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,057
Damage
39,389
47,482
Taken
38,902
20,855
Mitigated
10,294
5,744
Healing
3,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Crayplayer
Hun Batz
8,942
3,090
0
1,270
12,704
3,419
0
4,368
7,066
0
30,054
W
10,549
1,981
127
3,046
19,721
8,584
563
4,801
14,920
31,547
0
L
Charybdis
Seajxy
Charybdis
14,439
7,644
0
250
13,823
3,901
262
2,873
10,004
0
45,881
W
Serqet
Tagino44
Serqet
10,350
2,190
0
701
13,600
7,256
897
5,107
8,493
0
15,949
W
Charybdis
brodycolon
Charybdis
10,158
5,322
0
1,870
14,161
5,015
952
6,460
7,701
0
36,958
L
Zeus
16,008
3,217
0
1,961
12,375
2,974
393
3,969
8,112
33,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,367
Gold Earned
35,092
123
Minions Killed
154
3
Camps Cleared
9
778,562
Distance Traveled
725,219
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
11,697
688
48
3
1
251,454
0
W
Ymir
12,773
751
42
2
2
242,228
4
L
Charybdis
11,343
667
61
4
6
240,718
11
W
Serqet
12,472
734
15
1
1
278,706
5
W
Charybdis
12,122
713
66
4
0
257,628
0
L
Zeus
12,052
709
45
3
2
233,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role