Player Matchup

Charybdis
Charybdis
Cubanpete26
Charybdis
Level 18
God Stats
12W - 16L
1,500 SR
Queue Stats
236W - 264L
1,453 Elo+
Solo
Fenrir
Fenrir
Decanomen2509
Fenrir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 42L
1,201 Elo+
Solo
Sylvanus
Sylvanus
RtD DemonKing
Sylvanus
Level 44
God Stats
3W - 2L
1,510 SR
Queue Stats
22W - 23L
1,374 Elo+
Party 2
Baron Samedi
Baron Samedi
RtD Rekt
Baron Samedi
Level 7
God Stats
1W - 1L
1,277 SR
Queue Stats
3W - 5L
1,226 Elo+
Party 2
Janus
Janus
eglm21
Janus
Level 27
God Stats
8W - 6L
1,674 SR
Queue Stats
73W - 71L
1,405 Elo+
Solo
Team Averages
Level 22
1,492 SR
1,332 Elo+

VS

Team Averages
Level 14
1,436 SR
1,290 Elo+
Kukulkan
Kukulkan
DNThugo564
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,234 Elo+
Party 1
Jing Wei
Jing Wei
EyeAmRoot_
Jing Wei
Level 14
God Stats
2W - 1L
1,163 SR
Queue Stats
4W - 4L
1,326 Elo+
Solo
Charybdis
Charybdis
Trex9000
Charybdis
Level 17
God Stats
0W - 2L
1,556 SR
Queue Stats
6W - 9L
1,318 Elo+
Solo
Merlin
Merlin
don-bean-jr
Merlin
Level 28
God Stats
27W - 27L
1,459 SR
Queue Stats
93W - 116L
1,340 Elo+
Solo
Chaac
Chaac
nocturne_inferno
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,234 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cubanpete26
Charybdis
20
28 / 5 / 15
19,772
582
36,026
28,778
13,726
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8
0 / 5 / 0
10,271
302
0
5,152
1,467
Mace

Mace

+10
Physical Power

Sylvanus
RtD DemonKing
Sylvanus
20
12 / 1 / 31
16,301
479
15,470
26,512
41,238
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Baron Samedi
RtD Rekt
Baron Samedi
18
3 / 0 / 23
13,975
411
10,179
16,546
21,086
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Janus
eglm21
Janus
20
25 / 0 / 14
21,903
644
42,368
24,120
13,005
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DNThugo564
Kukulkan
16
1 / 13 / 1
11,921
351
6,408
24,122
8,611
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
EyeAmRoot_
Jing Wei
17
2 / 13 / 3
13,176
388
6,331
21,699
10,804
Charybdis
Trex9000
Charybdis
20
5 / 13 / 1
15,296
450
18,748
29,555
11,359
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
20
2 / 11 / 4
14,548
428
13,340
25,138
21,288
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 21 / 2
10,853
319
12,266
32,289
19,454
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
21
68
Kills
10
11
Deaths
71
83
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Cubanpete26
Charybdis
28
5
15
7.1
L
Kukulkan
DNThugo564
Kukulkan
1
13
1
0.12
W
0
5
0
0
L
Jing Wei
EyeAmRoot_
Jing Wei
2
13
3
0.27
W
Sylvanus
RtD DemonKing
Sylvanus
12
1
31
27.5
W
Baron Samedi
RtD Rekt
Baron Samedi
3
0
23
14.5
L
Charybdis
Trex9000
Charybdis
5
13
1
0.42
L
Merlin
2
11
4
0.36
W
Janus
eglm21
Janus
25
0
14
32
L
0
21
2
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,043
Damage
57,093
101,108
Taken
132,803
90,522
Mitigated
71,516
43,835
Healing
19,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Cubanpete26
Charybdis
36,026
16,326
0
5,093
28,778
13,726
11,323
5,522
23,256
0
149,683
L
Kukulkan
DNThugo564
Kukulkan
6,408
997
0
3,273
24,122
8,611
1,436
8,527
15,491
56,002
0
W
0
0
0
220
5,152
1,467
186
1,594
3,558
0
4,630
L
Jing Wei
EyeAmRoot_
Jing Wei
6,331
4,041
0
0
21,699
10,804
982
11,214
10,183
0
38,705
W
Sylvanus
RtD DemonKing
Sylvanus
15,470
5,614
6,730
11,057
26,512
41,238
2,650
4,645
21,867
46,023
14,063
W
Baron Samedi
RtD Rekt
Baron Samedi
10,179
1,488
2,530
3,179
16,546
21,086
1,539
2,456
14,090
40,388
0
L
Charybdis
Trex9000
Charybdis
18,748
8,436
166
5,342
29,555
11,359
3,826
12,629
16,794
0
111,393
L
Merlin
13,340
1,026
478
4,690
25,138
21,288
516
15,009
9,837
102,456
4,866
W
Janus
eglm21
Janus
42,368
4,898
0
15,026
24,120
13,005
1,681
5,136
18,984
231,929
0
L
12,266
1,829
0
5,833
32,289
19,454
1,379
18,350
13,821
0
43,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,222
Gold Earned
65,794
643
Minions Killed
541
0
Camps Cleared
0
2,697,092
Distance Traveled
2,356,974
32
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
19,772
582
216
6
0
579,469
11
L
Kukulkan
11,921
351
90
3
0
404,889
1
W
Fenrir
10,271
302
10
0
0
186,393
0
L
Jing Wei
13,176
388
48
1
0
555,305
12
W
Sylvanus
16,301
479
58
2
0
616,660
13
W
Baron Samedi
13,975
411
38
1
0
628,694
4
L
Charybdis
15,296
450
172
5
0
482,586
3
L
Merlin
14,548
428
177
5
0
453,770
0
W
Janus
21,903
644
321
9
0
685,876
4
L
Chaac
10,853
319
54
2
0
460,424
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role