Player Matchup

Fenrir
Fenrir
Blame Medic
Fenrir
Level 29
God Stats
2W - 2L
1,603 SR
Queue Stats
216W - 230L
1,464 Elo+
Solo
Mulan
Mulan
JohnWickIam
Mulan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,620 Elo+
Solo
Nemesis
Nemesis
Rxzlr
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,448 Elo+
Solo
Zhong Kui
Zhong Kui
tomekkii
Zhong Kui
Level 23
God Stats
1W - 2L
1,742 SR
Queue Stats
31W - 20L
1,548 Elo+
Solo
Ares
Ares
xChampiGodx
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,530 Elo+
Solo
Team Averages
Level 18
1,569 SR
1,522 Elo+

VS

Team Averages
Level 22
1,526 SR
1,438 Elo+
Jormungandr
Jormungandr
MHDxHumam
Jormungandr
Level 7
God Stats
5W - 2L
1,830 SR
Queue Stats
27W - 24L
1,442 Elo+
Solo
Chang'e
Chang'e
Shaemus59
Chang'e
Level 29
God Stats
4W - 3L
1,475 SR
Queue Stats
133W - 98L
1,513 Elo+
Solo
Set
Set
TLK Kycoro8808
Set
Level 24
God Stats
4W - 4L
1,500 SR
Queue Stats
76W - 89L
1,439 Elo+
Solo
Gilgamesh
Gilgamesh
chris199898
Gilgamesh
Level 22
God Stats
2W - 1L
1,511 SR
Queue Stats
12W - 16L
1,360 Elo+
Solo
Charybdis
Charybdis
iClapsii
Charybdis
Level 27
God Stats
3W - 6L
1,315 SR
Queue Stats
80W - 79L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
4 / 13 / 6
10,338
1,034
14,924
24,261
16,607
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 12 / 6
10,823
1,082
6,480
21,809
28,894
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
Rxzlr
Nemesis
16
2 / 10 / 5
9,741
974
3,711
16,574
7,630
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Zhong Kui
tomekkii
Zhong Kui
16
2 / 2 / 7
10,492
1,049
30,265
16,463
12,091
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 8 / 4
9,221
922
3,915
19,099
12,384
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MHDxHumam
Jormungandr
19
5 / 2 / 25
11,952
1,195
13,535
13,956
11,662
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
Shaemus59
Chang'e
19
16 / 1 / 19
14,199
1,420
30,313
18,244
8,369
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 6 / 24
9,824
982
9,332
10,428
4,178
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
chris199898
Gilgamesh
18
6 / 2 / 22
10,950
1,095
8,928
11,140
8,826
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
iClapsii
Charybdis
20
17 / 1 / 21
14,341
1,434
27,931
9,704
4,264
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
156
12
Kills
45
45
Deaths
12
28
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
13
6
0.54
L
3
12
6
0.5
W
Jormungandr
MHDxHumam
Jormungandr
5
2
25
8.75
L
Nemesis
Rxzlr
Nemesis
2
10
5
0.45
W
Chang'e
Shaemus59
Chang'e
16
1
19
25.5
W
1
6
24
2.17
W
Gilgamesh
chris199898
Gilgamesh
6
2
22
8.5
W
Charybdis
iClapsii
Charybdis
17
1
21
27.5
L
Zhong Kui
tomekkii
Zhong Kui
2
2
7
2.75
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,295
Damage
90,039
98,206
Taken
63,472
77,606
Mitigated
37,299
7,757
Healing
22,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
14,924
2,184
0
132
24,261
16,607
0
12,474
11,787
0
19,845
L
6,480
1,070
0
0
21,809
28,894
0
7,955
13,854
0
31,298
W
Jormungandr
MHDxHumam
Jormungandr
13,535
3,774
655
974
13,956
11,662
0
7,898
6,058
27,556
0
L
Nemesis
Rxzlr
Nemesis
3,711
918
0
1,034
16,574
7,630
0
7,568
9,006
0
15,820
W
Chang'e
Shaemus59
Chang'e
30,313
1,268
6,053
11,565
18,244
8,369
0
8,361
9,624
57,593
0
W
9,332
4,228
0
898
10,428
4,178
0
4,814
5,561
0
12,268
W
Gilgamesh
chris199898
Gilgamesh
8,928
1,356
750
506
11,140
8,826
0
7,342
3,681
0
15,020
W
Charybdis
iClapsii
Charybdis
27,931
15,995
0
868
9,704
4,264
0
5,765
3,883
0
62,377
L
Zhong Kui
tomekkii
Zhong Kui
30,265
2,314
0
6,201
16,463
12,091
0
8,767
7,696
53,006
0
L
3,915
638
68
322
19,099
12,384
0
7,084
12,015
17,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,615
Gold Earned
61,266
151
Minions Killed
199
3
Camps Cleared
6
923,257
Distance Traveled
893,006
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,338
1,034
10
1
1
213,726
1
L
Mulan
10,823
1,082
74
7
0
164,230
0
W
Jormungandr
11,952
1,195
39
4
0
181,548
0
L
Nemesis
9,741
974
8
1
0
177,584
3
W
Chang'e
14,199
1,420
60
6
2
210,144
0
W
Set
9,824
982
9
1
0
111,352
0
W
Gilgamesh
10,950
1,095
9
1
1
205,675
0
W
Charybdis
14,341
1,434
82
8
3
184,287
0
L
Zhong Kui
10,492
1,049
48
5
0
204,129
0
L
Ares
9,221
922
11
1
2
163,588
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role