Player Matchup

He Bo
He Bo
Silver I
Ackestrom
He Bo
Silver I
Level 39
God Stats
3W - 3L
1,500 SR
Queue Stats
133W - 121L
1,334 MMR
Solo
Poseidon
Poseidon
Silver II
ForgottenSands
Poseidon
Silver II
Level 129
God Stats
3W - 2L
1,305 SR
Queue Stats
74W - 86L
1,272 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Gotinano
Sun Wukong
Bronze III
Level 112
God Stats
0W - 1L
1,534 SR
Queue Stats
14W - 27L
1,274 MMR
Solo
Izanami
Izanami
Bronze III
chyeazie
Izanami
Bronze III
Level 33
God Stats
1W - 6L
1,610 SR
Queue Stats
2W - 9L
1,312 MMR
Party 2
Ganesha
Ganesha
Silver V
fuenty
Ganesha
Silver V
Level 40
God Stats
1W - 2L
1,312 SR
Queue Stats
1W - 5L
1,500 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 71
1,452 SR
1,338 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,469 SR
1,295 MMR
Fafnir
Fafnir
Gold II
CALİXTO
Fafnir
Gold II
Level 158
God Stats
4W - 5L
1,370 SR
Queue Stats
128W - 126L
1,246 MMR
Solo
Vulcan
Vulcan
Silver I
EzGameEzLifeD
Vulcan
Silver I
Level 86
God Stats
15W - 12L
1,678 SR
Queue Stats
59W - 54L
1,564 MMR
Party 1
Artio
Artio
Silver II
HabziK
Artio
Silver II
Level 154
God Stats
2W - 1L
1,402 SR
Queue Stats
153W - 177L
1,075 MMR
Party 1
Ravana
Ravana
Gold III
Munenrider
Ravana
Gold III
Level 143
God Stats
4W - 7L
1,393 SR
Queue Stats
706W - 699L
1,281 MMR
Solo
Apollo
Apollo
Gold III
SNXCK
Apollo
Gold III
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 95L
1,309 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Ackestrom
He Bo
17
2 / 10 / 1
11,030
480
11,050
17,213
5,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
14
3 / 9 / 1
9,945
432
11,177
19,868
6,816
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Gotinano
Sun Wukong
17
0 / 7 / 0
10,445
454
8,185
24,588
19,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
chyeazie
Izanami
16
3 / 6 / 2
10,453
454
12,707
17,267
5,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
fuenty
Ganesha
13
0 / 6 / 6
8,914
388
6,250
24,457
21,321
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
Morgan Le FayOdinGilgameshTiamatTsukuyomi

VS

Bans
AthenaCu ChulainnFenrirArtemisNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
CALİXTO
Fafnir
17
5 / 1 / 16
12,960
563
16,307
24,504
35,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
13 / 0 / 7
14,414
627
24,514
14,521
7,543
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
HabziK
Artio
19
3 / 3 / 15
12,978
564
15,721
23,594
27,838
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
Munenrider
Ravana
20
10 / 2 / 8
14,283
621
14,816
12,282
8,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Apollo
SNXCK
Apollo
19
7 / 2 / 6
13,185
573
10,596
21,069
8,380
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
90
8
Kills
38
38
Deaths
8
10
Assists
52
Player
Kills
Deaths
Assists
KDA
L
He Bo
Ackestrom
He Bo
2
10
1
0.25
W
Fafnir
CALİXTO
Fafnir
5
1
16
13
W
13
0
7
16.5
L
Poseidon
3
9
1
0.39
L
Sun Wukong
Gotinano
Sun Wukong
0
7
0
0
W
Artio
HabziK
Artio
3
3
15
3.5
W
Ravana
Munenrider
Ravana
10
2
8
7
W
Apollo
SNXCK
Apollo
7
2
6
5
L
Izanami
chyeazie
Izanami
3
6
2
0.67
L
Ganesha
fuenty
Ganesha
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,369
Damage
81,954
103,393
Taken
95,970
57,772
Mitigated
87,446
21,056
Healing
36,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Ackestrom
He Bo
11,050
476
0
4,910
17,213
5,047
0
8,984
8,229
88,077
0
W
Fafnir
CALİXTO
Fafnir
16,307
2,905
0
5,947
24,504
35,373
45
10,558
11,999
39,803
0
W
24,514
7,518
146
5,179
14,521
7,543
2,013
5,734
8,745
110,975
0
L
Poseidon
11,177
1,590
0
3,919
19,868
6,816
0
12,591
7,277
60,907
0
L
Sun Wukong
Gotinano
Sun Wukong
8,185
1,373
0
2,702
24,588
19,164
647
14,885
9,703
0
70,896
W
Artio
HabziK
Artio
15,721
2,371
2,144
11,188
23,594
27,838
352
4,044
18,890
82,068
0
W
Ravana
Munenrider
Ravana
14,816
4,749
0
3,780
12,282
8,312
2,138
4,258
7,875
0
110,134
W
Apollo
SNXCK
Apollo
10,596
7,420
0
8,474
21,069
8,380
7,005
4,582
16,487
0
125,828
L
Izanami
chyeazie
Izanami
12,707
7,646
0
6,055
17,267
5,424
827
8,118
9,149
0
83,251
L
Ganesha
fuenty
Ganesha
6,250
504
323
3,147
24,457
21,321
0
11,964
12,493
21,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,787
Gold Earned
67,820
556
Minions Killed
620
0
Camps Cleared
0
2,042,330
Distance Traveled
2,414,126
34
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,030
480
129
6
0
426,506
4
W
Fafnir
12,960
563
41
2
0
454,107
7
W
Vulcan
14,414
627
171
7
0
523,246
0
L
Poseidon
9,945
432
119
5
0
390,115
9
L
Sun Wukong
10,445
454
146
6
0
411,753
4
W
Artio
12,978
564
117
5
0
427,387
4
W
Ravana
14,283
621
143
6
0
538,637
6
W
Apollo
13,185
573
148
6
0
470,749
7
L
Izanami
10,453
454
150
7
0
408,649
11
L
Ganesha
8,914
388
12
1
0
405,307
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role