Player Matchup

Charybdis
Charybdis
Promaximus422
Charybdis
Level 68
God Stats
0W - 4L
1,309 SR
Queue Stats
88W - 97L
1,413 Elo+
Party 1
Terra
Terra
RedWynter
Terra
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 30L
1,549 Elo+
Party 1
Scylla
Scylla
XxAkuReixX
Scylla
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 198L
1,463 Elo+
Party 1
Team Averages
Level 79
1,436 SR
1,475 Elo+

VS

Team Averages
Level 99
1,477 SR
1,507 Elo+
Morgan Le Fay
Morgan Le Fay
CT Ghvst
Morgan Le Fay
Level 59
God Stats
7W - 9L
1,418 SR
Queue Stats
180W - 200L
1,419 Elo+
Solo
Hercules
Hercules
Demiul
Hercules
Level 109
God Stats
5W - 4L
1,499 SR
Queue Stats
142W - 117L
1,542 Elo+
Solo
Charybdis
Charybdis
ScorpioOurGod
Charybdis
Level 128
God Stats
1W - 0L
1,513 SR
Queue Stats
11W - 6L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Promaximus422
Charybdis
9
1 / 9 / 2
6,644
664
4,537
11,445
3,119
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Terra
RedWynter
Terra
10
2 / 4 / 1
7,168
717
4,648
15,351
9,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
XxAkuReixX
Scylla
7
0 / 4 / 2
5,932
593
2,427
4,565
1,077
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CT Ghvst
Morgan Le Fay
12
7 / 2 / 8
8,677
868
8,256
7,620
2,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Demiul
Hercules
12
5 / 0 / 9
8,348
835
10,119
8,059
5,858
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
ScorpioOurGod
Charybdis
12
5 / 1 / 7
8,531
853
9,850
8,051
3,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
3
Kills
17
17
Deaths
3
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
CT Ghvst
Morgan Le Fay
7
2
8
5.5
W
Hercules
Demiul
Hercules
5
0
9
9.5
L
Charybdis
Promaximus422
Charybdis
1
9
2
0.22
L
Terra
RedWynter
Terra
2
4
1
0.63
W
Charybdis
ScorpioOurGod
Charybdis
5
1
7
8.5
L
Scylla
XxAkuReixX
Scylla
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,612
Damage
28,225
31,361
Taken
23,730
13,306
Mitigated
11,975
4,941
Healing
7,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
CT Ghvst
Morgan Le Fay
8,256
581
277
2,483
7,620
2,751
960
2,235
5,385
25,159
0
W
Hercules
Demiul
Hercules
10,119
3,043
0
1,803
8,059
5,858
654
1,964
6,095
0
16,141
L
Charybdis
Promaximus422
Charybdis
4,537
1,698
0
4
11,445
3,119
0
2,322
9,123
0
10,953
L
Terra
RedWynter
Terra
4,648
550
530
4,157
15,351
9,110
0
5,408
9,943
12,111
0
W
Charybdis
ScorpioOurGod
Charybdis
9,850
5,525
0
2,646
8,051
3,366
932
3,269
4,782
0
33,724
L
Scylla
XxAkuReixX
Scylla
2,427
184
0
250
4,565
1,077
0
804
3,761
11,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,744
Gold Earned
25,556
56
Minions Killed
89
2
Camps Cleared
7
443,624
Distance Traveled
588,180
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,677
868
22
2
0
196,867
2
W
Hercules
8,348
835
19
2
0
212,603
0
L
Charybdis
6,644
664
19
2
1
158,606
3
L
Terra
7,168
717
16
2
0
187,007
2
W
Charybdis
8,531
853
48
5
7
178,710
3
L
Scylla
5,932
593
21
2
1
98,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role