Player Matchup

Terra
Terra
Eeviblo
Terra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,529 Elo+
Party 3
Scylla
Scylla
FxNitro1368
Scylla
Level 39
God Stats
4W - 10L
1,465 SR
Queue Stats
110W - 109L
1,529 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Lil Boyardy
Cu Chulainn
Level 18
God Stats
0W - 4L
1,145 SR
Queue Stats
16W - 26L
1,357 Elo+
Party 2
Danzaburou
Danzaburou
Sneeky19
Danzaburou
Level 7
God Stats
4W - 5L
1,582 SR
Queue Stats
8W - 7L
1,624 Elo+
Party 3
Pele
Pele
wadewilson2024
Pele
Level 23
God Stats
0W - 6L
1,500 SR
Queue Stats
246W - 250L
1,500 Elo+
Solo
Team Averages
Level 22
1,438 SR
1,508 Elo+

VS

Team Averages
Level 40
1,574 SR
1,535 Elo+
Hun Batz
Hun Batz
Feazer
Hun Batz
Level 29
God Stats
11W - 3L
1,565 SR
Queue Stats
35W - 27L
1,475 Elo+
Solo
Sol
Sol
OldManJenk1ns
Sol
Level 106
God Stats
16W - 13L
1,613 SR
Queue Stats
562W - 575L
1,494 Elo+
Party 4
Cthulhu
Cthulhu
SirPenn
Cthulhu
Level 28
God Stats
14W - 11L
1,594 SR
Queue Stats
271W - 284L
1,572 Elo+
Party 1
Charybdis
Charybdis
TinySquidCheeks
Charybdis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
249W - 261L
1,561 Elo+
Party 1
Ymir
Ymir
wRekt3m
Ymir
Level 7
God Stats
13W - 16L
1,598 SR
Queue Stats
14W - 18L
1,572 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Eeviblo
Terra
6
0 / 6 / 0
4,984
383
3,279
13,314
4,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
12
1 / 0 / 0
6,789
522
5,176
5,051
1,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
Lil Boyardy
Cu Chulainn
11
1 / 1 / 0
6,645
511
2,837
7,493
3,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Sneeky19
Danzaburou
9
0 / 6 / 0
5,303
408
2,976
8,846
2,151
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 3 / 1
6,453
496
4,407
9,764
3,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Feazer
Hun Batz
11
0 / 3 / 2
6,737
518
3,469
8,787
3,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 0 / 2
7,560
582
7,428
6,859
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
SirPenn
Cthulhu
12
3 / 0 / 0
7,378
568
6,642
7,828
8,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
TinySquidCheeks
Charybdis
13
10 / 0 / 2
7,981
614
11,067
6,332
2,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
wRekt3m
Ymir
10
1 / 0 / 8
6,443
496
3,351
7,532
5,290
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
3
Kills
16
16
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Terra
Eeviblo
Terra
0
6
0
0
W
Hun Batz
Feazer
Hun Batz
0
3
2
0.33
L
Scylla
1
0
0
1
L
Cu Chulainn
Lil Boyardy
Cu Chulainn
1
1
0
1
W
2
0
2
3
W
Cthulhu
SirPenn
Cthulhu
3
0
0
3
L
Danzaburou
Sneeky19
Danzaburou
0
6
0
0
W
Charybdis
TinySquidCheeks
Charybdis
10
0
2
11
W
Ymir
wRekt3m
Ymir
1
0
8
5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,675
Damage
31,957
44,468
Taken
37,338
15,421
Mitigated
20,996
10,826
Healing
10,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Eeviblo
Terra
3,279
878
405
2,136
13,314
4,509
0
4,221
9,093
7,190
0
W
Hun Batz
Feazer
Hun Batz
3,469
511
0
1,848
8,787
3,251
0
912
7,830
0
55,635
L
Scylla
5,176
560
0
1,677
5,051
1,749
0
3,588
1,463
40,222
0
L
Cu Chulainn
Lil Boyardy
Cu Chulainn
2,837
332
0
2,277
7,493
3,123
125
1,478
5,891
0
40,447
W
7,428
1,830
394
4,140
6,859
1,950
1,330
3,471
3,388
45,941
0
W
Cthulhu
SirPenn
Cthulhu
6,642
652
0
3,160
7,828
8,155
0
486
7,342
33,605
0
L
Danzaburou
Sneeky19
Danzaburou
2,976
1,630
0
1,254
8,846
2,151
0
1,388
7,458
0
23,310
W
Charybdis
TinySquidCheeks
Charybdis
11,067
5,482
0
1,135
6,332
2,350
242
1,384
4,882
0
46,812
W
Ymir
wRekt3m
Ymir
3,351
878
0
185
7,532
5,290
213
2,051
5,374
17,060
0
L
4,407
1,257
0
3,077
9,764
3,889
0
5,750
3,142
0
31,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,174
Gold Earned
36,099
265
Minions Killed
376
0
Camps Cleared
0
1,229,911
Distance Traveled
1,249,870
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
4,984
383
13
1
0
230,525
8
W
Hun Batz
6,737
518
92
7
0
282,385
0
L
Scylla
6,789
522
84
6
0
264,045
8
L
Cu Chulainn
6,645
511
78
6
0
266,085
0
W
Sol
7,560
582
97
7
0
270,208
1
W
Cthulhu
7,378
568
87
7
0
250,999
4
L
Danzaburou
5,303
408
39
3
0
225,190
0
W
Charybdis
7,981
614
87
7
0
224,408
4
W
Ymir
6,443
496
13
1
0
221,870
0
L
Pele
6,453
496
51
4
0
244,066
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role