Player Matchup

Pele
Pele
BlakeWolf
Pele
Level 76
God Stats
10W - 5L
1,733 SR
Queue Stats
123W - 121L
1,502 Elo+
Solo
Erlang Shen
Erlang Shen
ItsaNeko
Erlang Shen
Level 87
God Stats
4W - 5L
1,198 SR
Queue Stats
267W - 256L
1,304 Elo+
Party 2
Ra
Ra
Russians4
Ra
Level 83
God Stats
3W - 3L
1,500 SR
Queue Stats
22W - 17L
1,500 Elo+
Solo
Chaac
Chaac
XRPulse
Chaac
Level 27
God Stats
7W - 5L
1,124 SR
Queue Stats
70W - 64L
1,202 Elo+
Party 2
Charybdis
Charybdis
farrell43
Charybdis
Level 88
God Stats
18W - 25L
1,194 SR
Queue Stats
229W - 243L
1,431 Elo+
Solo
Team Averages
Level 72
1,350 SR
1,388 Elo+

VS

Team Averages
Level 51
1,448 SR
1,156 Elo+
Camazotz
Camazotz
Baritron1994
Camazotz
Level 75
God Stats
0W - 2L
1,281 SR
Queue Stats
0W - 4L
922 Elo+
Party 1
Danzaburou
Danzaburou
Breckie
Danzaburou
Level 54
God Stats
2W - 8L
1,217 SR
Queue Stats
4W - 12L
1,165 Elo+
Party 1
Artio
Artio
Guylou
Artio
Level 79
God Stats
27W - 18L
1,500 SR
Queue Stats
72W - 53L
1,500 Elo+
Solo
Sol
Sol
NinJon
Sol
Level 17
God Stats
1W - 2L
1,455 SR
Queue Stats
4W - 8L
1,134 Elo+
Party 1
Nike
Nike
northwolf55
Nike
Level 29
God Stats
1W - 2L
1,785 SR
Queue Stats
12W - 25L
1,059 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
6 / 2 / 0
10,260
604
9,101
10,013
3,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
ItsaNeko
Erlang Shen
16
4 / 1 / 5
9,966
586
5,415
10,541
6,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 4 / 3
8,713
513
2,818
8,266
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
XRPulse
Chaac
14
6 / 0 / 5
8,553
503
5,921
8,172
9,276
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charybdis
farrell43
Charybdis
16
5 / 0 / 7
9,655
568
11,266
7,957
2,588
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Baritron1994
Camazotz
11
2 / 6 / 3
7,244
426
4,976
15,045
4,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Breckie
Danzaburou
12
0 / 3 / 0
7,097
417
2,964
6,391
1,783
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
Guylou
Artio
11
0 / 8 / 0
6,566
386
2,203
15,765
5,933
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sol
NinJon
Sol
14
4 / 1 / 2
8,413
495
7,426
5,225
1,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 3 / 1
7,306
430
5,653
10,587
7,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
21
Kills
7
7
Deaths
21
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Baritron1994
Camazotz
2
6
3
0.58
W
Pele
6
2
0
3
L
Danzaburou
Breckie
Danzaburou
0
3
0
0
L
Artio
Guylou
Artio
0
8
0
0
W
Erlang Shen
ItsaNeko
Erlang Shen
4
1
5
6.5
L
Sol
NinJon
Sol
4
1
2
5
W
0
4
3
0.38
W
Chaac
XRPulse
Chaac
6
0
5
8.5
W
Charybdis
farrell43
Charybdis
5
0
7
8.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,521
Damage
23,222
44,949
Taken
53,013
24,307
Mitigated
20,732
21,403
Healing
12,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Baritron1994
Camazotz
4,976
2,068
0
5,207
15,045
4,124
840
1,574
13,471
0
30,735
W
Pele
9,101
2,537
0
3,504
10,013
3,772
1,140
1,016
8,242
0
63,146
L
Danzaburou
Breckie
Danzaburou
2,964
869
0
1,292
6,391
1,783
0
0
6,391
0
34,286
L
Artio
Guylou
Artio
2,203
258
611
2,016
15,765
5,933
0
0
15,765
18,366
0
W
Erlang Shen
ItsaNeko
Erlang Shen
5,415
2,733
0
4,896
10,541
6,436
1,256
1,812
8,543
0
73,411
L
Sol
NinJon
Sol
7,426
1,708
0
1,515
5,225
1,430
1,308
712
4,513
36,513
0
W
2,818
81
0
1,852
8,266
2,235
504
4,104
3,729
49,536
0
W
Chaac
XRPulse
Chaac
5,921
437
490
4,641
8,172
9,276
45
831
7,341
0
44,018
W
Charybdis
farrell43
Charybdis
11,266
8,370
0
6,020
7,957
2,588
421
1,372
6,585
0
70,796
L
5,653
588
194
1,850
10,587
7,462
296
532
10,055
0
34,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,147
Gold Earned
36,626
488
Minions Killed
292
0
Camps Cleared
0
1,671,602
Distance Traveled
1,473,324
8
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
7,244
426
54
3
0
284,718
6
W
Pele
10,260
604
94
6
0
345,905
4
L
Danzaburou
7,097
417
76
4
0
251,287
2
L
Artio
6,566
386
18
1
0
281,554
5
W
Erlang Shen
9,966
586
123
7
0
404,768
0
L
Sol
8,413
495
82
5
0
357,239
7
W
Ra
8,713
513
91
5
0
284,436
0
W
Chaac
8,553
503
55
3
0
353,464
1
W
Charybdis
9,655
568
125
7
0
283,029
3
L
Nike
7,306
430
62
4
0
298,526
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role