Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
HupaLoompa
Cabrakan
Level 29
God Stats
9W - 12L
1,581 SR
Queue Stats
176W - 173L
1,687 Elo+
Party 1
Cupid
Cupid
MrGrumpyKitten
Cupid
Level 17
God Stats
2W - 1L
1,858 SR
Queue Stats
104W - 84L
1,576 Elo+
Party 1
He Bo
He Bo
TheAkumaA
He Bo
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
214W - 212L
1,638 Elo+
Party 1
Serqet
Serqet
ÒvvÓ
Serqet
Level 29
God Stats
7W - 12L
1,488 SR
Queue Stats
193W - 153L
1,620 Elo+
Solo
Team Averages
Level 26
1,586 SR
1,604 Elo+

VS

Team Averages
Level 21
1,597 SR
1,669 Elo+
Fenrir
Fenrir
C0olday
Fenrir
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 16L
1,723 Elo+
Solo
Sylvanus
Sylvanus
KingET
Sylvanus
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
184W - 174L
1,624 Elo+
Solo
Mulan
Mulan
MaDnEsSPaChY
Mulan
Level 20
God Stats
23W - 11L
1,768 SR
Queue Stats
117W - 107L
1,567 Elo+
Solo
Heimdallr
Heimdallr
SusCaJordan
Heimdallr
Level 18
God Stats
11W - 5L
1,636 SR
Queue Stats
32W - 15L
1,723 Elo+
Solo
Kukulkan
Kukulkan
UmutHoca
Kukulkan
Level 29
God Stats
0W - 1L
1,582 SR
Queue Stats
9W - 8L
1,710 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
7 / 1 / 0
6,086
676
7,400
8,530
5,114
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cabrakan
HupaLoompa
Cabrakan
7
2 / 4 / 5
5,277
586
5,293
7,867
5,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
3 / 3 / 2
5,048
561
5,107
5,521
1,686
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

He Bo
TheAkumaA
He Bo
9
1 / 4 / 1
5,291
588
1,335
3,310
930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Serqet
ÒvvÓ
Serqet
12
5 / 0 / 2
6,878
764
4,890
6,062
1,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
C0olday
Fenrir
7
0 / 3 / 0
4,567
507
1,558
6,283
2,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
KingET
Sylvanus
7
1 / 4 / 5
4,644
516
4,156
9,545
5,683
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

4
0 / 3 / 0
3,955
439
1,810
4,532
1,369
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
SusCaJordan
Heimdallr
9
5 / 3 / 3
5,674
630
6,200
6,503
2,114
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
UmutHoca
Kukulkan
9
6 / 5 / 1
5,997
666
4,872
6,008
1,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
18
Kills
12
12
Deaths
18
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
7
1
0
7
L
Fenrir
C0olday
Fenrir
0
3
0
0
W
Cabrakan
HupaLoompa
Cabrakan
2
4
5
1.13
L
Sylvanus
KingET
Sylvanus
1
4
5
0.88
L
0
3
0
0
W
3
3
2
1.33
L
Heimdallr
SusCaJordan
Heimdallr
5
3
3
2.17
W
He Bo
TheAkumaA
He Bo
1
4
1
0.38
L
Kukulkan
UmutHoca
Kukulkan
6
5
1
1.3
W
Serqet
ÒvvÓ
Serqet
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,025
Damage
18,596
31,290
Taken
32,871
15,564
Mitigated
13,209
7,925
Healing
9,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,400
2,493
0
2,936
8,530
5,114
0
1,144
7,386
3,796
25,311
L
Fenrir
C0olday
Fenrir
1,558
448
0
1,714
6,283
2,317
0
935
5,192
0
21,049
W
Cabrakan
HupaLoompa
Cabrakan
5,293
1,018
0
1,872
7,867
5,953
0
3,306
4,561
9,937
0
L
Sylvanus
KingET
Sylvanus
4,156
1,732
978
3,745
9,545
5,683
0
2,530
6,580
13,276
0
L
1,810
335
0
1,222
4,532
1,369
0
0
4,532
0
9,154
W
5,107
3,083
133
1,730
5,521
1,686
0
2,360
3,161
0
21,960
L
Heimdallr
SusCaJordan
Heimdallr
6,200
3,027
0
1,081
6,503
2,114
0
1,582
4,668
0
26,602
W
He Bo
TheAkumaA
He Bo
1,335
67
0
264
3,310
930
0
1,306
2,004
19,783
0
L
Kukulkan
UmutHoca
Kukulkan
4,872
1,028
0
523
6,008
1,726
312
2,334
3,560
24,713
0
W
Serqet
ÒvvÓ
Serqet
4,890
1,319
0
990
6,062
1,881
0
912
5,150
0
36,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,580
Gold Earned
24,837
225
Minions Killed
186
0
Camps Cleared
0
1,018,730
Distance Traveled
780,743
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,086
676
48
5
0
195,810
2
L
Fenrir
4,567
507
49
5
0
195,378
1
W
Cabrakan
5,277
586
9
1
0
188,682
0
L
Sylvanus
4,644
516
21
2
0
148,215
4
L
Mulan
3,955
439
27
3
0
81,804
1
W
Cupid
5,048
561
38
4
0
205,035
1
L
Heimdallr
5,674
630
45
5
0
183,436
1
W
He Bo
5,291
588
44
5
0
195,563
1
L
Kukulkan
5,997
666
44
5
0
171,910
2
W
Serqet
6,878
764
86
10
0
233,640
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role