Player Matchup

Artio
Artio
 
Artio
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
ElijahFigaro
Charybdis
Level 26
God Stats
4W - 1L
1,814 SR
Queue Stats
139W - 94L
1,692 Elo+
Party 2
Nemesis
Nemesis
Ereazxc
Nemesis
Level 24
God Stats
5W - 2L
1,713 SR
Queue Stats
129W - 130L
1,531 Elo+
Party 1
Nu Wa
Nu Wa
Lоik
Nu Wa
Level 18
God Stats
45W - 36L
1,612 SR
Queue Stats
60W - 51L
1,619 Elo+
Solo
Achilles
Achilles
Rickael
Achilles
Level 27
God Stats
6W - 6L
1,422 SR
Queue Stats
46W - 48L
1,532 Elo+
Party 2
Team Averages
Level 25
1,612 SR
1,575 Elo+

VS

Team Averages
Level 14
1,498 SR
1,615 Elo+
Thor
Thor
BellonaShield
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,678 Elo+
Party 3
Kukulkan
Kukulkan
Chalilla
Kukulkan
Level 24
God Stats
1W - 2L
1,277 SR
Queue Stats
17W - 15L
1,519 Elo+
Solo
Artemis
Artemis
Curochek
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,657 Elo+
Solo
Khepri
Khepri
Karithas
Khepri
Level 23
God Stats
24W - 29L
1,444 SR
Queue Stats
55W - 51L
1,531 Elo+
Solo
Guan Yu
Guan Yu
Pepemf18
Guan Yu
Level 12
God Stats
1W - 1L
1,768 SR
Queue Stats
5W - 4L
1,691 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
5 / 0 / 9
9,430
555
5,820
11,294
11,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
ElijahFigaro
Charybdis
16
6 / 2 / 9
9,733
573
12,121
13,479
4,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
Ereazxc
Nemesis
13
2 / 3 / 5
9,131
537
4,081
12,167
3,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
Lоik
Nu Wa
18
8 / 2 / 6
11,415
671
10,543
7,041
1,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Rickael
Achilles
13
3 / 5 / 5
9,028
531
6,091
11,920
9,571
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 4 / 1
10,290
605
13,999
12,781
5,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
Chalilla
Kukulkan
13
1 / 5 / 3
7,515
442
7,958
7,088
1,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Curochek
Artemis
5
0 / 3 / 0
5,192
305
2,843
4,839
849
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
Karithas
Khepri
10
0 / 6 / 4
6,525
384
3,719
13,193
8,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
Pepemf18
Guan Yu
13
1 / 6 / 5
7,618
448
4,647
10,775
8,534
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
25
24
Kills
12
12
Deaths
24
34
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
5
0
9
9.5
L
10
4
1
2.63
L
Kukulkan
Chalilla
Kukulkan
1
5
3
0.5
L
Artemis
Curochek
Artemis
0
3
0
0
W
Charybdis
ElijahFigaro
Charybdis
6
2
9
5.25
W
Nemesis
Ereazxc
Nemesis
2
3
5
1.5
L
Khepri
Karithas
Khepri
0
6
4
0.33
W
Nu Wa
Lоik
Nu Wa
8
2
6
5.5
L
Guan Yu
Pepemf18
Guan Yu
1
6
5
0.58
W
Achilles
Rickael
Achilles
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,656
Damage
33,166
55,901
Taken
48,676
31,135
Mitigated
25,119
22,075
Healing
7,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
5,820
414
1,328
5,050
11,294
11,800
455
4,742
6,552
21,959
0
L
13,999
4,554
0
1,322
12,781
5,216
0
3,645
8,984
0
69,671
L
Kukulkan
Chalilla
Kukulkan
7,958
699
0
250
7,088
1,930
0
3,884
3,042
44,204
0
L
Artemis
Curochek
Artemis
2,843
1,615
0
1,177
4,839
849
0
1,623
3,156
0
8,908
W
Charybdis
ElijahFigaro
Charybdis
12,121
5,820
0
5,117
13,479
4,120
185
2,525
10,954
0
81,183
W
Nemesis
Ereazxc
Nemesis
4,081
1,868
0
4,638
12,167
3,703
405
355
11,812
0
42,208
L
Khepri
Karithas
Khepri
3,719
511
843
2,234
13,193
8,590
0
3,648
9,438
21,927
0
W
Nu Wa
Lоik
Nu Wa
10,543
1,613
0
2,854
7,041
1,941
2,088
1,432
5,609
80,318
0
L
Guan Yu
Pepemf18
Guan Yu
4,647
631
348
1,172
10,775
8,534
158
2,928
7,693
0
28,247
W
Achilles
Rickael
Achilles
6,091
2,822
0
3,088
11,920
9,571
2,080
2,687
9,233
0
36,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,737
Gold Earned
37,140
438
Minions Killed
302
0
Camps Cleared
0
1,600,487
Distance Traveled
1,372,445
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,430
555
27
2
0
341,553
5
L
Thor
10,290
605
117
7
0
323,726
1
L
Kukulkan
7,515
442
87
5
0
298,545
0
L
Artemis
5,192
305
15
1
0
114,608
2
W
Charybdis
9,733
573
106
6
0
289,511
5
W
Nemesis
9,131
537
88
5
0
337,210
4
L
Khepri
6,525
384
26
2
0
296,061
5
W
Nu Wa
11,415
671
157
9
0
315,882
1
L
Guan Yu
7,618
448
57
3
0
339,505
1
W
Achilles
9,028
531
60
4
0
316,331
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role