Player Matchup

Ymir
Ymir
BoTheConqueror
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,754 Elo+
Solo
Izanami
Izanami
GMTfinest
Izanami
Level 20
God Stats
4W - 5L
1,573 SR
Queue Stats
130W - 136L
1,603 Elo+
Solo
Charybdis
Charybdis
Imgath350
Charybdis
Level 28
God Stats
2W - 3L
1,761 SR
Queue Stats
170W - 168L
1,629 Elo+
Solo
Chang'e
Chang'e
Sylfur3
Chang'e
Level 27
God Stats
4W - 3L
1,605 SR
Queue Stats
46W - 31L
1,731 Elo+
Solo
Cerberus
Cerberus
xGandalx
Cerberus
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 41L
1,509 Elo+
Solo
Team Averages
Level 18
1,588 SR
1,645 Elo+

VS

Team Averages
Level 22
1,497 SR
1,639 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
HaypikMotion
Ymir
Level 25
God Stats
24W - 21L
1,550 SR
Queue Stats
52W - 44L
1,611 Elo+
Solo
Anubis
Anubis
RadisGlow
Anubis
Level 5
God Stats
2W - 1L
1,307 SR
Queue Stats
14W - 13L
1,780 Elo+
Solo
Chronos
Chronos
russianSALAME
Chronos
Level 28
God Stats
3W - 0L
1,904 SR
Queue Stats
140W - 102L
1,691 Elo+
Solo
Tsukuyomi
Tsukuyomi
xDoorbell
Tsukuyomi
Level 24
God Stats
1W - 2L
1,225 SR
Queue Stats
137W - 129L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 10 / 6
7,155
421
4,098
18,346
8,663
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
GMTfinest
Izanami
13
2 / 6 / 7
8,596
506
8,272
10,815
3,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Imgath350
Charybdis
15
5 / 8 / 3
9,559
562
9,569
14,274
3,708
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Sylfur3
Chang'e
16
5 / 6 / 2
10,066
592
11,042
15,340
4,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
xGandalx
Cerberus
8
0 / 6 / 2
6,159
362
4,286
9,296
3,333
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
18
12 / 2 / 7
11,462
674
16,271
12,586
5,242
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 3 / 8
9,374
551
5,418
11,367
7,521
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
RadisGlow
Anubis
16
7 / 3 / 9
10,739
632
11,501
11,048
6,435
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
18
10 / 2 / 6
12,081
711
14,191
18,202
8,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
xDoorbell
Tsukuyomi
17
4 / 2 / 6
10,610
624
5,890
9,698
4,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
72
12
Kills
36
36
Deaths
12
20
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
12
2
7
7.75
L
0
10
6
0.3
L
Izanami
GMTfinest
Izanami
2
6
7
0.92
W
3
3
8
2.33
L
Charybdis
Imgath350
Charybdis
5
8
3
0.81
W
Anubis
RadisGlow
Anubis
7
3
9
3.83
L
Chang'e
Sylfur3
Chang'e
5
6
2
1
W
Chronos
10
2
6
6.5
W
Tsukuyomi
xDoorbell
Tsukuyomi
4
2
6
3.5
L
Cerberus
xGandalx
Cerberus
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,267
Damage
53,271
68,071
Taken
62,901
23,323
Mitigated
32,572
9,914
Healing
25,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
16,271
9,263
0
5,338
12,586
5,242
2,411
2,799
9,787
0
70,870
L
4,098
1,660
0
0
18,346
8,663
72
6,490
11,856
13,380
0
L
Izanami
GMTfinest
Izanami
8,272
5,703
0
482
10,815
3,445
789
3,576
7,239
0
47,520
W
5,418
2,209
0
921
11,367
7,521
1,196
3,776
7,591
38,093
0
L
Charybdis
Imgath350
Charybdis
9,569
5,098
0
1,916
14,274
3,708
0
5,199
9,075
0
52,855
W
Anubis
RadisGlow
Anubis
11,501
702
0
4,225
11,048
6,435
492
3,669
7,379
60,990
0
L
Chang'e
Sylfur3
Chang'e
11,042
408
290
5,496
15,340
4,174
39
7,828
7,512
58,723
0
W
Chronos
14,191
6,927
0
10,255
18,202
8,463
5,035
8,154
10,048
74,479
9,401
W
Tsukuyomi
xDoorbell
Tsukuyomi
5,890
1,109
0
4,814
9,698
4,911
0
1,028
8,670
0
75,146
L
Cerberus
xGandalx
Cerberus
4,286
503
0
1,730
9,296
3,333
0
6,553
2,743
15,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,535
Gold Earned
54,266
344
Minions Killed
568
0
Camps Cleared
0
1,291,351
Distance Traveled
1,549,374
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,462
674
107
6
0
302,262
2
L
Ymir
7,155
421
15
1
0
276,695
0
L
Izanami
8,596
506
92
5
0
248,979
3
W
Ymir
9,374
551
72
4
0
305,821
3
L
Charybdis
9,559
562
100
6
0
261,320
4
W
Anubis
10,739
632
123
7
0
281,841
4
L
Chang'e
10,066
592
103
6
0
309,133
2
W
Chronos
12,081
711
135
8
0
317,645
7
W
Tsukuyomi
10,610
624
131
8
0
341,805
2
L
Cerberus
6,159
362
34
2
0
195,224
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role