Player Matchup

Bakasura
Bakasura
Jaiimlabeat
Bakasura
Level 26
God Stats
5W - 3L
1,550 SR
Queue Stats
59W - 93L
1,399 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SuperBonobo
Morgan Le Fay
Level 37
God Stats
2W - 1L
1,547 SR
Queue Stats
45W - 65L
1,431 Elo+
Party 2
Tyr
Tyr
TheOneGex
Tyr
Level 129
God Stats
2W - 0L
1,727 SR
Queue Stats
67W - 103L
1,342 Elo+
Party 2
Team Averages
Level 64
1,608 SR
1,391 Elo+

VS

Team Averages
Level 43
1,385 SR
1,258 Elo+
Fenrir
Fenrir
Rk1t
Fenrir
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
80W - 119L
1,077 Elo+
Solo
Ra
Ra
STRL7
Ra
Level 20
God Stats
0W - 2L
1,279 SR
Queue Stats
22W - 34L
1,327 Elo+
Party 1
Sobek
Sobek
Taco6e11
Sobek
Level 100
God Stats
2W - 3L
1,377 SR
Queue Stats
21W - 28L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Jaiimlabeat
Bakasura
16
5 / 3 / 16
11,924
701
11,054
15,673
7,003
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morgan Le Fay
SuperBonobo
Morgan Le Fay
17
8 / 2 / 17
12,594
741
32,541
12,875
5,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
15 / 6 / 11
12,965
763
16,586
20,162
11,173
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Rk1t
Fenrir
14
7 / 8 / 3
12,184
717
13,533
23,325
19,132
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ra
14
3 / 11 / 5
11,497
676
12,129
17,478
10,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
Taco6e11
Sobek
13
1 / 9 / 8
10,555
621
9,908
27,211
35,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
27
28
Kills
11
11
Deaths
28
44
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Jaiimlabeat
Bakasura
5
3
16
4.33
L
Fenrir
Rk1t
Fenrir
7
8
3
1.06
L
Ra
3
11
5
0.5
W
Morgan Le Fay
SuperBonobo
Morgan Le Fay
8
2
17
8.25
L
Sobek
Taco6e11
Sobek
1
9
8
0.56
W
15
6
11
3.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,181
Damage
35,570
48,710
Taken
68,014
23,549
Mitigated
65,377
12,981
Healing
12,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Jaiimlabeat
Bakasura
11,054
8,567
0
5,303
15,673
7,003
1,996
9,113
5,825
0
26,284
L
Fenrir
Rk1t
Fenrir
13,533
2,763
0
3,156
23,325
19,132
0
10,012
13,053
2,957
23,215
L
Ra
12,129
282
2,242
3,126
17,478
10,957
632
8,057
9,141
42,382
0
W
Morgan Le Fay
SuperBonobo
Morgan Le Fay
32,541
2,177
452
3,396
12,875
5,373
756
6,107
6,368
67,621
0
L
Sobek
Taco6e11
Sobek
9,908
656
163
3,917
27,211
35,288
438
14,583
11,514
19,913
0
W
16,586
3,852
0
3,830
20,162
11,173
0
7,114
12,543
0
43,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,483
Gold Earned
34,236
176
Minions Killed
136
7
Camps Cleared
1
941,131
Distance Traveled
811,980
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,924
701
59
3
2
318,842
0
L
Fenrir
12,184
717
25
1
1
294,139
0
L
Ra
11,497
676
79
5
0
243,338
0
W
Morgan Le Fay
12,594
741
66
4
2
312,844
2
L
Sobek
10,555
621
32
2
0
274,503
0
W
Tyr
12,965
763
51
3
3
309,445
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role