Player Matchup

Sol
Sol
 
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CrystalTears99
Morgan Le Fay
Level 28
God Stats
7W - 5L
1,710 SR
Queue Stats
135W - 140L
1,454 Elo+
Solo
Ra
Ra
RobsonIarossi
Ra
Level 12
God Stats
0W - 2L
1,264 SR
Queue Stats
7W - 10L
1,282 Elo+
Party 2
Thor
Thor
dopezin
Thor
Level 17
God Stats
4W - 3L
1,701 SR
Queue Stats
25W - 32L
1,440 Elo+
Party 2
Team Averages
Level 23
1,535 SR
1,435 Elo+

VS

Team Averages
Level 18
1,514 SR
1,478 Elo+
Hou Yi
Hou Yi
ConstantVeil206
Hou Yi
Level 19
God Stats
4W - 2L
1,562 SR
Queue Stats
95W - 98L
1,303 Elo+
Party 1
Nox
Nox
JogoFácil
Nox
Level 26
God Stats
3W - 1L
1,275 SR
Queue Stats
96W - 99L
1,488 Elo+
Solo
Apollo
Apollo
SchiiZo
Apollo
Level 18
God Stats
6W - 2L
1,706 SR
Queue Stats
206W - 199L
1,532 Elo+
Solo
Sobek
Sobek
SobekEduardo
Sobek
Level 8
God Stats
19W - 23L
1,527 SR
Queue Stats
23W - 26L
1,484 Elo+
Party 1
Fenrir
Fenrir
elhijodeWarchi92
Fenrir
Level 18
God Stats
22W - 24L
1,500 SR
Queue Stats
147W - 134L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
8 / 3 / 1
5,674
630
9,053
8,635
2,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
 
Apollo
8
1 / 3 / 0
4,826
536
1,027
5,298
1,445
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
CrystalTears99
Morgan Le Fay
6
0 / 4 / 1
4,008
445
507
3,003
853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

7
0 / 2 / 6
4,454
495
1,035
3,060
1,540
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thor
dopezin
Thor
8
1 / 3 / 0
4,810
534
1,176
6,973
1,833
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
4,029
448
1,280
3,967
1,099
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
4 / 0 / 3
6,213
690
2,817
2,618
931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
SchiiZo
Apollo
11
7 / 0 / 1
7,114
790
7,724
5,401
1,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 3 / 1
4,586
510
2,017
5,090
3,128
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
3 / 5 / 2
5,457
606
4,419
7,531
3,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
22
10
Kills
15
15
Deaths
11
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
8
3
1
2.83
L
Apollo
 
Apollo
1
3
0
0.33
W
0
3
0
0
L
Morgan Le Fay
CrystalTears99
Morgan Le Fay
0
4
1
0.13
W
4
0
3
5.5
L
0
2
6
1.5
W
Apollo
SchiiZo
Apollo
7
0
1
7.5
W
1
3
1
0.5
L
Thor
dopezin
Thor
1
3
0
0.33
W
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,798
Damage
18,257
26,969
Taken
24,607
7,713
Mitigated
9,890
8,193
Healing
4,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
9,053
4,223
0
4,046
8,635
2,042
0
1,292
7,343
32,586
0
L
Apollo
 
Apollo
1,027
716
0
830
5,298
1,445
0
1,098
4,200
0
20,385
W
1,280
519
0
250
3,967
1,099
0
3,337
630
0
10,348
L
Morgan Le Fay
CrystalTears99
Morgan Le Fay
507
0
0
0
3,003
853
0
1,224
1,779
10,939
0
W
2,817
167
0
991
2,618
931
831
507
2,111
31,048
0
L
1,035
285
252
829
3,060
1,540
86
725
2,335
8,936
0
W
Apollo
SchiiZo
Apollo
7,724
5,227
0
2,323
5,401
1,692
1,594
1,776
3,625
0
39,683
W
2,017
381
0
682
5,090
3,128
196
3,705
1,385
6,971
0
L
Thor
dopezin
Thor
1,176
462
0
2,236
6,973
1,833
0
495
6,478
0
18,358
W
4,419
566
0
731
7,531
3,040
0
1,270
6,261
0
23,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,772
Gold Earned
27,399
181
Minions Killed
220
0
Camps Cleared
0
703,584
Distance Traveled
849,825
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,674
630
49
5
0
148,402
3
L
Apollo
4,826
536
54
6
0
164,851
1
W
Hou Yi
4,029
448
19
2
0
164,798
0
L
Morgan Le Fay
4,008
445
20
2
0
94,519
2
W
Nox
6,213
690
68
8
0
169,837
3
L
Ra
4,454
495
12
1
0
146,736
5
W
Apollo
7,114
790
78
9
0
181,163
4
W
Sobek
4,586
510
11
1
0
162,973
0
L
Thor
4,810
534
46
5
0
149,076
1
W
Fenrir
5,457
606
44
5
0
171,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role