Player Matchup

Zeus
Zeus
BigTexHillbilly
Zeus
Level 66
God Stats
2W - 4L
1,500 SR
Queue Stats
84W - 87L
1,512 Elo+
Solo
Cabrakan
Cabrakan
R0GUENova
Cabrakan
Level 87
God Stats
1W - 0L
1,545 SR
Queue Stats
122W - 66L
1,787 Elo+
Party 2
Charybdis
Charybdis
XzroTTV
Charybdis
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
222W - 153L
1,569 Elo+
Party 2
Team Averages
Level 83
1,515 SR
1,623 Elo+

VS

Team Averages
Level 141
1,390 SR
1,606 Elo+
Cthulhu
Cthulhu
Justdyez
Cthulhu
Level 156
God Stats
8W - 6L
1,170 SR
Queue Stats
299W - 186L
1,604 Elo+
Party 1
Janus
Janus
VibinMonk
Janus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,515 Elo+
Party 1
Charybdis
Charybdis
Visamoo
Charybdis
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 51L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 7
11,680
730
17,115
8,627
3,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
R0GUENova
Cabrakan
14
2 / 2 / 10
11,340
709
9,375
17,806
28,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
XzroTTV
Charybdis
15
5 / 5 / 7
11,399
712
14,377
14,572
5,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Justdyez
Cthulhu
13
3 / 5 / 6
10,301
644
13,864
20,416
24,346
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
VibinMonk
Janus
14
5 / 5 / 4
10,777
674
9,180
10,859
3,879
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Visamoo
Charybdis
13
2 / 5 / 4
9,992
625
11,801
15,636
6,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
14
Kills
10
10
Deaths
15
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
7
3
7
3.5
L
Cthulhu
Justdyez
Cthulhu
3
5
6
1.2
W
Cabrakan
R0GUENova
Cabrakan
2
2
10
3.5
L
Janus
VibinMonk
Janus
5
5
4
1.4
L
Charybdis
Visamoo
Charybdis
2
5
4
0.8
W
Charybdis
XzroTTV
Charybdis
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,867
Damage
34,845
41,005
Taken
46,911
37,498
Mitigated
34,378
5,741
Healing
6,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,115
1,446
0
2,070
8,627
3,202
1,268
5,040
3,587
65,534
0
L
Cthulhu
Justdyez
Cthulhu
13,864
909
381
3,174
20,416
24,346
128
9,894
10,522
29,084
0
W
Cabrakan
R0GUENova
Cabrakan
9,375
1,546
0
1,804
17,806
28,989
167
8,931
8,875
23,677
0
L
Janus
VibinMonk
Janus
9,180
1,393
0
1,234
10,859
3,879
0
6,621
4,238
41,413
0
L
Charybdis
Visamoo
Charybdis
11,801
6,426
0
1,311
15,636
6,153
0
10,359
5,277
0
42,787
W
Charybdis
XzroTTV
Charybdis
14,377
7,591
0
1,867
14,572
5,307
1,813
9,327
5,245
0
41,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,419
Gold Earned
31,070
181
Minions Killed
151
9
Camps Cleared
6
806,214
Distance Traveled
828,297
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,680
730
76
5
5
270,434
1
L
Cthulhu
10,301
644
23
1
1
283,767
4
W
Cabrakan
11,340
709
33
2
3
270,639
2
L
Janus
10,777
674
70
4
2
279,410
3
L
Charybdis
9,992
625
58
4
3
265,120
4
W
Charybdis
11,399
712
72
5
1
265,141
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role