Player Matchup

Bellona
Bellona
BlaueTaube
Bellona
Level 6
God Stats
6W - 3L
1,500 SR
Queue Stats
14W - 9L
1,617 Elo+
Party 2
Artemis
Artemis
Gingerfist
Artemis
Level 16
God Stats
36W - 31L
1,473 SR
Queue Stats
47W - 65L
1,425 Elo+
Party 2
Zhong Kui
Zhong Kui
HowBoutNooo
Zhong Kui
Level 29
God Stats
3W - 0L
1,786 SR
Queue Stats
135W - 127L
1,554 Elo+
Solo
Cthulhu
Cthulhu
MorkarChakai
Cthulhu
Level 20
God Stats
22W - 27L
1,454 SR
Queue Stats
39W - 43L
1,390 Elo+
Party 2
Thanatos
Thanatos
Weloxia
Thanatos
Level 29
God Stats
1W - 1L
1,440 SR
Queue Stats
33W - 34L
1,473 Elo+
Solo
Team Averages
Level 20
1,531 SR
1,492 Elo+

VS

Team Averages
Level 18
1,520 SR
1,497 Elo+
Ganesha
Ganesha
 
Ganesha
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
HilachaAtomica
Raijin
Level 27
God Stats
3W - 4L
1,478 SR
Queue Stats
67W - 44L
1,479 Elo+
Solo
Sun Wukong
Sun Wukong
Rattvisa02
Sun Wukong
Level 7
God Stats
1W - 2L
1,488 SR
Queue Stats
5W - 4L
1,499 Elo+
Solo
Poseidon
Poseidon
TulaMastula
Poseidon
Level 16
God Stats
14W - 15L
1,539 SR
Queue Stats
20W - 21L
1,510 Elo+
Party 1
Loki
Loki
darkwarlord7781
Loki
Level 28
God Stats
143W - 120L
1,597 SR
Queue Stats
375W - 373L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BlaueTaube
Bellona
17
7 / 3 / 1
11,745
534
9,460
14,921
11,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
Gingerfist
Artemis
16
1 / 5 / 6
10,124
460
11,641
13,172
4,502
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
HowBoutNooo
Zhong Kui
19
3 / 0 / 5
11,934
542
6,940
8,730
6,823
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
MorkarChakai
Cthulhu
16
3 / 2 / 4
10,776
490
13,447
17,775
6,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Weloxia
Thanatos
18
6 / 4 / 3
11,637
529
6,578
15,708
7,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 5 / 8
8,241
375
5,128
20,900
17,922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
5 / 2 / 1
12,732
579
10,001
11,861
4,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
Rattvisa02
Sun Wukong
5
0 / 7 / 1
6,272
285
1,555
6,554
2,259
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
TulaMastula
Poseidon
14
5 / 2 / 0
9,151
416
11,402
11,529
3,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
2 / 4 / 5
10,212
464
4,414
14,470
5,086
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
27
20
Kills
12
14
Deaths
20
19
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
5
8
0.8
W
Bellona
BlaueTaube
Bellona
7
3
1
2.5
W
Artemis
Gingerfist
Artemis
1
5
6
0.8
L
5
2
1
2.75
W
Zhong Kui
HowBoutNooo
Zhong Kui
3
0
5
5.5
W
Cthulhu
MorkarChakai
Cthulhu
3
2
4
2.5
L
Sun Wukong
Rattvisa02
Sun Wukong
0
7
1
0.07
L
Poseidon
TulaMastula
Poseidon
5
2
0
2.5
W
Thanatos
Weloxia
Thanatos
6
4
3
1.88
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,066
Damage
32,500
70,306
Taken
65,314
37,300
Mitigated
33,722
33,706
Healing
17,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
5,128
388
550
4,840
20,900
17,922
0
6,668
13,784
23,223
0
W
Bellona
BlaueTaube
Bellona
9,460
4,701
0
6,100
14,921
11,544
2,318
4,688
10,084
4,183
55,700
W
Artemis
Gingerfist
Artemis
11,641
6,498
0
3,745
13,172
4,502
2,816
7,764
5,328
0
68,755
L
10,001
1,089
0
2,950
11,861
4,655
270
4,303
7,480
107,105
0
W
Zhong Kui
HowBoutNooo
Zhong Kui
6,940
485
0
5,502
8,730
6,823
750
2,944
5,635
87,122
0
W
Cthulhu
MorkarChakai
Cthulhu
13,447
330
334
5,568
17,775
6,774
434
7,621
10,024
61,684
0
L
Sun Wukong
Rattvisa02
Sun Wukong
1,555
747
0
613
6,554
2,259
0
723
5,701
0
7,798
L
Poseidon
TulaMastula
Poseidon
11,402
731
0
3,091
11,529
3,800
0
5,517
5,646
60,924
0
W
Thanatos
Weloxia
Thanatos
6,578
1,893
0
12,457
15,708
7,657
320
2,880
12,704
0
101,152
L
4,414
682
0
5,273
14,470
5,086
0
2,352
12,022
0
68,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,216
Gold Earned
46,608
588
Minions Killed
479
0
Camps Cleared
0
2,110,053
Distance Traveled
1,730,852
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,241
375
5
0
0
365,311
10
W
Bellona
11,745
534
115
5
0
421,078
0
W
Artemis
10,124
460
105
5
0
379,130
0
L
Raijin
12,732
579
219
10
0
398,445
4
W
Zhong Kui
11,934
542
141
6
0
431,239
9
W
Cthulhu
10,776
490
95
4
0
423,276
2
L
Sun Wukong
6,272
285
19
1
0
208,563
0
L
Poseidon
9,151
416
112
5
0
344,706
6
W
Thanatos
11,637
529
132
6
0
455,330
1
L
Loki
10,212
464
124
6
0
413,827
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role